Have You Been Told That A Medium Mech Is Not Welcome In The Team ?
#221
Posted 06 January 2014 - 12:52 AM
I have had lots of matches with a load of damage where we lost, because the other team gathered more resources or our base got capped.
And of course there were the usual 'LAME!!!' comments in the chat if the base got capped. But someone on the other team (maybe a medium) made his job (read the objectives, capping is a legitimate means of winning) and our team just forgot about our job (capping or defending the base). And more often than not the guys in their assaults who complain about your 'medium Mech ruining the chance to win' play like a {Dezgra} and try to run down that Jenner who nicked their torso armor.
Damage number sometimes say very little about how well you played. You can take a Muromets, put in 3 AC5 and 4 med lasers and put up damage numbers of 1K and more regularly, but maybe your aim is not really that good, so you spread it around on the enemy Mechs and fail to kill them quickly. You can take an Atlas down by dealing 400+ damage (if you spread it round enough) over some minutes, but ideally you hit the head once or twice and he is down in seconds. First method looks better on paper, second method is better for your chances of winning.
Usually I try to take them down by taking out the CT or sides, depends on XL engine or not. (I said try, not manage...)
I have more respect for someone making 5 kills with 200 damage than for someone with 1 kill and 1000 damage.
Although: one of my worst games was with 1 kill and 20 damage. Hit a locust in the back with my AC20 (in a medium, btw.) but failed to notice the Assault in my rear
If you take a long bringing down a mech he will deal out damage at the same time. If you do it quick, he will deal less damage.
How fast you can take someone down is not a matter of your Mech alone, it´s a matter of how you play.
If you play badly in general, it will not matter in which Mech you arrive. If you are playing good you are good in (almost) any Mech.
And first of all, this is a game, do what is the most fun for you (without ruining it for your teammates).
#222
Posted 06 January 2014 - 02:13 AM
#223
Posted 06 January 2014 - 07:48 AM
People saying mediums are sub-par can shut it....
http://mwo.smurfy-ne...73f49c72301a43b
That being said, my favorite mech is the much-maligned dragon
Edited by BaconCouch, 06 January 2014 - 07:51 AM.
#224
Posted 06 January 2014 - 09:52 AM
Myomes, on 05 January 2014 - 05:36 PM, said:
Royce Gracie is the living embodiment of proof that your little comparison above is very, very wrong. Back in the early days of the UFC, it was simply martial arts style vs. martial arts style. No weight categories, no gloves, just see what your style could do against all others. He regularly defeated fighters far heavier than he was, winning pretty much every fight he had in the early days of the UFC.
#225
Posted 06 January 2014 - 12:21 PM
#227
Posted 06 January 2014 - 01:19 PM
Myomes, on 06 January 2014 - 01:05 PM, said:
And what do you define as "splattery guns"? the only weapons that can't be spammed are PPCs, gauss rifles and heavier Autocannons, and judging by one of your previous posts, you consider those "easy damage".
#228
Posted 06 January 2014 - 02:41 PM
Vanguard319, on 06 January 2014 - 01:19 PM, said:
#229
Posted 06 January 2014 - 06:25 PM
Dazzer, on 27 December 2013 - 04:54 AM, said:
Today while PUG-íng I was told at the start of the match that my Medium Mech (Hunchback 4P) was not welcome in the team. That I should play a heavy or assault or a light.
Then that my medium was in fact a liability to the team.
Has any one else had this please ? its was rather nasty.
I think it was probably directed more at that specific hunchback. While the 4P can be deadly, it can also be rendered completely useless rather fast. It's H I T (gg profanity filter) box and geometry allow for your "hunch" torso to be damaged from all sides and all but 2 energy hard points destroyed (remaining arm and head laser). Since the most common load out is 9x lasers your range to engage is 450 or less meaning you'll probably be dead before you can close the distance to actually deal damage.
That being said, it is possible to mount 3 ER LLs on it and use it to attack targets that wander far enough from the main body. The more traditional build still has a place as well but it's better suited to enter the fight towards the end of the engagement or after a good portion of the brawl has started. It can be devastating if you learn how to slip into the fight unseen and attack already wounded targets or LRM based mechs.
Honestly the person who told you this will probably never be anything short of a dolt, lacks knowledge of common tactics, and doesn't understand role based game play. The only reason to ever get upset about a particular mech is when the pilot has wasted the potential of the mech by under equipping it. For example I have seen a person in a heavy armed with only 2 AC2s and trying to play it on the front line as a brawler. That I could see someone saying something about your mech.
Edited by SixStringSamurai, 06 January 2014 - 06:27 PM.
#231
Posted 06 January 2014 - 07:31 PM
#233
Posted 07 January 2014 - 09:47 AM
To the people who think 12 heavies/assaults is the only way to win 12-man, I was in a 12-man last night that went 6-1 and had a full lance of mediums. My outfit even once fielded a full 12-man of mediums against an RHOD team of all Highlander/Victor poptarts and won. A big part of those wins was the fact that mediums bring more tactical options to the table that heavies, assaults, and (in multiple respects) even lights can't match. Just because mediums look inferior on paper from a biased armchair perspective does not mean that they are pieces of trash in reality. No offense, but your perspective is limited; you probably just don't understand how to use them properly. Go broaden your horizons, you will be better for it.
#234
Posted 07 January 2014 - 10:25 AM
Amsro, on 27 December 2013 - 09:42 AM, said:
Totaly agree, I love my blackjack and have even had a few rounds over 800 damage. Don't let any of the stupid people get in your head. They don't have any idea what their talking about.
#235
Posted 07 January 2014 - 11:35 AM
almost always in the top three for the team in those two.
#236
Posted 07 January 2014 - 12:58 PM
Mediums are terrible. Face it. They have nothing that makes them stand out from any other class in the game except that they can do a bit of everything. It doesn't mean you shouldn't pilot them. In fact piloting them will help you master certain skills that are applicable to heavier mechs. I learnt how to torso twist mechs in my YLW ( and my YLW is by far my most successful mech of all time). I also learnt how to stay in cover and always attack when the 'proverbial' pants of the enemies are on their knees when I dabbled with trenchbuckets. I learnt to stay with the groups whenever possible for many different reasons (survival included)
There is something important to mention though, that you will rarely get to see in a PUG environment (where I find myself most of the times) Teamwork is really,really important for mediums to work. They just can't survive on their own against other mechs in different classes. Yes, you can spec your mech to deal with lights, but you leave yourself vulnerable to other classes that will chew you up. That also applies to the other classes. That is where your other team mates will make up for your deficiencies. But until they address the teamwork problem (which I highly doubt will ever be resolved in the PUG matches due to everybody being armchair generals), the medium will always be prey towards other classes. In the end does my post count for anything? No. it does not, because everybody has their own opinion. I personally prefer to play mediums because I love being ignored (helps me knife people in the back)
Another note I need to make is to the AC/20 inflating viability of mediums. As long as the chassis supports a particular weapon, then it should mount it. It fits into the current insta particular point damage gaming that we find ourselves in. Don't judge a class by the weapons it can wield. I am deathly more afraid of mediums with big Auto-cannons than anything else.
#237
Posted 08 January 2014 - 06:23 AM
Edit: Because pics or it didn't happen.
Edited by Smittiferous, 09 January 2014 - 02:54 PM.
#238
Posted 09 January 2014 - 03:14 PM
I think people should play what they want but there are real benefits to the "Meta Mechs".
#239
Posted 10 January 2014 - 06:19 AM
#240
Posted 12 January 2014 - 05:54 AM
thepartisan, on 07 January 2014 - 12:58 PM, said:
I can, quite literally, shoot behind me in my hunchback. You would not believe how much the mobility advantages provide if you know how to use them.
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