Trauglodyte, on 14 January 2014 - 10:08 AM, said:
PPCs don't need a charge timer. They just need to set to spread. It is a plasma weapon, not a ballistic shell. Treat it as it should be treated and we won't have a problem. Who cares if you spread 10 points of damage around in a small area? Is anyone out there really afraid of the LB weapons because of the spread? Nope.
Yes, the PPC does fire a concentrated stream of particles at a target. There are two ways to handle it, though. Do we add a charge mechanic to it? You could but you don't charge up lasers and they operate no differently than the PPC does as both require a reaction of some sort (modern lasers require chemical reactions to create the energy for the laser while some use microwaves and other means). The other way is to recreate the "stream" burst by way of splash. When a bolt of lightning, also plasma, hits the ground, it strikes in an instant an in a near minute location but can "walk" depending on the characteristics of the arc. Delaying the firing of the PPC makes less sense and doesn't really do anything to fix the current convergence issue (look at Villz' video of him doing Gauss shots while JJing). Making it so that it has a small splash area would, though. Then, they'd actually work like they're supposed to as long ranged fire support weapons.
Good point, but CBT HAS Chemical lasers in their advanced rule set, Apparently in the 31st century a Lasers is just a very powerful flashlight!

As for the PPC charge Not making sense... no more so than a Gauss. That could be recharging during reload/cooldown! Now having the charge to simulate the minimum range requirement... does fit.

It would make it a bit harder to hit at minimum range and we could have our damage back!
LiGhtning90, on 15 January 2014 - 03:48 AM, said:
You guys really drive me mad with your nerf paranoias! Hey what about nerfing the Clans, so that nobody has to be scared anymore
That's already being done. I may have to leave the game if My boogeymen are made no more terrifying than a Drac!