Why is the Oxide being singled out as the hero mech that needs a redesign?
It performs fine as a mech, has a hardpoint set no other Jenner has (in fact, no other mechs in the entire light weight class have), and is frankly ''fine''. It's lacklustre but unique.
How about the Grid Iron? Does nothing a Shadowhawk can't do, but it does it worse. I'm not saying it should be BETTER than the Shadowhawk (because frankly that would be hard to do with 50 tons) but at least give it a set of hardpoints that aren't just made completely redundant and obsolete by being the same as ones shared by an objectively superior chassis.
Or the Pretty Baby? At least technically slightly unique, but terrible. Hardpoint starved, low tube counts for no reason, and all the problems that come with being an Awesome too. The main unique point it had was the XL400 cap (still only 20 off the 9M), but then the Battlemasters come along with the same cap, 5 extra tons, far more hardpoints, and tube counts of 20 and 15 instead of the PB's 4.
Less noticable examples but the Fang and the Deaths Knell? Both are one hardpoint away from the regular variants, and in the case of the typical builds that means one more medium laser for each. Not exactly a radical difference when you compare things like the X5 to other Cicadas or the Misery to regular Stalkers.
The Oxide isn't perfect, and it seems they were a little too scared of making it P2W on this one. It could at least jump. However, that said, of the hero mechs it's one of the better deals. The aforementioned examples are almost all simultaneously much more expensive and much worse mechs. Doesn't it seem cruel that the always-relevant Jenner get's a subpar Hero mech and you all care but the statistically lacking and obsolete yet charismatic Commando, Hunchback, Dragon, and Awesome all get worse heros that slip under the radar?
Edited by JackAttack5, 18 January 2014 - 11:26 PM.