Battlemaster Variants Unleashed
#81
Posted 21 January 2014 - 11:44 AM
I like it
#82
Posted 21 January 2014 - 12:22 PM
Morang, on 21 January 2014 - 09:57 AM, said:
'Controversial Light Mech' is a pretty open field. Some examples of lights that would definitely be controversial:
Panther (35 tonner with a 65 kph top speed)
Ostscout (35 tonner with only a medium laser or worse, only a TAG)
Firestarter (35 tonner with four flamers by default)
Javelin (30 tonner with only missile hardpoints)
Hermes (30 tonner with two medium lasers and no other weapons)
Hornet or Mercury (both 20 tons, both toting only two weapons each)
All of these canon/stock, and of them the Ost, FS, Hermes, and Mercury all lack jump jets.
#83
Posted 21 January 2014 - 12:31 PM
Elli Gujar, on 21 January 2014 - 12:22 PM, said:
'Controversial Light Mech' is a pretty open field. Some examples of lights that would definitely be controversial:
Panther (35 tonner with a 65 kph top speed)
Ostscout (35 tonner with only a medium laser or worse, only a TAG)
Firestarter (35 tonner with four flamers by default)
Javelin (30 tonner with only missile hardpoints)
Hermes (30 tonner with two medium lasers and no other weapons)
Hornet or Mercury (both 20 tons, both toting only two weapons each)
All of these canon/stock, and of them the Ost, FS, Hermes, and Mercury all lack jump jets.
Russ said it won't be the Panther that's coming out next, so you can pull that out of your list.
#84
Posted 21 January 2014 - 12:36 PM
Elli Gujar, on 21 January 2014 - 12:22 PM, said:
'Controversial Light Mech' is a pretty open field. Some examples of lights that would definitely be controversial:
Panther (35 tonner with a 65 kph top speed)
Ostscout (35 tonner with only a medium laser or worse, only a TAG)
Firestarter (35 tonner with four flamers by default)
Javelin (30 tonner with only missile hardpoints)
Hermes (30 tonner with two medium lasers and no other weapons)
Hornet or Mercury (both 20 tons, both toting only two weapons each)
All of these canon/stock, and of them the Ost, FS, Hermes, and Mercury all lack jump jets.
Urbie Hero = Instant Sale.
#86
Posted 21 January 2014 - 01:12 PM
Elli Gujar, on 21 January 2014 - 12:22 PM, said:
'Controversial Light Mech' is a pretty open field. Some examples of lights that would definitely be controversial:
Panther (35 tonner with a 65 kph top speed)
Ostscout (35 tonner with only a medium laser or worse, only a TAG)
Firestarter (35 tonner with four flamers by default)
Javelin (30 tonner with only missile hardpoints)
Hermes (30 tonner with two medium lasers and no other weapons)
Hornet or Mercury (both 20 tons, both toting only two weapons each)
All of these canon/stock, and of them the Ost, FS, Hermes, and Mercury all lack jump jets.
Ost mechs are unseen, we won't get those.
#88
Posted 21 January 2014 - 01:41 PM
Reno Blade, on 21 January 2014 - 11:31 AM, said:
Wait for the next one and look forward to the UI2.0 and other nice things in february. (and the other things in the following months)
There's nothing in the UI 2.0 mechlab that would be considered "nice" by the "minority".
#89
Posted 21 January 2014 - 01:46 PM
Awesome work guys.
#90
Posted 21 January 2014 - 01:46 PM
Mister Blastman, on 21 January 2014 - 11:03 AM, said:
This is the sort of thing that generates talk of the "minority". Most of us are seeing every mech out there except for the Trebuchet and Quickdraw.
#91
Posted 21 January 2014 - 01:57 PM
Rebas Kradd, on 21 January 2014 - 01:46 PM, said:
This is the sort of thing that generates talk of the "minority". Most of us are seeing every mech out there except for the Trebuchet and Quickdraw.
And I for one even see a fair amount of those.
(and fear the pilots in them far more than I do the pilots in the "Meta" mechs)
#94
Posted 21 January 2014 - 02:06 PM
Bishop Steiner, on 21 January 2014 - 01:46 PM, said:
Awesome work guys.
What are you talking about? The Patch Notes page has been updated since at least 11:30am PST (that's when I checked it), which was about 2 hours before you posted.
#95
Posted 21 January 2014 - 02:15 PM
#96
Posted 21 January 2014 - 02:20 PM
DirePhoenix, on 21 January 2014 - 02:06 PM, said:
What are you talking about? The Patch Notes page has been updated since at least 11:30am PST (that's when I checked it), which was about 2 hours before you posted.
There's no thread here like there usually is, so we can't discuss it in that thread (which is why we're discussing it here)
#98
Posted 21 January 2014 - 03:30 PM
DirePhoenix, on 21 January 2014 - 02:06 PM, said:
What are you talking about? The Patch Notes page has been updated since at least 11:30am PST (that's when I checked it), which was about 2 hours before you posted.
maybe I need to clean my cache, cuz I was just seeing old stuff there..... =/
#99
Posted 21 January 2014 - 06:59 PM
I've kinda thought of it as a "slightly more productive Awesome except the Awesome gained 5 more tons in the wrong areas, making it less flexible".
#100
Posted 21 January 2014 - 07:13 PM
Deathlike, on 21 January 2014 - 06:59 PM, said:
I've kinda thought of it as a "slightly more productive Awesome except the Awesome gained 5 more tons in the wrong areas, making it less flexible".
The BLR (1D especially and an all energy 1S to a lesser degree) can be equitable to Stalkers imo. They can roll torso well, allowing for occasional XL usage (but then you are committed to fighting from fringes vice getting into the facehug brawl). High torso points are decent and arm articulation comes in handy but ultimately the mech is still not a VTR/HGN for 12's.
Alot of fun for me personally though.
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