Jump to content

Battlemaster Variants Unleashed


144 replies to this topic

#81 anfadern

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 270 posts
  • LocationSweden

Posted 21 January 2014 - 11:44 AM

The glass effect is cool!
I like it
:rolleyes:

#82 Tiamat of the Sea

    Member

  • PipPipPipPipPipPipPipPip
  • Guardian
  • Guardian
  • 1,326 posts

Posted 21 January 2014 - 12:22 PM

View PostMorang, on 21 January 2014 - 09:57 AM, said:

Not quite. With Saber mechs in February and March we still have April and May before June. I hope for Flea, though PGI's mention of "controversial light mech" makes me afraid that they've decided to throw Urbie to fanbois instead.


'Controversial Light Mech' is a pretty open field. Some examples of lights that would definitely be controversial:

Panther (35 tonner with a 65 kph top speed)
Ostscout (35 tonner with only a medium laser or worse, only a TAG)
Firestarter (35 tonner with four flamers by default)
Javelin (30 tonner with only missile hardpoints)
Hermes (30 tonner with two medium lasers and no other weapons)
Hornet or Mercury (both 20 tons, both toting only two weapons each)

All of these canon/stock, and of them the Ost, FS, Hermes, and Mercury all lack jump jets.

#83 Doctor Proctor

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 343 posts
  • LocationSouth Suburbs of Chicago, IL, USA

Posted 21 January 2014 - 12:31 PM

View PostElli Gujar, on 21 January 2014 - 12:22 PM, said:


'Controversial Light Mech' is a pretty open field. Some examples of lights that would definitely be controversial:

Panther (35 tonner with a 65 kph top speed)
Ostscout (35 tonner with only a medium laser or worse, only a TAG)
Firestarter (35 tonner with four flamers by default)
Javelin (30 tonner with only missile hardpoints)
Hermes (30 tonner with two medium lasers and no other weapons)
Hornet or Mercury (both 20 tons, both toting only two weapons each)

All of these canon/stock, and of them the Ost, FS, Hermes, and Mercury all lack jump jets.


Russ said it won't be the Panther that's coming out next, so you can pull that out of your list.

#84 Ngamok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 5,033 posts
  • Twitter: Link
  • Twitch: Link
  • LocationLafayette, IN

Posted 21 January 2014 - 12:36 PM

View PostElli Gujar, on 21 January 2014 - 12:22 PM, said:


'Controversial Light Mech' is a pretty open field. Some examples of lights that would definitely be controversial:

Panther (35 tonner with a 65 kph top speed)
Ostscout (35 tonner with only a medium laser or worse, only a TAG)
Firestarter (35 tonner with four flamers by default)
Javelin (30 tonner with only missile hardpoints)
Hermes (30 tonner with two medium lasers and no other weapons)
Hornet or Mercury (both 20 tons, both toting only two weapons each)

All of these canon/stock, and of them the Ost, FS, Hermes, and Mercury all lack jump jets.


Urbie Hero = Instant Sale.

#85 CyclonerM

    Tina's Warrior

  • PipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 2
  • FP Veteran - Beta 2
  • 5,685 posts
  • LocationA 2nd Wolf Guards Grenadiers JumpShip

Posted 21 January 2014 - 12:40 PM

View PostWill9761, on 21 January 2014 - 09:56 AM, said:

Now that we have the Crusader camo, we should get a Warden camo as well.

I thought that the Crusader pattern would have been sold for Falcon, Jaguar and Ghost Bears' iconic 'Mechs..?

Well.. i guess no..

#86 Bront

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 4,212 posts
  • LocationInternet

Posted 21 January 2014 - 01:12 PM

View PostElli Gujar, on 21 January 2014 - 12:22 PM, said:


'Controversial Light Mech' is a pretty open field. Some examples of lights that would definitely be controversial:

Panther (35 tonner with a 65 kph top speed)
Ostscout (35 tonner with only a medium laser or worse, only a TAG)
Firestarter (35 tonner with four flamers by default)
Javelin (30 tonner with only missile hardpoints)
Hermes (30 tonner with two medium lasers and no other weapons)
Hornet or Mercury (both 20 tons, both toting only two weapons each)

All of these canon/stock, and of them the Ost, FS, Hermes, and Mercury all lack jump jets.

Ost mechs are unseen, we won't get those.

#87 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,206 posts
  • LocationBrazil

Posted 21 January 2014 - 01:25 PM

View PostBront, on 21 January 2014 - 01:12 PM, said:

Ost mechs are unseen, we won't get those.

They were re-qualified as not-unseen, in a recent turn of events.

#88 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 21 January 2014 - 01:41 PM

View PostReno Blade, on 21 January 2014 - 11:31 AM, said:

They said the patch will be pretty small.
Wait for the next one and look forward to the UI2.0 and other nice things in february. (and the other things in the following months)


There's nothing in the UI 2.0 mechlab that would be considered "nice" by the "minority".

#89 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 21 January 2014 - 01:46 PM

BTW, loving the improved communication. First no fiction for the hero mech, now, no patch notes?

Awesome work guys.

#90 Rebas Kradd

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,969 posts

Posted 21 January 2014 - 01:46 PM

View PostMister Blastman, on 21 January 2014 - 11:03 AM, said:

All I ever see is Highlanders, Victors, Stalkers and Cataphracts jumping up and down spreading blue jam.


This is the sort of thing that generates talk of the "minority". Most of us are seeing every mech out there except for the Trebuchet and Quickdraw.

#91 Alaskan Nobody

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Determined
  • The Determined
  • 10,358 posts
  • LocationAlaska!

Posted 21 January 2014 - 01:57 PM

View PostRebas Kradd, on 21 January 2014 - 01:46 PM, said:


This is the sort of thing that generates talk of the "minority". Most of us are seeing every mech out there except for the Trebuchet and Quickdraw.

And I for one even see a fair amount of those.
(and fear the pilots in them far more than I do the pilots in the "Meta" mechs)

#92 Ngamok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 5,033 posts
  • Twitter: Link
  • Twitch: Link
  • LocationLafayette, IN

Posted 21 January 2014 - 02:01 PM

View PostBishop Steiner, on 21 January 2014 - 01:46 PM, said:

BTW, loving the improved communication. First no fiction for the hero mech, now, no patch notes?

Awesome work guys.


Patch notes are in the patch notes sub forums.

#93 Mister Blastman

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 8,444 posts
  • LocationIn my Mech (Atlanta, GA)

Posted 21 January 2014 - 02:06 PM

View PostRebas Kradd, on 21 January 2014 - 01:46 PM, said:


This is the sort of thing that generates talk of the "minority". Most of us are seeing every mech out there except for the Trebuchet and Quickdraw.


Heh... "minority." Go play 12-mans. That's all you'll see.

#94 DirePhoenix

    Member

  • PipPipPipPipPipPipPipPip
  • 1,565 posts
  • Google+: Link
  • Facebook: Link
  • LocationSan Diego

Posted 21 January 2014 - 02:06 PM

View PostBishop Steiner, on 21 January 2014 - 01:46 PM, said:

BTW, loving the improved communication. First no fiction for the hero mech, now, no patch notes?

Awesome work guys.


What are you talking about? The Patch Notes page has been updated since at least 11:30am PST (that's when I checked it), which was about 2 hours before you posted.

#95 DevilCrayon

    Member

  • PipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 274 posts
  • LocationOakland, CA

Posted 21 January 2014 - 02:15 PM

It would really nice if when y'all do a new pattern you'd post some screen shots of what it looks like on a couple-few 'Mechs.

#96 Bront

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 4,212 posts
  • LocationInternet

Posted 21 January 2014 - 02:20 PM

View PostDirePhoenix, on 21 January 2014 - 02:06 PM, said:


What are you talking about? The Patch Notes page has been updated since at least 11:30am PST (that's when I checked it), which was about 2 hours before you posted.

There's no thread here like there usually is, so we can't discuss it in that thread (which is why we're discussing it here)

#97 Rebas Kradd

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,969 posts

Posted 21 January 2014 - 02:22 PM

View PostMister Blastman, on 21 January 2014 - 02:06 PM, said:


Heh... "minority." Go play 12-mans. That's all you'll see.


I do play 12-mans.

#98 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 21 January 2014 - 03:30 PM

View PostDirePhoenix, on 21 January 2014 - 02:06 PM, said:


What are you talking about? The Patch Notes page has been updated since at least 11:30am PST (that's when I checked it), which was about 2 hours before you posted.

maybe I need to clean my cache, cuz I was just seeing old stuff there..... =/

#99 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 21 January 2014 - 06:59 PM

Am I wrong to think the Stalker is still superior, despite the arm articulation on the Battlemaster?

I've kinda thought of it as a "slightly more productive Awesome except the Awesome gained 5 more tons in the wrong areas, making it less flexible".

#100 Lukoi Banacek

    Member

  • PipPipPipPipPipPipPipPipPip
  • WC 2018 Top 12 Qualifier
  • WC 2018 Top 12 Qualifier
  • 4,353 posts

Posted 21 January 2014 - 07:13 PM

View PostDeathlike, on 21 January 2014 - 06:59 PM, said:

Am I wrong to think the Stalker is still superior, despite the arm articulation on the Battlemaster?

I've kinda thought of it as a "slightly more productive Awesome except the Awesome gained 5 more tons in the wrong areas, making it less flexible".


The BLR (1D especially and an all energy 1S to a lesser degree) can be equitable to Stalkers imo. They can roll torso well, allowing for occasional XL usage (but then you are committed to fighting from fringes vice getting into the facehug brawl). High torso points are decent and arm articulation comes in handy but ultimately the mech is still not a VTR/HGN for 12's.

Alot of fun for me personally though.





8 user(s) are reading this topic

0 members, 8 guests, 0 anonymous users