StompingOnTanks, on 13 November 2014 - 03:04 PM, said:
I blame you for them possibly adding bipedal legs in the future? I hope.
What I'd absolutely love is them putting in legs either bipedal or the current walker setup which let you attach armor cubes to them. And then a mouse-controlled rotary block to create a panning tilting torso...and arms...and the ability to rig different weapons on the same 'bot...and completely stationary weapons you could build around and oh my gosh I'd have my build-a-'mech sim of the dreeeeams
Sizzles, on 13 November 2014 - 05:39 PM, said:
(Speaking of Robocraft, walker legs look cool, and you can climb mountians and hide like a coward, but they are massive targets. Personally I've fallen in love with hover tanks. You can avoid all that nasty plasma splash, while still getting around quickly. And you can make some crazy hovers in Tier 10.)
I'm only tier 6 at the moment.
I blame my continuously breaking down and building up new bots. Personally though I've been having great luck with wheeled SMG tanks utilizing 'ablative' armor built from lower tier armor prisms. Must be my choice of name.
IraqiWalker, on 12 November 2014 - 11:54 PM, said:
Sadly the walker legs are more insectoid than anything. You can't build good mech walkers with them (quads are possible)
Actually saw an interesting two-legged configuration which looked like it used rudders to keep it from tipping side to side. However the legs were set one in the front of the vehicle the other in the back, so I wouldn't call it anything like a 'mech, more like a legged motorbike. But it gives me...ideas. Glorious, wonderful ideas of construction and big honking SMG's.
...anyway to stay on topic;
971. This
really should have gone up when the new training video for Stompanian MechWarriors went up, but whoever started referring to C-Bills as "Space Monies" and 'mechs as "robots" needs to stop; the recruits have started picking up the habit. Also note from the tech boys, we can't "take the bells out of our robots so they don't go 'ding' when the enemy's devices make them go 'ding.'"