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Non-Combat Tips (Parody List)


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#681 IraqiWalker

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Posted 12 November 2014 - 11:54 PM

View PostTank Man, on 12 November 2014 - 08:57 PM, said:

969. Robocraft does not make a good replacement for your current 'mech simulator.

969 b. Yes, even if the physics are simultaneously better yet wonkier. (see: simulations of a machine's center of gravity yet also see spontaneously flipping tanks on collision with other tanks.)



...Tank's found a new old obsession folks, he'll be back blowing giant stompy robot fellows up someday. Blame his secret desire to build giant stompy robots from the ground up and the addition of walker legs to Robocraft.


Sadly the walker legs are more insectoid than anything. You can't build good mech walkers with them (quads are possible)

#682 StompingOnTanks

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Posted 13 November 2014 - 03:04 PM

I blame you for them possibly adding bipedal legs in the future? I hope.

#683 Sizzles

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Posted 13 November 2014 - 05:39 PM

970: While using the lift fans of hovercraft to quickly make fruit salads is both fun and easy, it is highly unsanitary.

(Speaking of Robocraft, walker legs look cool, and you can climb mountians and hide like a coward, but they are massive targets. Personally I've fallen in love with hover tanks. You can avoid all that nasty plasma splash, while still getting around quickly. And you can make some crazy hovers in Tier 10.)

#684 Tustle

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Posted 13 November 2014 - 06:43 PM

View PostStompingOnTanks, on 13 November 2014 - 03:04 PM, said:

I blame you for them possibly adding bipedal legs in the future? I hope.


What I'd absolutely love is them putting in legs either bipedal or the current walker setup which let you attach armor cubes to them. And then a mouse-controlled rotary block to create a panning tilting torso...and arms...and the ability to rig different weapons on the same 'bot...and completely stationary weapons you could build around and oh my gosh I'd have my build-a-'mech sim of the dreeeeams

View PostSizzles, on 13 November 2014 - 05:39 PM, said:

(Speaking of Robocraft, walker legs look cool, and you can climb mountians and hide like a coward, but they are massive targets. Personally I've fallen in love with hover tanks. You can avoid all that nasty plasma splash, while still getting around quickly. And you can make some crazy hovers in Tier 10.)


I'm only tier 6 at the moment. :( I blame my continuously breaking down and building up new bots. Personally though I've been having great luck with wheeled SMG tanks utilizing 'ablative' armor built from lower tier armor prisms. Must be my choice of name. <_<

View PostIraqiWalker, on 12 November 2014 - 11:54 PM, said:

Sadly the walker legs are more insectoid than anything. You can't build good mech walkers with them (quads are possible)


Actually saw an interesting two-legged configuration which looked like it used rudders to keep it from tipping side to side. However the legs were set one in the front of the vehicle the other in the back, so I wouldn't call it anything like a 'mech, more like a legged motorbike. But it gives me...ideas. Glorious, wonderful ideas of construction and big honking SMG's.

...anyway to stay on topic;

971. This really should have gone up when the new training video for Stompanian MechWarriors went up, but whoever started referring to C-Bills as "Space Monies" and 'mechs as "robots" needs to stop; the recruits have started picking up the habit. Also note from the tech boys, we can't "take the bells out of our robots so they don't go 'ding' when the enemy's devices make them go 'ding.'"

#685 StompingOnTanks

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Posted 14 November 2014 - 02:57 PM

View PostTank Man, on 13 November 2014 - 06:43 PM, said:

971. This really should have gone up when the new training video for Stompanian MechWarriors went up, but whoever started referring to C-Bills as "Space Monies" and 'mechs as "robots" needs to stop; the recruits have started picking up the habit. Also note from the tech boys, we can't "take the bells out of our robots so they don't go 'ding' when the enemy's devices make them go 'ding.'"


As soon as I heard "Space Monies" he was promoted to Admiral of the Fleet but when I heard "Robots" he got fired.

Speaking of which, we are currently taking applications for the position of Fleet Admiral and Training Video Manager. ;)

#686 kingalbertII

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Posted 17 November 2014 - 03:33 AM

972: timber woves are not actually made of timber. dropping a container of termites on a clan base will not render all its timber wolves inoperational.

#687 Rushin Roulette

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Posted 17 November 2014 - 05:53 AM

972. Timberwolf Pilots are not to be reffered to as.... erm has something to do with Betty and is the correct name for a female Canine.

#688 SnagaDance

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Posted 17 November 2014 - 06:41 AM

973: You cannot get yourself a Timberwolf mech by 'spending one green mana'.

#689 kingalbertII

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Posted 17 November 2014 - 08:39 AM

974: always keep in mind that adders are closer related to the dutch meaning of their name (adder means viper in dutch) than its english meaning

Edited by kingalbertII, 17 November 2014 - 08:40 AM.


#690 StompingOnTanks

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Posted 17 November 2014 - 10:51 AM

975. Replacing the electricity producing fusion engine of a Battlemech with a thrust producing aerospace fighter of the same size will not increase your speed or jump distance, although you will be able to push your limp mech around the battlefield like a giant possessed ragdoll. However, don't be surprised when your entire battalion changes your call sign to "Full ******."

#691 Big Tin Man

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Posted 17 November 2014 - 11:13 AM

975a. Strapping a light aerospace fighter to the back of an Atlas will not provide enough thrust to get it off the ground. Also, the wing commander is threatening to airstrike the next assault pilot who refers to them as backpacks, turtle shells or shields.

#692 StompingOnTanks

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Posted 17 November 2014 - 05:02 PM

976. The deliciousness of hot dogs will never be questioned under fear of death by Hyper Assault Gauss.

Edited by StompingOnTanks, 17 November 2014 - 05:02 PM.


#693 Sizzles

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Posted 17 November 2014 - 05:57 PM

977: (No. 976) has been invalidated for quite some time, since the (re)discovery of Bratwurst to be exact. Though the same basic rule still applies.

978: Don't steal the Quartermasters abacus.

Edited by Sizzles, 17 November 2014 - 05:57 PM.


#694 StompingOnTanks

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Posted 17 November 2014 - 07:07 PM

979. Do not EVER mention Bolos around Commander Stomping. He still has nightmares about the one time he fought and couldn't stomp one, causing him to later go on a rampage with an Emperor Titan he built from a wrecked hulk just for the sake of revenge against it.

The reason why he ask is because he still has the Titan, should he ever meet a Bolo on the field again, and the neighboring city likes it when we don't turn them into a crater.

Edited by StompingOnTanks, 17 November 2014 - 07:09 PM.


#695 Sparks Murphey

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Posted 18 November 2014 - 02:56 AM

980. Your BattleMaster can mount flamers, small lasers, medium lasers, large lasers, pulse versions of each of those, ER large laser, PPCs, ER PPCs, TAG, machine guns, autocannons rated between 2 and 20 inclusive, ultra AC/5s, LB 10-X autocannons, gauss rifles, SRMs in even tube groupings of 2 through to 6, LRMs in tube groupings of 5 through to 20 going up by 5, and, not least of all, the NARC launcher. It can't mount all these things at once. No 'Mech can. Stop trying.

#696 StompingOnTanks

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Posted 18 November 2014 - 03:45 AM

980b. Sparks Murphy would like to confirm that Pulse Flamers do indeed exist.

#697 Big Tin Man

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Posted 20 November 2014 - 06:52 AM

981. If a clanner challenges you to a mech dance fight, it is a trick; do not engage and continue with your mission. For starters, it is likely they are trying to stall while that 6 UAC 5 dire wolf sneaks up behind you, and second: THEY'VE GOT SUPERIOR MOVES.



Don't even try. You'll get served.

Edited by Big Tin Man, 20 November 2014 - 06:53 AM.


#698 IraqiWalker

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Posted 20 November 2014 - 01:22 PM

View PostBig Tin Man, on 20 November 2014 - 06:52 AM, said:

981. If a clanner challenges you to a mech dance fight, it is a trick; do not engage and continue with your mission. For starters, it is likely they are trying to stall while that 6 UAC 5 dire wolf sneaks up behind you, and second: THEY'VE GOT SUPERIOR MOVES.



Don't even try. You'll get served.


What the...?


This is a useful tip!!! Out the airlock with you!

#699 Sizzles

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Posted 20 November 2014 - 03:40 PM

982: The airlocks and garbage jettison tubes are not to be used as a means to dispose of your fellow 'Mech Warriors.

#700 kosmos1214

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Posted 20 November 2014 - 05:06 PM

View PostSandpit, on 05 February 2014 - 03:55 PM, said:

Does that mean I can't ask how to activate the shields on my robot at the beginning of matches anymore?

how about me asking how to use the rocket punch





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