Level the heat dissipation of IN ENGINE HEATSINKS to be fair.
1.0 vs 2.0 dissipation is huge if you get 10 heatsinks for free as with the STD250 and XL250.
Change Internal heatsinks to provide the same values, or very near.
Update the costs between DHS and SHS to be a little lower, like they did recently with ARTEMIS upgrade costs.
That alone IMO will make Single Heatsink builds viable, and maybe just maybe worthwhile.
SHS should be for high slot builds or builds with odd #'s slot requirements, such as BAP and JumpJet heavy setups, or ammomechs.
Would be a good first step to balancing things out.
Items in the game should always have a purpose, and not just for LORE sake.
When it comes to gameplay choice should always be there, why? because dynamic and choice keep things interesting.
When winning and being competitive all rely on everyone following the exact same path, thats just boring.
Probably the same reason Gauss or AC + PPC meta is so prevalent.
Probably the same reason every game is just a pile of assaults and maybe 1 or 2 lights.
The game has become stagnant, and there are very few choices you can make to be competitive.
Just like in games such as CounterStrike, once you've gotten you AWP, why use anything else?
Edited by Mister D, 27 February 2014 - 08:54 PM.