Kaeb Odellas, on 05 March 2014 - 09:22 PM, said:
Okay, first off, hitting legs are not in any way difficult. You aim for the thighs, because they don't move much at all. It's simple
Secondly, torso twisting does ****-all to mitigate PPC and AC5 damage. All the patient player has to do is wait until you twist back to return fire, or just shoot at your pelvis and legs. Surat.
AC2s have better heat and cooldown rates than lasers
AC5s have better heat and cooldown rates than lasers
Ultra AC5s have better heat and cooldown rates than lasers
AC10s have better heat and cooldown rates than lasers (minus the smalls and small pulses)
AC20s have better damage/heat ratios than lasers, and better cooldown than the larges
Gauss Rifles have practically no heat, but suffer from higher cooldown
PPCs and ERPPCs I'll give you.
Damage numbers don't reflect effectiveness of damage you're doing. You can deal 48 damage destroying a Centurion's shield arm. You can do 614 damage stripping every point of Armor on an Atlas. Are you actually accomplishing anything with that damage though? No, you are not.
Pinpoint front-loaded weapons like autocannons and PPCs are superior because any damage they do is guaranteed to deal all of its damage to just one component, and thus increase the chances of that component being destroyed. Twisting will not spread damage from two group-fired PPCs between multiple components. The best twisting can do is present a less useful component (shield arms) to the enemy to prevent useful components from taking damage, but all the enemy has to do is shoot your legs or wait until you present your useful components again to return fire.
I suppose they might also spread damage when the enemy is firing multiple weapon types with different projectile travel speeds, but the individual weapons are still going to do full damage to whatever it is they hit.
Also, try to avoid attacking another player's skill when making your arguments. Winning a category on the first PGI tournament definitely requires an above-average level of skill. Also an entire weekend to blow on playing a video game.
1) lol clanner (amused) Most of the time you will not get that many straight hits on a leg, but if you can consistently always hit one leg perfectly no matter what id love to see a pic or vid of that. You basically see highlight videos of top end players always hitting one component perfectly. Id love to see your highlights good sir? 2) you left srms completely out of your equations. 3) high end ac 20-10 are heat intensive and take abit to reload, srm/streak/medium laser are less heat intensive. Also ppc don't do didly at 90 meters. Its why so many of us were pushing for the JJ change, it makes it so those ppc boats don't have utter mobility anymore and allows you to bring the fight to them.
Master Maniac, on 05 March 2014 - 09:24 PM, said:
You don't even know what you're blathering about. It's pretty sad to watch.
"You think that one type of damage be superior to another, without any real disadvantage?" - Blathering.
"Not the instant convergence on weapons" - Bee Ess. There is no "instant convergence." Convergence always takes at least a split second in the best of situations with the fastest of engines, and even then it is imperfect because projectiles are actually launched from a weapon origin, which can be blocked/thrown off by terrain or moving objects.
" which exploit an armor system?" - Pure garbage. Weapons do damage, measured in points. Puh-leeze.
"No, I'm not the one with a pathetic argument" - Yes you are.
"PGI will never be able to balance this, we get ghost heat." - And I could still wreck your PPC/AC/whatever mech with my med-laser Blackjack. Guaranteed.
mcgral actually is a decent fellow. He just was using a bad argument and arguing the wrong thing because hes upset with the meta. no reason to flame him buddy.