The Daily Whine
#121
Posted 04 April 2014 - 03:18 PM
My last match on Frozen City. Ended up with 2 premade 4-man on our side. One of the other premade guys grabs Commander and switches the rest of us into random lances (while preserving his own), and when we ask why says "Because I'm your leader." He then proceeds to give ZERO direction, TKs one of my group (not my new lance, but one of my premades) and then dies.
#122
Posted 04 April 2014 - 03:20 PM
Cyron Zarva, on 04 April 2014 - 03:18 PM, said:
My last match on Frozen City. Ended up with 2 premade 4-man on our side. One of the other premade guys grabs Commander and switches the rest of us into random lances (while preserving his own), and when we ask why says "Because I'm your leader." He then proceeds to give ZERO direction, TKs one of my group (not my new lance, but one of my premades) and then dies.
And that's why I often grab command and do nothing with it unless someone scrambled my premade first. Basic PUG rule of thumb, Leave the lance order alone. Always. You will get teamkilled by some of the psychopaths out there playing this game and tick off the rest of your team who might have a coordinated strategy that doesn't involve you.
So don't make enemies on your own team. Don't touch command. Nobody listens anyway.
#123
Posted 04 April 2014 - 05:38 PM
Bring on private matches
the lobby should be ramped up by then
#124
Posted 05 April 2014 - 05:59 AM
Honestly, the mechs feel good as far as feeling like they're heavy machines when you pilot them, but they feel more like tanks than giant robots a lot of the time, which is a shame. Let me bend more at my waist, dammit! And let me raise my mech's arms so I fire arm weapons from shoulder level if necessary rather than always firing from the hip as if my shoulders were non-functional!
#125
Posted 05 April 2014 - 11:52 AM
Meh... oh well.
#126
Posted 05 April 2014 - 12:26 PM
#127
Posted 05 April 2014 - 03:06 PM
my jenna today did great. 38 kills 5 deaths. [to balance my previous 13/25 since stat reset]
finaly nothing to whine about!
Edited by Ustarish, 05 April 2014 - 03:07 PM.
#128
Posted 05 April 2014 - 05:12 PM
#129
Posted 05 April 2014 - 09:27 PM
Thankfully that's the only time anything like that happened to me, must be the bracket I'm in.
#130
Posted 06 April 2014 - 10:59 AM
#131
Posted 06 April 2014 - 10:39 PM
Getting stuck on the prefab buildings in the box settlement outside the cave on forest.
Teammates setting up Maginot lines on frozen (pert sure they aint attacking to the ocean fellas) and dying horribly.
#132
Posted 07 April 2014 - 05:38 AM
#133
Posted 08 April 2014 - 07:20 AM
Steinar Bergstol, on 07 April 2014 - 05:38 AM, said:
I will admit though that a Gundam: Journey to Jabrow level of destruction would be awesome, but I honestly dont mind non destructable environments. God knows pugs would burn up half their ammo in a race to fell every building and the massive C3 headache that would cause.
I just hate dying from getting clipped into terrain -__-
Edited by Khajja nar Jatargk, 08 April 2014 - 07:23 AM.
#134
Posted 08 April 2014 - 07:47 AM
#135
Posted 08 April 2014 - 09:03 PM
<repeatinterval="24hours">
And i likely have more kills of blue team than red team. Bad player is me.
100% loss ratio, i do not understand. i used to be dodging LRMs & never carry AMS & would actually do damage. Now i am terrible.
Edited by Trashforged, 09 April 2014 - 01:03 AM.
#136
Posted 09 April 2014 - 01:28 PM
#137
Posted 09 April 2014 - 07:40 PM
Edited by Trashforged, 09 April 2014 - 07:49 PM.
#138
Posted 09 April 2014 - 10:18 PM
#139
Posted 09 April 2014 - 11:35 PM
People are still demanding NERF the lurms. And there's still hardly any need for ams, you can avoid majority of missile by just using the terrain. Ofcourse working blob of ams works also, but don't count on it when in PUGs. NERF NERF.
Edited by Nils Bohrman, 09 April 2014 - 11:36 PM.
#140
Posted 10 April 2014 - 01:28 AM
Edited by Xanilos, 10 April 2014 - 01:41 AM.
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