Thunder Child, on 24 April 2014 - 01:49 AM, said:
See, I have no problem with people doing that. The enemy may still kill themselves on your turrets, and you announced where you were. What PISSES ME OFF no end, is these people that are determined to protect their precious KDR, and so they hide somewhere. And then they ***** if you ping them to the enemy.
Which is exactly what they were accusing me of doing but they can't see the hypocrisy. F****** teenagers. lol
Magnakanus, on 24 April 2014 - 02:27 AM, said:
Disclaimer: I do not hide in a match unless it is to attempt an ambush and get "one last kill". Just making sure I am not grouped in with the KDR stat manipulator crowd.
You need to step back and consider why somebody is hiding in the first place;
1) Example above, no weapons + heavily damaged + 2nd option for team to win the game = OK in my book.
2) Last survivor on Conquest with a win for either team pending on caps = OK in my book.
3) Last survivor on Skermish with no intent of trying to get a last kill = NOT OK in my book.
4) Last survivor on Conquest or Assault where your team gets rolled despite your best efforts because they made exceptionally poor choices (e.g. you did 2x the best damage of anybody else on your team) = OK in my book (e.g. your group let you down hard-core so they have no right to whine).
5) Having that feeling at the beginning of the match that "we are going to loose" and finding a quiet place to shut down = NOT OK in my book.
What is really not OK is when the enemy team spends the rest of the match looking for that last mech when they have a 2nd option for winning the game, but ignore it. That is equally as poor sportsmanship as #3 & #5 above.
It is also equally poor sportsmanship to call out the position of team mates based solely on being angry that they still live and you died. It gets even worse when the last guy that lived did twice the damage of the dead guy who called out their position. The only time you should be calling out the position of a team mate is either because they are DC and the match will not end without them dead (valid even if there is a 2nd win condition), or in situation #3 above (whereby you need to inform that person that you will be calling out their position if they do not intend to set up an ambush or otherwise meaningfully participate).
I'll break contact only if there is a means to win. I refuse to play stupid however and even if I take a headlong charge at the enemy's survivors I'm aiming to quickly drop their most wounded mech. (turns out I do care about my stats but I'd rather offset a death with a kill as opposed to cowering somewhere)
Watched some guy in a thunderbolt last night peel off for the horizon at 4 minutes in when we werent even losing. Figured he was new and got spun around so I sent a volley of LPL across his visual field as a quick "turn around dummy" stops, looks back, and keeps running away. Caught him later on top of a mountain by the border when we were all dead. said he should have suicided when he first refused to engage and the little b**** claimed it was because I shot him (intentionally missed by buslengths there buddy) Fortunately the reds had a guy in an XL shad tailing him and he got smoked with a few seconds left on the clock
Scurry, on 24 April 2014 - 07:40 AM, said:
I waded into a ball of light mechs in an SHD equipped with 4 Streaks. Suffice to say I took out all except one before the last ran off, leaving me at 24% health.
Near the end of the match, I got tagged by one of the Medlas turrets for being overeager, putting me at 20%.
I was devastated to find that I only got "Seriously, I'm Dead This Time" (<30%), and no "Yep, Dead for Sure" (<20%).
I was an MG round away from that darned thing. I'm never gonna finish a map alive with that little health again.......
Protip: The game doesnt care HOW you got to that level of damage or who did it to you. Just that you survived with it.