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#3001 Hopper Morrison

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Posted 23 January 2015 - 08:20 PM

View PostRip Snorgan, on 23 January 2015 - 08:12 PM, said:


Totally. One of the most important things in boating well is to know when to NOT fire. And man, the scenario you've described there, ESPECIALLY happens to me on Canyon Network when the team gets split up. I often go to the middle and support both sides B)

I have two boats myself, my KTO-18(C), and my JM6-A. I own the 3 Battlemasters that came with the Phoenix pack, and just picked up a 3M in the sale, but I have yet to trick any of them out. Probably will boat out my 1S. When I get around to loading up my KGC, It's just too tempting to stack AC or Gauss though. ;)


Funny, I made a video today featuring some in yo face lrm boating.

WHK Murder compilation: http://youtu.be/At43Xakmlio

#3002 loopala

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Posted 23 January 2015 - 09:27 PM

Still one of my favorite lrmishing matches.

http://youtu.be/uwpR2rCsplg

LRMs not just for stand off hiding behind rocks.

A good boater can be one of the teams best assets.


#3003 Alaskan Nobody

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Posted 23 January 2015 - 10:22 PM

All these Cbill sales...

Not only have I not had time to grind the cbills for them...

But what time I have put into them has carried that much further from the other 2 King Crab. :(

#3004 Sarlic

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Posted 24 January 2015 - 12:44 AM

Posted Image

Noooooooooooo. :(
Everyone knows this fantastic map. I only made like 25 damage. Terrible, haha. That's my lowest damage so far.
Ofcourse i apologized to the team. I normally know the map.

Edited by Sarlic, 24 January 2015 - 12:54 AM.


#3005 Alienized

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Posted 24 January 2015 - 01:12 AM

View PostIraqiWalker, on 23 January 2015 - 08:04 PM, said:



As for the LRM mech dealing damage to you. That's a complaint that LRM boats have as well. You guys can see where our LRMs are coming from, don't face hug the opponent, and when they die, don't walk over their corpse while we have about 100 or so missiles in the air. (It's why I stop firing on an enemy mech when it looks like it's about to die.)



you propably know yourself that runnign away instead of facehugging/close circle jerkin is more often the death of the light^^
problem is that there are far more players that spam lrm like stupid into enemies without looking at the map-situation there.
many times the lights are already facehugging when the lrm rain starts.

i got legged/killed many times in my huginn or raven-3l like this. brawling 2 or 3 mechs at the same time (successfully) and the only chance you have is stay near them to make them twist like mad because just running away would kill you a 100%.

next thing is that you get so focused on the brawl that you dont notice everything around. you got a lot of pressure there and the slightest mistake can cost you alot. lrm users should have an eye on the brawl but damn, there are more targets around that also try to kill your brawling teammate. thats my target if i would fire lrm's.

#3006 IraqiWalker

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Posted 24 January 2015 - 01:57 AM

View PostAliisa White, on 24 January 2015 - 01:12 AM, said:


you propably know yourself that runnign away instead of facehugging/close circle jerkin is more often the death of the light^^
problem is that there are far more players that spam lrm like stupid into enemies without looking at the map-situation there.
many times the lights are already facehugging when the lrm rain starts.

i got legged/killed many times in my huginn or raven-3l like this. brawling 2 or 3 mechs at the same time (successfully) and the only chance you have is stay near them to make them twist like mad because just running away would kill you a 100%.

next thing is that you get so focused on the brawl that you dont notice everything around. you got a lot of pressure there and the slightest mistake can cost you alot. lrm users should have an eye on the brawl but damn, there are more targets around that also try to kill your brawling teammate. thats my target if i would fire lrm's.


I don't think Lights were being discussed, but yes, I agree with pretty much all you're saying, and have experienced a lot of it myself, in my Commando.

#3007 Alienized

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Posted 24 January 2015 - 04:09 AM

View Postsneeking, on 24 January 2015 - 03:34 AM, said:

Dont ever run away in a light, dont circle either...

Two step them, two forward two back with torso at 90° to your legs and weave left and right so your range changes....


that always depends on what you got yourself and what you want to hit. or what you are fighting and how many enemies are around you at all.
sometimes what you described works, sometimes its the worst you can do. most of time, a mixture of everything is the best :D

View PostIraqiWalker, on 24 January 2015 - 01:57 AM, said:


I don't think Lights were being discussed, but yes, I agree with pretty much all you're saying, and have experienced a lot of it myself, in my Commando.



no they werent discussed but it hurts them the most =/

#3008 loopala

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Posted 24 January 2015 - 05:20 AM

Once again it comes down to situational awareness. Something a good lrm boater must have. (Along with everyone else on the team) Know what is going on around you. I know when the fight gets hot and heavy it can be hard but try.

My thing about lrm boats is most of my lights carry tag and I use it. So please take the time to put a few volleys up on the heavy I am tagging. Personally, when I am out in my boat, I try to target narced tagged targets. But some games it seems I am holding a flash light at high noon for all the good it does.

#3009 Kjudoon

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Posted 24 January 2015 - 05:35 AM

View PostIraqiWalker, on 23 January 2015 - 07:40 PM, said:


For a lot of them: Not enough hugs from dad, or enough of mommy's milk.

This is why I can't hate you IDub. I just... can't. LOL

View Postsneeking, on 24 January 2015 - 03:34 AM, said:

Dont ever run away in a light, dont circle either...

Two step them, two forward two back with torso at 90° to your legs and weave left and right so your range changes....

Do like I do... learn to run backwards. I was watching some of my videos... I run in reverse a LOT!.

#3010 Kjudoon

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Posted 24 January 2015 - 05:46 AM

View Postloopala, on 23 January 2015 - 09:27 PM, said:

Still one of my favorite lrmishing matches.

http://youtu.be/uwpR2rCsplg

LRMs not just for stand off hiding behind rocks.

A good boater can be one of the teams best assets.

Oh I love LRMishing. The Action here starts at about 6 minutes in. Otherwise it's walking in a winter wonderland.



#3011 Jon Gotham

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Posted 24 January 2015 - 10:28 AM

Kamiko the Raging's rules to successful lrm spamming:

#1 Be aware of your own team's position at ALL TIMES.
#2 Be aware of your team's disposition towards fighting, at ALL TIMES.
#3 ALWAYS and I do mean ALWAYS have sufficient back up weapons.
#4 Get your own locks, DO NOT rely on others. You will cry if you do.
#5 Stay no further than 400m away from the fight. This is for 2 important reasons:
Number 1: Your missiles time to target. If you are 6-800m away spamming away, your little bundles of love will take 5-6 full seconds to get to their target. In 6 seconds a lot of defensive factors can come into play. they can find cover, they can be shielded by ams/ecm they can smack you in the face. If you are 250m away your missiles have sub 2 seconds to spread your amorous intentions! come here little jenner mwah!

Number 2: If you are close to the fight, you usually are close to team mates. This will stop the little terrier/spider/firestarter from humping your leg like an over excited retriever. Plus if they do go for it and hug your shins...there are friendlies close by to remove said miscreant.

#6 Be AGGRESSIVE. Make sure you have enough ammo to suppress enemies so other team mates can move up closer. Push TOWARDS an enemy, 9/10 times he will run. Most successful lrm mech I have ever ran is HBK4J. 1400+ ammo and 4 med lasers. We run x2 Wangs, x1 faster heavy and me. I either cover the wangs as they close, keeping enemy heads down or I soften nearby targets that they are not directly fighting. E.g if my mate is engaging target A, I'll be pounding target B-preventing him from getting involved.

#7 ALWAYS have an escape route in mind.

#8 Know the terrain and which cover you can ignore/abuse (anyone tells you cover works vs lrms, it's exactly ONE type of cover-most you CAN ignore...if you know how.)

#9 Use your direct fire weapons AS WELL as your lrms, this harks back to rule #5 as your missiles strip away armour watch for sections that grow weaker, faster and scalple those off.

#10 Feel no remorse nor pity for those you spam. If you do you'll end up like me and rarely play lrm mechs anymore.

Edited by kamiko kross, 24 January 2015 - 10:30 AM.


#3012 Alaskan Nobody

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Posted 24 January 2015 - 11:19 AM

Having problems ordering the Urbie.

Nothing in the error message - just a popup telling me there WAS an error. :angry:
Sent a tweet (or whatever they are called) to Russ on twitter, and put a ticket in with support.

Now to see if they can fix it in time. :ph34r:

#3013 Alienized

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Posted 24 January 2015 - 11:24 AM

good thing about unaware LRM noobs: huginn gets his breakfast :P

#3014 Neutron IX

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Posted 24 January 2015 - 11:27 AM

View Postkamiko kross, on 24 January 2015 - 10:28 AM, said:

[Bunch of brilliantly spot-on stuff that kamiko said...]


Seriously. Sometimes firing WITHOUT intending to hit a target is your best strategy. Some boats don't seem to realize that they wield the best suppression weapon in the game, capable of keeping several mechs hull down while your mates get into position.

And you cannot forget the psychological effect of the incoming missile warning sounding constantly in your ear. We've all experienced it. That alone can give an edge to your team when used right.

#3015 Alaskan Nobody

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Posted 24 January 2015 - 11:31 AM

View PostRip Snorgan, on 24 January 2015 - 11:27 AM, said:

And you cannot forget the psychological effect of the incoming missile warning sounding constantly in your ear. We've all experienced it. That alone can give an edge to your team when used right.

Exactly - and half the reason so many builds tend to run half their total weigh in ammo alone.

#3016 Alienized

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Posted 24 January 2015 - 11:41 AM

its only an psychological effec tif you are a coward.

i got spammed by lrms on mining collective 2 days ago.

i said in all chat that it was a big mistake.....

2 minutes later there were 2 dead lrm spammers.

#3017 Alaskan Nobody

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Posted 24 January 2015 - 11:44 AM

View PostAliisa White, on 24 January 2015 - 11:41 AM, said:

its only an psychological effec tif you are a coward.

Or if you do not know exactly where the boat is...
Or how good their lock is...
Or how much support your teammates can give...
Or how much support your teammates are WILLING to give...
Or how much support the boat's team is giving...
Or...

#3018 Alienized

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Posted 24 January 2015 - 11:50 AM

View PostShar Wolf, on 24 January 2015 - 11:44 AM, said:

Or if you do not know exactly where the boat is...
Or how good their lock is...
Or how much support your teammates can give...
Or how much support your teammates are WILLING to give...
Or how much support the boat's team is giving...
Or...


doesnt affect me. i got my target. i got my knowledge. i got my ruthlessness.
i dont dare to rush in for the kill, i dont dare to draw alot of attention, i am a daredevil.
i have enough faith in my own skill to know what to do when engage, disengage or just stay on target to just spread the chaos.
all i can hope for is that my team got enough brain to make use of whats happening.

#3019 Alaskan Nobody

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Posted 24 January 2015 - 11:56 AM

View PostAliisa White, on 24 January 2015 - 11:50 AM, said:

Doesn't affect me.

That would be YOU.

So VERY nice to know that every single player in the game is you thou.....


OH WAIT.


(spoilered because only somewhat related)
Spoiler


#3020 loopala

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Posted 24 January 2015 - 12:02 PM

Yep lrm suppression fire can hold a lane till your side is ready to push. Dumb fired lrms work great to denie the reds good firing positions.

Case in point sulfurs riff on attacking the left gate. Have an lrm 10 on the boars head. While I waited for the team to form up I just kept lobibing lrms over by the gate generator which kept the pesky ridge humpers from targeting us and firing. Of course there were no locks as there was ecm and radar derps it was CW. But when the push time came me and a cn9 pushed through and well got focused fired to death when the rest stalled at the gate and with no suppressive fire on the ridge got taken apart at range. It could of worked.

Also there are times you know they are in the canyon/choke point but can't get a lock. A big flight of lrms can make them backup/ stop. While you move over and get a better spot.

Or my favorite of dumb firing a box of lrms around that pesky ecm light with tag.

http://youtu.be/m-vpfzN92lo

There is an art to lrms beside just waiting for locks at 800m

BTW some of us lrm boats can be quite the surprise when someone gets too close...

Edited by loopala, 24 January 2015 - 12:06 PM.






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