Mujinn, on 29 March 2014 - 03:26 PM, said:
News flash for all the morons who like to say adapt or die... well people are using cover and so much so that people stay in cover instead of trying to find and locate the lrms, because right now if you poke your head out for a second you get 8 lrm boats locking on to you, firing and before you can get back to your cover, half if not all your armor is gone, if you are in a light or medium mech possible a dead mech.
Actually, most of those folks are just breaking LOS. That's "concealment", which is helpful but won't stop an LRM coming in if someone else has LOS from a different angle. And if they don't move, they're just pinned in place and effectively neutralized.
The edge of the caldera in Caustic? Concealment. The under dock in Crimson? Cover. Ducking behind a low hill in Forest Colony? Concealment. The tunnel? Cover.
People equate "I can't see people" with "I am safe from LRMs". This is a fatal newbie mistake.
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Once one team has the other pin down for fear of being LRMed to death their light and medium mechs move in and start picking you off 1 by 1 or pop their air strike/artillery strikes on all the clustered mechs hiding in cover. So now they have to move or get mass strikes on them and when they do the lrm boats feast.
Which is why as an LRM carrier, when I see the other side stop moving, I'm winning, even if I barely hit you. You're afraid and paralyzed, which means my front-liners who aren't will snap you up a bite at a time. Teams that actually know better don't end up in those situations- they know that concealment is temporary and the only way to really stop me is to stuff an AC barrel up my nose and blow my 'Mech to Kingdom Come.
Less experienced players flinch,freeze, and die. More experienced ones learn, close, and if the LRM boat has no defensive screen, kill easily. This is what I see, game after game, hour after hour, play after play.
Learn. To. Play.
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Before this lrm boast people were actually playing a mech battle now they are playing mech hide and seek. A speed change is needed, I will agree before this patch lrms were a tad too slow but now they are a bit too fast. I would suggest next time to a gradual speed increase of 10 or 15 increments not 40+.
Before this, people were playing Poptarts Online. Heck, they still are in higher ELO play.