Bishop Steiner, on 31 March 2014 - 06:09 PM, said:
you have to keep your crosshairs on the target LONGER to get that lock than I do to snap fire a Gauss or PPC into a target. All that time, you are getting shot by that insta fire.
So yeah, sorry, I call that aiming still.
You have to keep the red circle roughly inside the big red box.
You can actually stray
outside of that box. If you stray so much as a hair with AC, PPC, Lasers you can miss or glance the target.
You don’t need to keep the significantly reticule trained directly on a portion of a mech that you actually have to be able to see.
But for the sake of common ground, OK let’s call one “general aiming” (like grenades and horseshoes) and call the other “precision aiming”.
This brings us closer to the fundamental discussion between the two: one requires significantly more precision than the other.
Bishop Steiner, on 31 March 2014 - 06:09 PM, said:
Yes, once you HAVE a lock it lasts longer, but then it also takes 4-10x longer for your shot to arrive. And you drop that lock, you miss. I point at a pixel, click and the damage is done with other weapons.
It takes longer for the shot to arrive while you are
safely behind cover, and most likely were behind cover while you fired.
Bishop Steiner, on 31 March 2014 - 06:36 PM, said:
Cool. Stop skipping the point.
You bring LRMs. Not a team with LRMs and Spotters, but you PUG, with LRMs. I'll bring a Poptart. While you are holding that mech sized box for 2 seconds, and waiting the next 3-4 for the missiles to get there, I'll core your CT twice, dodge back behind hard cover, and take minimal damage, spread over many locations.
I am PUGging. That’s why I’ve resorted to LRMs. Not an LRM boat, LRMs.
What you are saying is that in the upper Elo bracket where you are playing that the players are all good but actually sit there in the open so you can: “point at a pixel, click”
I can’t wait to get to that upper Elo bracket then, the crummy bracket I’m in now sees people hiding behind cover a lot when other people fire AC/PPCs at them or they are always shooting back at my pixels when I pop out to shoot at theirs.
Corwin Vickers, on 31 March 2014 - 08:07 PM, said:
A lot of us aren't seeing the idea that you need LRMs to win. In my opinion it feels like the more LRM boats you have the more likely you are to lose.
Need is a strong word. It’s more like a low skill investment with a medium to high output.
I don’t recall myself even once using the word “need”.
If focus fire makes sense to you, then focusing fire indirectly should also make sense with regards to its force multiplicative effect.
Corwin Vickers, on 31 March 2014 - 08:07 PM, said:
If you eat more return fire while pop tarting than you do while you're using LRMs then you're doing it wrong.
1) If you are pop-tarting there must be someone
in your LoS after you jump for you to shoot. If you can see them they can see you.
2) If you are firing LRMs from behind cover while someone on your team manages to find the "R" key, how do you take
more return fire than you would pop-tarting?
One requires you to expose yourself, the other does not. This isn't rocket science.
Or are all of your targets when poptarting always bad players looking in the other direction standing out in the open?
Edited by Ultimatum X, 01 April 2014 - 10:06 AM.