Hello Pgi Just A Question New Map When? And After That When Do The Next Map Arrive Then Another 6 Months Later?
#61
Posted 14 May 2014 - 07:08 AM
And hey, PGI could even make a game out of it: submit your best maps, and anything chosen for the game wins you a bit of MC or a shiny cockpit item to ride around with. Like I said, I'd have a few dozen submissions that I'd love to make.
Give us the tools if your map making team has it on hold. I guarantee, some of us out here will come up with something that will be great to play on.
#62
Posted 14 May 2014 - 07:16 AM
durandal, on 14 May 2014 - 07:08 AM, said:
And hey, PGI could even make a game out of it: submit your best maps, and anything chosen for the game wins you a bit of MC or a shiny cockpit item to ride around with. Like I said, I'd have a few dozen submissions that I'd love to make.
Give us the tools if your map making team has it on hold. I guarantee, some of us out here will come up with something that will be great to play on.
Niko and Bryan have made it quite clear they'd rather spend $250,000 per map, which takes upwards of 6 months to create/test/release, than give us the ability to help them.
#63
Posted 14 May 2014 - 07:22 AM
Not that people who work for the company can't make good things...but when you open it up, you're giving the reins over to people who will do it completely for free because they enjoy it. Looking at any Blizzard RTS game, Counterstrike, Unreal, Team Fortress, and so many more, I can't understand why any company doesn't give players the opportunity to design their own maps. You're getting free content, if only you would just accept it...
#64
Posted 14 May 2014 - 07:23 AM
Kharax, on 03 April 2014 - 05:54 AM, said:
With grammar and presentation like that, I don't know why we don't have an answer already. I mean, it isn't like this hasn't been asked and already addressed by Niko several times over the past 2 weeks.
#65
Posted 14 May 2014 - 09:11 AM
#66
Posted 14 May 2014 - 09:56 AM
#67
Posted 20 May 2014 - 04:55 PM
#68
Posted 24 May 2014 - 11:06 AM
#69
Posted 28 May 2014 - 03:36 PM
Edited by Kharax, 28 May 2014 - 03:40 PM.
#70
Posted 28 May 2014 - 04:01 PM
Edited by Kharax, 28 May 2014 - 04:01 PM.
#71
Posted 28 May 2014 - 04:03 PM
#72
Posted 28 May 2014 - 04:16 PM
2 things happened that has slowed down the map release.
1. All graphic resources were shifted to making the clan mechs.
2. A few month ago I put out the idea of making the center focal point of the Jungle map a Aztec Temple.
Note the multi level aspect that brings jump jets into play. With the stairs being replaced with ramps. This also leaves the option of fighting inside the temple.
This is model with multiple examples of Aztec buildings.
So this may be a reason why it was pulled for a revamp.
#73
Posted 23 June 2014 - 10:49 AM
Corbon Zackery, on 28 May 2014 - 04:16 PM, said:
2 things happened that has slowed down the map release.
1. All graphic resources were shifted to making the clan mechs.
2. A few month ago I put out the idea of making the center focal point of the Jungle map a Aztec Temple.
Note the multi level aspect that brings jump jets into play. With the stairs being replaced with ramps. This also leaves the option of fighting inside the temple.
This is model with multiple examples of Aztec buildings.
So this may be a reason why it was pulled for a revamp.
Just to get the info right, the first picture is a Mayan building, the second one is an Aztec one
#74
Posted 23 June 2014 - 12:38 PM
Those invisible walls on HPG manifold are taking things to a troll level.
#75
Posted 24 June 2014 - 02:56 PM
It whould be realy time for some maps, the Clanmechs are out already ... so bring it PGI please
Edited by Kharax, 24 June 2014 - 02:57 PM.
#76
Posted 25 June 2014 - 02:46 PM
Change the forum structure back to the old ones puke is comming up at at those pointles chaotic struggle off whiny posts about anything got nerfed or changed or overpowered useles talky talky.
You guys said that new maps are comming after the clan mechs are done, and they are done
many poeple dont give a care about new mechs (skins) because theres a horrobill disapoint about new MAPS. Because they are simply not appear so what?
Edited by Kharax, 25 June 2014 - 02:51 PM.
#77
Posted 25 June 2014 - 03:55 PM
#78
Posted 25 June 2014 - 04:03 PM
#79
Posted 03 July 2014 - 03:31 AM
NEW MAP, AND WHEN IT ARRIVES???
Or how to patch a good game to crap,
Without delivering any content.
Edited by Kharax, 03 July 2014 - 03:33 AM.
9 user(s) are reading this topic
0 members, 9 guests, 0 anonymous users