Mazzyplz, on 07 April 2014 - 10:29 PM, said:
i could probably adapt, but really - i think it's too complex and unrealistic.
right now in real life, in fact probably since 1992 - we got a helicopter that can shoot it's vulcan cannon wherever the pilot aims...
http://science.howst...helicopter5.htm
"Each pilot can aim the sensors by simply moving his or her head!"
SO - if this technology is 22 years old now... then why would a walking war machine in the year 3050 need a joystick without convergence?!?!? makes no sense!!!!!!!!!!!!!!! esp. when you realize the tracking gear already exists in the long range missile systems.
if the missiles can track then why not the lasers converge? seems just TOO silly
imo it's best to nerf the AC by rate of fire and increase the heat so they add to the PPC's heat (but leave the ppc heat alone)
then maaybe double internal hitpoints for all mechs.
it would be simpler, fair and more realistic in a real world sense.
Hehe that M230 chaingun is a single weapon, not several. It also isn't "easy" to aim. Have you ever used a helmet mounted sight slaved to your head? It isn't like you can move your eyeball to get precise aim.
No, the way it works is you move your entire head and line it up roughly with the target and then try and designated it with the TADS optical sensors. Depending on the noise around the target and if you are using FLIR or TV mode, it might be able to establish a pinpoint track. If it does, you can stop using your head and the chopper will do the rest within gimbal limits.
Oh, did I mention you also have to use the laser rangefinder once you designate the target so the gun knows how much elevation and windage to put into each shot?
Granted you only have to rangefind one time if you maintain similar distance and altitude to the target--but if you don't and move too suddenly, you have to do it again as the inertial navigation system has room for error.
So it isn't as "simple" as you make it sound. And that's for a single gun.
If you want to see how hard it is to optically designate a "slaved cannon" to a target, pick up a Track IR and fly some EECH + Mods (Enemy Engaged) or DCS: Black Shark 2. It isn't a perfect 1:1 comparison because most track IR users use sensitivity curves (since your monitor doesn't wrap around your head) but you'll get a rough idea.
Also... The Apache has 2.75 inch rockets. Yes, they do adjust slightly for a target. They aren't solid hardpoints like on a fixed-wing aircraft. They do have some slight leeway for vertical adjustment. They do not, however, converge horizontally. Think of them as "fixed" to the torso.
Lastly, I touched on something known as the INS, or Inertial Navigation System. This is essentially an enclosed gyroscope surrounded by sensors. When an aircraft is powered on, the INS must perform an "alignment" which takes several minutes. The longer your align it for, the more accurate it is. There still is room for small error. Unlike a battlemech, an aircraft is a relatively stable platform--not jostling up and down constantly. They do bounce around in clouds, but beyond that, their movement is relatively smooth. The INS has a backup system (well these days the INS itself is backup in some aircraft) through GPS. The planets we are attacking in Battletech don't have a GPS network setup around them.
How on earth is the Battlemech going to keep track of where it is? Without GPS there is... INS and perhaps accelerometers (which are less accurate).
It isn't simple stuff. We still struggle with it these days not due to technology, but due to the laws of physics.
I for one would only be comfortable with arm weapon convergence without a targeting computer. And even then, it should be slow, tedious convergence, not instantaneous. Torso weapons should be fixed unless a Targeting Computer is present and even then, the range of motion is small and slow.
NOTE: On the Radar equipped Apaches they don't have to use the laser rangefinder like the non-radar choppers unless they want extreme accuracy. Also, use of the radar will highlight your position to the enemy immediately if they have sensors which puts you in a bad position. Most radar use is limited to quadrants off your axis (aka 90 degrees to the right) in pulses rather than full-on active scanning. It takes time to perform a single sweep and if you do designate a single target (through the use of a button on the aircraft controls), it switches to active single scanning of that target which gives rapid range adjustments.
Not every Apache has radar, either. In fact, for a long time it was common to share the radome with multiple choppers and using datalink, update enemy position info to the entire package. The radar can be swapped between airframes and for a while, was. IF you are using datalink info, you'll have to laser designate as you don't have the radar on your own chopper.
Edited by Mister Blastman, 08 April 2014 - 08:40 AM.