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Regarding The Launch Module And Team Sizes - Feedback


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#861 Sandpit

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Posted 23 April 2014 - 02:38 PM

I'm stil waiting for someone to give me a reasonable and legitimate reason as to why

open 12man queue to groups of all sizes and allow solos who want to, opt in
keep the solo queue as is

doesn't make many more players happy, lifts group limits, and can't be done.

It's a relatively simple solution that doesn't exclude portions of the population. The queue is already there. It's already built. Those in groups are usually far less concerned with tight Elo and weight MM (although that doesn't mean they want to see 12 lights going against 12 assaults) because teamwork goes a long way in balancing matches.

Edited by Sandpit, 23 April 2014 - 02:48 PM.


#862 Roadbeer

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Posted 23 April 2014 - 02:38 PM

View PostHeffay, on 23 April 2014 - 02:37 PM, said:

Competitive play IS group play. That's kinda how it works. You do know that, right?


For the <1% that Paul didn't think was significant to add to his figures.

You're adorable when your rhetoric fails.


Tell you what, how about you go get me the ACTIVE populations of the "Big 3" tournaments, MCW, RHoD and whatever the third one is, I'm sure that they have their numbers easily accessible, add them all together, and get back to me.

That should give us a representative population that I'll stack against the ACTIVE population of House Marik, and lets see which is larger.

Edited by Roadbeer, 23 April 2014 - 02:45 PM.


#863 InRev

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Posted 23 April 2014 - 02:46 PM

This thread reminds me of when parents fight . . . why can't you guys just love each other again? For the children! :unsure:

#864 Heffay

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Posted 23 April 2014 - 02:48 PM

View PostInRev, on 23 April 2014 - 02:46 PM, said:

This thread reminds me of when parents fight . . . why can't you guys just love each other again? For the children! :D


This actually reminds me why we decided to not have children. :unsure:

At least there haven't been any (public) "I'm gonna tell mom!" posts yet. :D

Edited by Heffay, 23 April 2014 - 02:49 PM.


#865 Roadbeer

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Posted 23 April 2014 - 02:51 PM

View PostHeffay, on 23 April 2014 - 02:48 PM, said:

This actually reminds me why we decided to not have children. :unsure:

At least there haven't been any (public) "I'm gonna tell mom!" posts yet. :D


Got those figures for me yet son?

#866 Sandpit

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Posted 23 April 2014 - 02:52 PM

View PostRoadbeer, on 23 April 2014 - 02:38 PM, said:


For the <1% that Paul didn't think was significant to add to his figures.

You're adorable when your rhetoric fails.


Tell you what, how about you go get me the ACTIVE populations of the "Big 3" tournaments, MCW, RHoD and whatever the third one is, I'm sure that they have their numbers easily accessible, add them all together, and get back to me.

That should give us a representative population that I'll stack against the ACTIVE population of House Marik, and lets see which is larger.

The interesting thing is that it's now trying to be touted as it's just the two of us that are unhappy with the group limitations. Yet we're accused of anecdotal and hyperbole statements. lol
smh

Edited by Sandpit, 23 April 2014 - 02:52 PM.


#867 Heffay

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Posted 23 April 2014 - 02:59 PM

View PostRoadbeer, on 23 April 2014 - 02:51 PM, said:


Got those figures for me yet son?


Already gave them to you. If you tell me the numbers you want them to say instead of what they actually are, I'm sure I can fudge the math a bit. Sounds like something that some managers at work ask though, and is a bit dodgy.

#868 Roadbeer

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Posted 23 April 2014 - 03:04 PM

View PostHeffay, on 23 April 2014 - 02:59 PM, said:

Already gave them to you.

[citation needed] I don't recall ever asking you for the numbers of the combined population of active players in the RHoD, Marik Civil War, and MRCB. So if you could link that, I'd appreciate it.

View PostHeffay, on 23 April 2014 - 02:59 PM, said:

If you tell me the numbers you want them to say instead of what they actually are, I'm sure I can fudge the math a bit. Sounds like something that some managers at work ask though, and is a bit dodgy.

Nope, just the raw numbers if you please. Just the combined active population of the "Big 3" tournaments. Indulge my curiosity. You always say you're a facts and data guy, so how about you provide some facts and data?

#869 Shivaran

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Posted 23 April 2014 - 03:05 PM

If think there is some bias as to the percentage of PUGs in the total playerbase as the game severely lacks any social aspect.
For example, you can't add as a friend someone you played with without remembering its nickname to the letter while in a game...
This game is really unfriendly to groups, hence the Pugging. With an integrated Clan/Guild/Corp/Whatever system, integrated comms (so Pugs can join in on the voice chat of an already formed group) group play would IMO dramatically increase.

Just my two cents.

#870 Sandpit

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Posted 23 April 2014 - 03:23 PM

View PostHeffay, on 23 April 2014 - 02:33 PM, said:

Well, let's see. Based off of years of proprietary industry data, rigorous polling of a wide swath of different gaming business practices and then correlating that data against active forum posters who want to make groups larger than four people while at the same time can't deal with existing limitations, I would say the grand total of potential lost customers is... 2? That's rounding up, of course.

Thecaptainjz
Tygerlilly
FupDup
Wintersdark
Terciel1976
Hellen Wheels
Amsro
Roadbeer
Sandpit
Zolop
Wildflame
Nicholas Carlyle
Kaldor
StaggerCheck
hideyourkids
StalaggtIKE
Kraven Kor
Pharmecis
o0Marduk0o
VagGR
intothefray
Homeless Bill
Rouken
Rasc4l
QuimMorius
PhoenixFire55
Dimento Graven
TKSax
Hangman1962
SuckyJack
Jacob Side
Davers
Pyrrho
Technoviking?
Moonglum
Jaranath
Fuggles
DeadlyNerd
Prezimonto
Felio
Gremlich Johns
moneyBurner
LakeDaemon
Wieland
Kamiko Kross
Agent O Fortune
Spawnsalot
Chemie
Deathlike
Sears
PappySmurf
Bhael Fire
Zolaz
Evil Ed
ugrakarma
SilentWolff
Ransack


FYI, that's just the first 10 pages of THIS thread (not the countless others on the forums) that support a group queue with no size restrictions and solos being able to opt int.

Please tell me again about anecdotal and hyperbole statements Mr. "2 unhappy and that's rounding up"

I'd be interested to see you add up those that are opposed to that idea in this thread in the first 10 pages and we'll see factually which "side" has more support. Of course I've already done a quick perusal and I can give you a hint
(you're in the extreme minority Heffay)

#871 Deathlike

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Posted 23 April 2014 - 04:40 PM

I hate to tell you but if Heffay thinks he's right, let him.

He can continue to ignore the obvious evidence, whether or not he wishes to look at it. Once CW "arrives", I'm sure he'll be telling "everyone he knows" to come play the game again... only to find most of them disappointed in the result.

It will serve "proof" of that game's "viability" in the direction PGI is giving it.

#872 Craig Steele

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Posted 23 April 2014 - 06:07 PM

View PostSandpit, on 23 April 2014 - 01:56 PM, said:

gpclose sparky. We are done here. Feel free to try out your own rhetoric on someone who isn't smart enough to keep up with you. I've got a few choice other words for you and your insulting personal comments but I'll refrain as this isn't K Town. I think you can get the gist of it though. Feel free to keep white knighting every time someone has any issue with the game. I'm sure Paul and Russ and the rest of PGI will enjoy the sycophant nature of it


And yet when you call people a liar thats apparently OK? You and your stooges are free to throw around whatever insults you like and cloak yourself under the banner of "we get frustrated like every one else" but if anyone throws a statement your way it's gg close, just rhetoric.

This is another example of why you get short shrift Sandpit, double standards. I've said it before and I'll say it again, your argument when you present it is probably the most encompassing one I have seen in the vocal "Pro Group" side, it's inclusive and respectful.

But you keep trying to defend your pals who have far less ethics than yourself and it hurts your case.

View PostSandpit, on 23 April 2014 - 02:05 PM, said:

Dude don't bother, he's just as bad as Craig

I dismissed him after he showed his true colors. He's just like any other troll. The minute you point out something they can't dispute as "anecdotal" or some such drivel, they resort to name calling, passive aggressive tactics to bait you, etc. He's offering nothing more than the equivalent of "neener neener neener, I'm happy and you're not"

He's just the prime example of "i'm friendly to you and your ideas as long as they agree with mine but if you don't fall in line with my personal expectations and approval of the game I'm going to just attack you personally, be snide, and hope I can bait you into getting banned"


Right back at you, the same is exactly how I describe you.

Its funny how when I play a straight bat to your "pals" giving them back exactly what they dish out, I'm a Troll but your buddies are all saints. I've even quoted them directly to you and still you close your eyes and make excuses for them and yet want to be seen as a fair and reasonable person.

As for dismissing me, what you really mean is that when confronted by someone who put substance and a proper point in front of you and asked you questions that you could not answer, you had no where to go from your moral high ground.

So now you read what you want to read instead of taking in a wider view and you cling to your party line and defend your pals. The only redeeming feature of this behaviour is that your view is actually not a bad one at all.

What I don't understand is why you needed to drag me into the conversation you are having with Heffay. You didn't need to mis represent me with your monologue to make your point, it seems that your argument comes down to this...

View PostSandpit, on 14 April 2014 - 06:33 PM, said:



no it's just another example of
"I really have no rational reason or argument against anything they've said so I'll resort to attacking them to try and distract from their ideas and maybe even get them baited into attacking me so I can either derail the thread or get them moderated"

It's a pretty common tactic used around here


#873 Roland

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Posted 23 April 2014 - 06:10 PM

The fact that pgi absolutely refuses to give any information regarding player numbers is telling.

At any given time, I can see how many folks are playing war thunder. We used to be able to see how many people were playing mechwarrior.

But now we can't.

I wonder why.

#874 no one

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Posted 23 April 2014 - 06:34 PM

View PostDeathlike, on 23 April 2014 - 04:40 PM, said:

I hate to tell you but if ****** thinks he's right, let him.


This is the correct solution. It's important to present your arguments, but once you've done this and there are people who still don't agree . . . It's important to be able to either concede a point when they are right, or to get up and walk away when they won't acknowledge that they are wrong.

It doesn't matter if they are missing your point or misinterpreting what you said.
It doesn't matter if they act like they won the argument by getting the last word.

There are people who are too dense, self interested or in love with being right to ever admit to being wrong. Continuing to engage them after you've made your argument is a waste of lifespan.

Spoiler


Also there's this:
http://mwomercs.com/...ule-april-24th/

Edited by no one, 23 April 2014 - 06:37 PM.


#875 Sandpit

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Posted 23 April 2014 - 06:35 PM

View PostCraig Steele, on 23 April 2014 - 06:07 PM, said:

snip

nope, merely pointing out how many times you've contradicted your own statements just so you can argue with someone. It's been pointed out, discussed, and otherwise shown.

Yea because my statements weren't fact (even though I quickly and factually proved my statement after a few tried to dismiss it)
My support on the idea of
12man queue for all group sizes and solos opting in and keeping current queue the same

is somehow trolling lol

Oddly enough I STILL have had ANY of you respond with ANYTHING regarding why that's a bad idea, PGI shouldn't do it, or just why it wouldn't work in general. It's MUCH easier for you to point at others in this thread that have said things in response to MY posts as opposed to the ideas I put forth. Want a quick synopsis?

Me "idea idea idea, unhappy with PGI about this, idea idea idea support it agree with others who put forth similar ideas"
You "Yea but someone else said this"
Me "and I feel you're taking it a bit out of context because a lot of that is purely out of frustration, now back to the original idea"
You "Yea but so and so said this"
Me "What does that have to do with what I'm saying?"
You "You're a troll"
Me "Okie dokie smnokie"

and nowhere in that did you or anyone else offer any kind of counter points to the actual idea and suggestion other than trying to detract from that idea and suggestion. Then you get Heff coming along with the usual rhetoric of "If you don't like what PGI is doing so you're a troll and should be dismissed as a little whiner" trying to bait and incite people into derailing the topic even further. Then you further attempt to turn it into a "they/you started it" and yet I've seen Heffay post NOTHING even remotely on topic or constructive other than resorting to name calling and attacking people personally. Don't play the victim sir, you give just as good as you get as does Heffay.

Yet here we are on page 44 and I have yet to see you or the other very few detractors (as opposed to the 50+ supporters I pulled in just the first 10 pages) give one good, solid, legitimate reason as to why this can't or shouldn't be done. You're just trying to point at the attitude and snark of some of the posts throughout this post while completely avoiding the suggestions being made. Your new "signature" of my quote is quite fitting for you at this point.

So tell me Craig (notice how there's no snarky nicknames such as sandy, randy, roady, etc. in there nor has there been in my responses?) why is a group queue a bad thing? Why is excluding those that like to play in groups a good thing?

#876 Craig Steele

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Posted 23 April 2014 - 07:13 PM

View PostSandpit, on 23 April 2014 - 06:35 PM, said:

nope, merely pointing out how many times you've contradicted your own statements just so you can argue with someone. It's been pointed out, discussed, and otherwise shown.

Yea because my statements weren't fact (even though I quickly and factually proved my statement after a few tried to dismiss it)
My support on the idea of
12man queue for all group sizes and solos opting in and keeping current queue the same

is somehow trolling lol

Oddly enough I STILL have had ANY of you respond with ANYTHING regarding why that's a bad idea, PGI shouldn't do it, or just why it wouldn't work in general. It's MUCH easier for you to point at others in this thread that have said things in response to MY posts as opposed to the ideas I put forth. Want a quick synopsis?

Me "idea idea idea, unhappy with PGI about this, idea idea idea support it agree with others who put forth similar ideas"
You "Yea but someone else said this"
Me "and I feel you're taking it a bit out of context because a lot of that is purely out of frustration, now back to the original idea"
You "Yea but so and so said this"
Me "What does that have to do with what I'm saying?"
You "You're a troll"
Me "Okie dokie smnokie"

and nowhere in that did you or anyone else offer any kind of counter points to the actual idea and suggestion other than trying to detract from that idea and suggestion. Then you get Heff coming along with the usual rhetoric of "If you don't like what PGI is doing so you're a troll and should be dismissed as a little whiner" trying to bait and incite people into derailing the topic even further. Then you further attempt to turn it into a "they/you started it" and yet I've seen Heffay post NOTHING even remotely on topic or constructive other than resorting to name calling and attacking people personally. Don't play the victim sir, you give just as good as you get as does Heffay.

Yet here we are on page 44 and I have yet to see you or the other very few detractors (as opposed to the 50+ supporters I pulled in just the first 10 pages) give one good, solid, legitimate reason as to why this can't or shouldn't be done. You're just trying to point at the attitude and snark of some of the posts throughout this post while completely avoiding the suggestions being made. Your new "signature" of my quote is quite fitting for you at this point.

So tell me Craig (notice how there's no snarky nicknames such as sandy, randy, roady, etc. in there nor has there been in my responses?) why is a group queue a bad thing? Why is excluding those that like to play in groups a good thing?


Go and find the link where I have contradicted myself. You won't be able to. I've been consistent in my view all the time. I know a few people have thrown that out before, that I change with the wind. But that's just them reading what they want to read, not the actual post. Don't just say "it's been shown every time" because it just hasn't. In any case, weren't you the one arguing once that referencing to other threads going back 3/4 months I think you said, was not helpful? Oh well, double standards I suppose.

Also while you're at it, link the post where I was using language or mis using your name. I am pretty sure I have only ever treated you with respect unless directly responding to your posts in kind (eg, I called you a liar directly after you called me one)

Oddly enough, I haven't argued that groups of 5 - 11 can go jump anywhere, so why would I argue it to you. Indeed, I posted this twice, once in a direct post to you. And yet still you represent me as being against groups. Another example of reading what you want to read, arguing for the sake of arguing.

View PostCraig Steele, on 17 April 2014 - 01:07 AM, said:


I prefer

PUG QUEUE
  • Solo players
  • Small groups (2 & 3 man) capped at one per side
TEAMPLAY QUEUE
  • Groups with 2-12 players and Solo players that have opted-in*
  • MM tries to match groups 1:1 starting with the largest groups first
  • Then tries to find 1-2 equal or smaller groups to fill in any gaps (if any)
  • Any leftover spots are filled with 1-2 solo players per team
  • Max of 3 groups per team
  • 1-2 solo players maximum per team (to minimize PUG stomps)
So as small groups (2&3?) can also have faster MM times, better mech selection opportunities / usage and the Solo PUG player experience is protected from stomps.




Another example of people reading what they want to read. Oh dear, Craig wants everything I want but he also wants to include some other people to have the same empowerment, ergo he is against me and deserving of my scorn and venom. I'm going to keep arguing with him because he wants what I want and more. I am going to keep calling him out because he asks questions about how we can include more. He should be just like me and happy that I get what I want, why is he arguing, he should just agree with me and be done with it. My opinion is the one that everyone should adopt.

As for your fantasy discussion, perhaps if you could identify the thread I'll go reread it. It looks very mis represtative of my normal style. But then again, your stooges have had a preponderence of misrepresenting facts that don't suit their argument, maybe that's the current fashion?

As for your discussion with Heffay, thats still your discussion. You had no need to bring me into it. You choose to cast the assertions my way. It's not about me being a victim, its about you taking ownership. If you have an issue with Heff you deal with it, you don't need to bring me into it.

But I do give just as good as I get which is why I pointed out your double standards right here. It's also why I have called out some other people for their hypocracy too. If you want a moral high ground then stand on it, don't jump in the gutter and then back on your soap box and pretend you have no muck on you.

As long as you keep reading what you want to read Sandpit, and keep defending the indefensible actions of your stooges, your argument is going to be weaker than it could be. No different to PGI's decision about customers / money that you analogize above. Just like PGI, you make a choice as to where your personal value equation is, and where you think you will get best returns.

EDIT: Spelling

Edited by Craig Steele, 23 April 2014 - 08:07 PM.


#877 Wintersdark

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Posted 23 April 2014 - 07:15 PM

So, I may have missed something, but I'm still unclear on how this:

1) Leave solo queue as it is/is projected to be
2) Open the 12man queue to be fully unrestricted and still completely opt in only

Hurts *anyone*. I garauntee none of the current denizens of the queue (the 12 man teams) will care, because this allows them to get more drops in and still drop if they're a guy or two short.

Assuming opt-in solos go to the solo queue first, and the group queue if needed, solo queue times are not significantly impacted.

Where is the harm? I'm really not trying to argue anything, but I seem to have missed any concrete objection to that.

#878 Roadbeer

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Posted 23 April 2014 - 07:21 PM

View PostCraig Steele, on 23 April 2014 - 07:13 PM, said:

<snip>

Posted Image

#879 Craig Steele

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Posted 23 April 2014 - 07:32 PM

View PostRoadbeer, on 23 April 2014 - 07:21 PM, said:

Posted Image


Wow, I don't think my posts have ever had an erotic effect on anyone before Roadbeer.

But really, your personal preferences are probably best left unsaid, not really within the ToU I guess.

Don't make a mess on the keyboard, have fun though.

#880 Sandpit

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Posted 23 April 2014 - 07:42 PM

View PostCraig Steele, on 23 April 2014 - 07:32 PM, said:


Wow, I don't think my posts have ever had an erotic effect on anyone before Roadbeer.

But really, your personal preferences are probably best left unsaid, not really within the ToU I guess.

Don't make a mess on the keyboard, have fun though.

sooooooooooooooooooooo

still not going to answer my question?

View PostWintersdark, on 23 April 2014 - 07:15 PM, said:



Where is the harm? I'm really not trying to argue anything, but I seem to have missed any concrete objection to that.

Because there isn't one. It's easier to avoid this particular question. That's why they won't answer it.





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