Bishop Steiner, on 21 April 2014 - 08:39 AM, said:
Sometimes, all the dip and duck in the world wont save you. Yes, boy wonder, you still do it, to prolong things, but there are plenty of times, no matter how good you are, you are going to die. Sometimes Mr Stark, somebody has to lay down on the barb wire. Especially those of us who don't drive Spiders, so the OpFor can actually hit us consistently. Much like Rolands comment I referred to, rarely does one have such a nice clean B&W option. But then, I am not in your Elo, I suppose, so am just lacking the skillz?

Eh...the problem is that every game is so situational. I've seen an Atlas charge off guns blazing without so much as a "I'm going in!" in chat and sigh when he predictably gets torn apart. I've seen the opposite where a guy tells people to form on him and crest simultaneously and lead a bunch of scared pugs out of a bad position.
Is KDR indicative of skill? It can be, yeah. If anything it might indicate that the pilot puts themselves in positions that are favorable for killing while NOT getting shot at...thus surviving. Some people would equate that with skill. I call it making the best of the situation...I have direct-fire support mechs built to do EXACTLY that...because I don't build them to be the frontman or play peekaboo. I've seen plenty of decent pilots still go up in flames while being a huge benefit in doing so. It depends on playstyle.
Regardless of what stats people have, I know that there are guys I run with who I trust to "make the right choice." Are you in your battering ram of a Misery? Yeah...you're gonna take point and plough the road for me, and I will willingly follow you in knowing that you're gonna open up LOTS of juicy internals for me to take out. In return I'll keep the guys on his sides in cover and try to keep him alive as long as possible. We have a system, it works. Does it trash his K/D? Sometimes. Do we take out a crapton of the other team doing it? Almost every time. Is it worth it? I'd say yes, and we have FUN doing it.
What makes a player 'good' for me? The ability to read a situation and act appropriately. I've had games where I bail on a teammate because he's put himself in a position to get screwed. Very much a case of "Get clear Wedge, you can't do any more good back there!"
I've similarly stated on comms "Shit, I got greedy" and had my team backfill in while I played sacrificial bait, tearing into the rear armor of the dudes kicking my ass.
Shrug. Teamwork and "making good choices." And no stat is gonna tell me that...it'll just hint.
Edited by Ghost Badger, 21 April 2014 - 08:51 AM.