Darth Futuza, on 22 April 2014 - 10:49 PM, said:
Which mechs did you use in your testing though? Some mechs are severely restricted in your ability to aim and hold advantageous positions with arm-lock on.
I used my Founders Catapult (torso weapons only, so no arm-lock only made me dizzier), an Orion ON1-V, a Shadowhawk SHD-2H, and a Highlander HGN-733C.
Bishop Steiner, on 22 April 2014 - 10:56 PM, said:
like to see it in the other categories, and larger sample size, but good stuff. Of course, the downside to you doing it? You actually are a skilled player. You shouldn't need it anyhow (and now you should feel bad for using it, lol!
) I have a feeling the middle of the pack warriors will see their aim hurt significantly. The best always
adapt after all. I'm not even in your Elo bracket, but never needed it. Shame the game has been dumbed down so much.
We need more data! Will have to work with you some in the
future, maybe?
I'll try and actually record some live footage and upload it along with commentary this weekend when I don't have to wake up early for military duties
After tonight I can definitely agree that arm-lock hurts those in the middle the most, so you aren't wrong by your original statements on how it hurts newer players. I don't think there's much impact on the higher-Elo side aside from personal preference. Seems like it should be the other way around, eh?
I'll just chock myself up as an odd-ball that can play either or, but prefers the arm-lock being on mainly for the sake of not getting dizzy when snapping my torso around faster than I can turn
Thanks for the compliment btw. I look forward to researching this more in-depth in the near future.