Jun Watarase, on 29 April 2014 - 05:14 AM, said:
Good start ...
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... and here you go running right off the rails!
I will tell you outright that you simply can't know. You can't know what the game play is like for every match. You can't know the composite of pre-mades to PUGs in every drop. The players that come to the forums are, apparently, a very small fraction of the player base and also cannot be called representative of the rest of the player base in anyway. What we do know, as much as we can know anything from PGI, is that groups just don't make up that much (18% I believe) of the player base. (While I will question the validity of such a figure, it is all we have short of guessing) I'll say again, disagreeing and stating that you can't definitively know does NOT mean people take the adversarial position.
If we examine your claim, are you saying 18% of the player base is ruining every game by being as much as 33% (66% if you count sync-dropping) of every drop? Please, clarify this for me because I want to be sure of your position.
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Or that what you see here, no matter how convincing, is anecdotal.
It's like standing in an ER and taking a survey on how many people get injured every day. You'd think the the entirety of civilisation was on the brink of self-destruction based on that sample pool.
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From my experience:
- Pre-mades drop to play with their friends, not to go stomping. In fact last time I played my "pre-made" of evil overlords lost 10 straight drops before I quit. Was that because of evil pre-made on the other side? Outplayed by better PUGs resisting the evil oppression of the PUG regime? Elo had decided it was simply time for us to have a loosing streak? Or was I simply having an off night?
- As for trash talking? People trash talk. PUGs even trash talk. Or doesn't that count?
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Or perhaps you see malign intent where it doesn't really exist. I'm not saying you don't have frustrating matches and I'm not saying that what other players say don't contribute to that frustration. I do question if you don't project your frustration as malicious intent on the part of other players when it likely doesn't exist.
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Actually, I think deliberately harming the enjoyment of others with willful intent is actually against the code of conduct. Not getting the experience you wanted because others got theirs is however, not griefing regardless of how frustrating your experience is.