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Why I Cant Get Anyone To Play Mwo For Long

General Balance Gameplay

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#361 Jun Watarase

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Posted 01 May 2014 - 05:30 AM

View PostDago Red, on 30 April 2014 - 03:22 AM, said:

So where do the 4 man groups who drop in just like whatever man usually while hammering out the kinks in their current builds and trying to grind out the elites on their newest purchase fit into all this?

You know the guys whose teamspeak chat is 90% about sandwiches and 10% oh yeah there's an AC40 Jaeger on theta.


Read the thread and find out. Ive explained this multiple times.

#362 Dago Red

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Posted 01 May 2014 - 05:32 AM

View PostJun Watarase, on 01 May 2014 - 05:30 AM, said:


Read the thread and find out. Ive explained this multiple times.


Unconvincingly


"Ain't the worlds best writer. Ain't the words best speller. But when I believe in something I'm the loudest yeller." only takes you so far I'm afraid.

Edited by Dago Red, 01 May 2014 - 05:35 AM.


#363 Jun Watarase

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Posted 01 May 2014 - 05:33 AM

Quote

The high end players were complaining about having to wait to long for drops, so PGI widend the elo search, for places to fill up the teams, The result is that those of us that are human and are not linked emotionally and cybernetically and one with their machine suffer from this.


The funny thing is that the only reason they had an obscenly high ELO was because they were dropping in 4 mans with meta builds. No solo player EVER complained about not being able to get into matches. If they had simply stopped rigging matches for effortless wins, they would have been able to get into matches just like everyone else. PGI then widened the ELO bracket to enable these griefers to continue curb stomping newbies.

#364 Jun Watarase

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Posted 01 May 2014 - 05:39 AM

View Postdisarray, on 30 April 2014 - 06:31 AM, said:

OP was way tl;dr but i got the jist from the comic

PGI putting in even a mediocre integrated push to team-talk voip would resolve much of what ails our verbose OP. one or two decent people (who, i concede, may be drunk) calling out obvious things like "we're being flanked on the left" or " stop chasing that friggin spider ffs noobs" is like 80% of teamwork benefits applied. having to type crap is ANNOYING and as a pugger i don't want to troll teamspeak servers to find a server busy enough to accomodate a random.

put in integrated voip already. team fortress 2 had it in 2007. get with the times.


Random newbies with VOIP vs vets in meta builds with VOIP is not going to make a significant difference.

#365 Joseph Mallan

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Posted 01 May 2014 - 05:41 AM

Player v Player. Each team has some Vets and some Shower shoes. Like any group activity.

#366 Jun Watarase

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Posted 01 May 2014 - 05:48 AM

View PostDavers, on 30 April 2014 - 12:47 PM, said:

Stomps are not a symptom of premade vs pug. Stomps happen whenever one team gains a significant numerical advantage like 0-3. Coming back from that is very difficult.


The number one cause of that is when a 4 man of meta builds starts shredding random mechs like paper. 4 mechs in meta builds focusing fire will easily take on 8 random mechs without suffering a single casualty.

#367 Joseph Mallan

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Posted 01 May 2014 - 05:50 AM

View PostJun Watarase, on 01 May 2014 - 05:48 AM, said:


The number one cause of that is when a 4 man of meta builds starts shredding random mechs like paper. 4 mechs in meta builds focusing fire will easily take on 8 random mechs without suffering a single casualty.

No the #1 cause of it is players wandering off alone and dying to concentrated fire. We are killing each other in game. Numeric superiority is a thing ya know.

#368 Jun Watarase

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Posted 01 May 2014 - 05:58 AM

Quote

large portion of posts are people moaning about balance, lag, money, PGI, and none of it is constructive.


The problem is that we used to write long, very well thought out posts in the beta, almost all of which was universally ignored and never acknowledged in any way by PGI. So people stopped. I mean why spend hours and hours writing long, thoughtful posts when you receive nothing in return? Ever seen someone put up a suggestion box at a school or company? Most of the time its just there for show and whatever is put inside just dissapears into a blackhole. People quickly learn not to bother putting anything in there.

If we had constant communication from PGI the entire time then there would be way more constructive posts here, but we havent had that.

#369 Joseph Mallan

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Posted 01 May 2014 - 06:10 AM

View PostJun Watarase, on 01 May 2014 - 05:58 AM, said:


The problem is that we used to write long, very well thought out posts in the beta, almost all of which was universally ignored and never acknowledged in any way by PGI. So people stopped. I mean why spend hours and hours writing long, thoughtful posts when you receive nothing in return? Ever seen someone put up a suggestion box at a school or company? Most of the time its just there for show and whatever is put inside just dissapears into a blackhole. People quickly learn not to bother putting anything in there.

If we had constant communication from PGI the entire time then there would be way more constructive posts here, but we havent had that.

Yes Both sides of the topic wrote long winded finely worded arguments. One side Got what they were looking for the other didn't. And we then moved on.

#370 Craig Steele

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Posted 01 May 2014 - 06:14 AM

View PostJoseph Mallan, on 01 May 2014 - 06:10 AM, said:

Yes Both sides of the topic wrote long winded finely worded arguments. One side Got what they were looking for the other didn't. And we then moved on.


Well, apparently not?? :rolleyes: jk

#371 Solahma

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Posted 01 May 2014 - 06:16 AM

Wait... people put money into this game expecting to have a say in it's development? :rolleyes:

I mean, it's nice to see some games doing this, but it is very rare and always a double-edged sword.

too many people think that investing in a F2P game is somehow a "charity donation" and they now have a say in decisions.

#372 DAYLEET

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Posted 01 May 2014 - 06:18 AM

Excelent post OP.

And once again i can appreciate the post of ALL the people who wants to play with friends BUT NOT versus other people who play with friends too. It's astonishing how they reason that they have to play versus a pug as if premade versus premade can't exist. Theres so much of you why don't you play together? Make a thread of your own and and call teams.

#373 disarray

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Posted 01 May 2014 - 06:19 AM

View PostJun Watarase, on 01 May 2014 - 05:39 AM, said:


Random newbies with VOIP vs vets in meta builds with VOIP is not going to make a significant difference.


it doesn't need to be significant. it just needs to be possible. and don't discount the influence a good leader can have on a rabble mr. high and mighty vet meta gamer.

Edited by disarray, 01 May 2014 - 06:20 AM.


#374 Joseph Mallan

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Posted 01 May 2014 - 06:21 AM

View PostSolahma, on 01 May 2014 - 06:16 AM, said:

Wait... people put money into this game expecting to have a say in it's development? ;)

I mean, it's nice to see some games doing this, but it is very rare and always a double-edged sword.

too many people think that investing in a F2P game is somehow a "charity donation" and they now have a say in decisions.

As Beta Testers we had a say... That being said, the DEVs have every right to say... NO we are going this way. As players we then have the choice of "Should I stay or should I go now!"

View PostDAYLEET, on 01 May 2014 - 06:18 AM, said:

Excelent post OP.

And once again i can appreciate the post of ALL the people who wants to play with friends BUT NOT versus other people who play with friends too. It's astonishing how they reason that they have to play versus a pug as if premade versus premade can't exist. Theres so much of you why don't you play together? Make a thread of your own and and call teams.

Cause that isn't how a debate/discussion works? :rolleyes:

#375 Davers

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Posted 01 May 2014 - 06:22 AM

View PostJun Watarase, on 01 May 2014 - 05:48 AM, said:


The number one cause of that is when a 4 man of meta builds starts shredding random mechs like paper. 4 mechs in meta builds focusing fire will easily take on 8 random mechs without suffering a single casualty.


LOL Wow. "Pugs are powerless against premade's ability to say the alphabet!!!!!"

But why stop at 8? Why not all 12?

Why not say "The whole team gets shredded by the 4 man while the other players on their team just drink lemonade and watch, unable to even get assists!"

You paint such a poor picture of solo players. Can't make useful builds. Can't fire at a mech other people are firing on. No clue about the most basic of tactics.

You would think there are absolutely zero high Elo solo players.

#376 Solahma

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Posted 01 May 2014 - 06:25 AM

View PostDAYLEET, on 01 May 2014 - 06:18 AM, said:

There's so much of you why don't you play together? Make a thread of your own and and call teams.

According to PGI, there are NOT a lot of us. Also, organizing a 12 vs. 12 of groups is rather difficult without an interactive lobby system (at least getting everyone together takes a good amount of time). Private matches allow for less players, but that is still organizing and maybe I want to actually play in a drop of 24 players. When I'm playing with friends, it's usually 1-3 other people. We group up, BS, and drop. The process is faster and less chaotic to organize. Extremely simple and easy to do compared to organize multiple groups and large private lobbies.

So you're saying that my friends and I should not be allowed to experience the game in it's full potential? That is a privilege of ease only given to solo-droppers?

:rolleyes:

Edited by Solahma, 01 May 2014 - 06:28 AM.


#377 Craig Steele

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Posted 01 May 2014 - 06:25 AM

View PostDavers, on 01 May 2014 - 06:22 AM, said:


LOL Wow. "Pugs are powerless against premade's ability to say the alphabet!!!!!"

But why stop at 8? Why not all 12?

Why not say "The whole team gets shredded by the 4 man while the other players on their team just drink lemonade and watch, unable to even get assists!"

You paint such a poor picture of solo players. Can't make useful builds. Can't fire at a mech other people are firing on. No clue about the most basic of tactics.

You would think there are absolutely zero high Elo solo players.


This opinion of Solo players is hardly rare. I've see it often coming from players in threads imploring a team queue.

#378 Solahma

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Posted 01 May 2014 - 06:30 AM

View PostJoseph Mallan, on 01 May 2014 - 06:21 AM, said:

As Beta Testers we had a say... That being said, the DEVs have every right to say... NO we are going this way. As players we then have the choice of "Should I stay or should I go now!"

True, but we aren't in Beta now (hue) and people still think we have as much of a say in the game.

#379 AlmightyAeng

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Posted 01 May 2014 - 06:30 AM

View PostCraig Steele, on 01 May 2014 - 06:25 AM, said:


This opinion of Solo players is hardly rare. I've see it often coming from players in threads imploring a team queue.


Probably because you don't see high ELO solo players complaining about groups very often.

#380 Dago Red

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Posted 01 May 2014 - 06:31 AM

View PostDAYLEET, on 01 May 2014 - 06:18 AM, said:

Excelent post OP.

And once again i can appreciate the post of ALL the people who wants to play with friends BUT NOT versus other people who play with friends too. It's astonishing how they reason that they have to play versus a pug as if premade versus premade can't exist. Theres so much of you why don't you play together? Make a thread of your own and and call teams.


Or have the matchmaker throw a 4 man on the other teams so things are still even? OH wait it already does that. My bad.

View PostJoseph Mallan, on 01 May 2014 - 06:21 AM, said:

As Beta Testers we had a say... That being said, the DEVs have every right to say... NO we are going this way. As players we then have the choice of "Should I stay or should I go now!"


For those who left there was trouble. For those who stayed it was double?

Edited by Dago Red, 01 May 2014 - 06:34 AM.






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