Monkeystador, on 28 April 2014 - 02:48 AM, said:
Nevertheless, i dont think working that angle is a good solver.
Much better would be to increase the time until the strike hits. increasing time to 10 seconds would do alot and make Arty into an area denial weapon. Make it enough time to walk out of the strike but not pass through a strike area with 60kph.
Should be something like 10+-2. Also the time until impact could be randomised a bit.
With that mechanic you can't really use arty anymore for precise strikes. Instead deny area access for a short while. Anything that still mvoes in gets hit hard. For that reason i would NOT reduce damage.
My issue with your idea is that artillery, by design and intended purpose, is more than just an area denial weapon. Cluster bombs and mines are more suitable for that purpose.
If you want a 10 second delay then the marker should be much harder to see. If you do not like the unlimited range, require TAG.