Joseph Mallan, on 28 April 2014 - 07:57 AM, said:
Actually its that I have survived Arty more than I have died to it El. I walked away from a double tap of arty I have seen Arty in scores of matches and died twice. That is why I say Arty doesn't need nerfed. And yes Arty is supposed to be the King of the battlefield.
MECHS are supposed to be the kings of the battlefield, Jo. That's what the franchise is all about. That's the first thing we read in the novels. The way PGI implemented artillery strike is appalling, to say the least.
For the record, I rarely die to artillery strikes. I die to enemy fire afterwards because my lance is missing half the armor. Just because it does not kill you, does not mean a mere consumable dealing upwards of 400 damage with very small window to react is unbalanced.
Mystere, on 28 April 2014 - 08:00 AM, said:
That 400 is only possible if used on a cluster that decided not to, or found itself unable to, watch out for artillery. So that damage potential is situational.
Situational or not, the damage potential is still there. And it makes strikes too good of a module at the expense of others.
Edited by El Bandito, 28 April 2014 - 08:07 AM.