Joseph Mallan, on 28 April 2014 - 10:27 AM, said:
Not always MisChief. I throw a strawman sometimes. When I feel like that is how it would be. Tell me we have not seen our fair share of players calling this that or the other OP. As I have said I have seen Alphas be shaved down from the 90s to 25-30 and still I read 30 damage is OP. Strawman it may be But I won't retract it cause I do believe it to be the way things work around here.

I don't disagree, but don't cross the streams Ray!
The steady reduction of direct fire weapons to uniformity is another topic and one deserving of an argument. The nerfs to AC5s and 2s, while I like some of the concepts of (AC5 *should* be superior to AC2, 10s to 5s and 20s to 10s, not some goofy 'we're all ACs, just good for different things'. AC20s should scare the crap out of people, AC5s should be what you put on a mech that can't fit a 10 or a 20 but need the low-heat, stead damage at range) have not really improved the game much. The AC2 range nerf... I just.... I dunno. Give it a DPS of 2.33, give it its range back. The 5s are in a good spot now. 10s need to be faster, 20s need a bit of their speed back. Leave the range low, don't care, but make them something that can blow a leg of a locust reliably.
All of which is unrelated to the fact that Arty/Airstrike need to have a delay between firing rounds and probably needs a small scale back on splash, or some other *small* tweaks to fit it with other modules. Hill climbing needs a huge buff, most modules could use a buff. The weapon modules are laughable.
You need to keep the topics separate though or you end up with salient points lost in the static. A justification for ignoring one becomes a justification for ignoring the other.
You can tone arty/airstrike back a bit and not thus justify nerfing ACs.
Mystere, on 28 April 2014 - 10:30 AM, said:
Why should "hardcore" and "thinking man's shooter" be mutually exclusive, when I can have both?
Considering I am quite enjoying myself -- a lot, actually -- I am sure I am in the right game.
Are you?

I am - it just has some balance issues, which fortunately can be fixed. Like by toning Arty fire rate down a bit. *ZAP*
I would also say 1-shot-1-kill isn't hardcore. It's sorta the opposite; it makes it easier, not harder. That's why the sniper rifle is generally the 'easy' weapon. It's easier to use cammo, hide and headshot someone than run-and-gun them with a battle rifle of some sort.
So see, you can have both! It just involves less 1-shot-1-kill content and rely more on consistent performance
Edited by MischiefSC, 28 April 2014 - 11:00 AM.