Bilbo, on 09 July 2013 - 02:57 PM, said:


#121
Posted 09 July 2013 - 03:02 PM
#122
Posted 09 July 2013 - 03:05 PM
Bilbo, on 09 July 2013 - 02:57 PM, said:
The ego is very strong at Piranha Games. Do not expect anyone to backtrack on some of their game decision.
#123
Posted 09 July 2013 - 03:05 PM
We've bought packages that will give us access to the Alpha builds, and yet no release day for that has been given.
Optimism is a wonderful thing, but temper it with some reality Black, that way you don't get assumptions and disappointments from them.
Edited by KuruptU4Fun, 09 July 2013 - 03:07 PM.
#124
Posted 09 July 2013 - 03:07 PM
They're doing a lot wrong here and SC is doing everything right over there, nothing else needs to be said.
#125
Posted 09 July 2013 - 03:10 PM
#126
Posted 09 July 2013 - 03:10 PM
#127
Posted 09 July 2013 - 03:10 PM
#128
Posted 09 July 2013 - 03:10 PM
Thuzel, on 09 July 2013 - 03:07 PM, said:
They're doing a lot wrong here and SC is doing everything right over there, nothing else needs to be said.
But But dumb the game down to the point where its pure pablum to appeal to the imaginary legions of casual PC gamers who don't actually exist? Piranha's business plan for MWO can't be wrong can it?
#129
Posted 09 July 2013 - 03:11 PM
#130
Posted 09 July 2013 - 03:11 PM
Thuzel, on 09 July 2013 - 03:07 PM, said:
They're doing a lot wrong here and SC is doing everything right over there, nothing else needs to be said.
Everything thing that has been talked about over there is again only TALK. Nothing has been proven in a playable game yet.
#131
Posted 09 July 2013 - 03:15 PM
#132
Posted 09 July 2013 - 03:15 PM
#133
Posted 09 July 2013 - 03:16 PM
Damn, if only they'd get a clue and sell that.
#134
Posted 09 July 2013 - 03:20 PM
Edited by Brilig, 09 July 2013 - 03:21 PM.
#135
Posted 09 July 2013 - 03:21 PM
ARCTIC F0X, on 09 July 2013 - 03:15 PM, said:
Arctic I'm probably as old as you and know a simple truth that these people simply don't want to face. Games like WC were single player games, all the testing was done in house or in a small invite group. The expectation for sales of that game were somewhere between tens of thousands of games to hundreds of thousands of games.
Today, with this and SC being an MMO, the goal is to sell a minimum of hundreds of thousands units (and I mean sell) within the millions of people playing. It's a different model from 20 years ago, but people still have the same misconstrued expectations that the game should be perfect from the day it's put in a demo disk and sold with a magazine...
#136
Posted 09 July 2013 - 03:28 PM
Who earns more of my actual money, its up to the developers of each game however, MWO has improved a TON but in the same stride terrible choices have been made that have made me a bit hesitant (and by a bit I mean very) to spend anything more until im sure the game is going in a direction i'll enjoy. Star Citazen will probably be fun, iv always liked space sims quite a bit (WingCommander and Colony Wars were a blast back in the day) but there are only so many hours I can spend doing loop de loops in space shooting at other ships before i'll need a break from that too.
I recently started playin planetside 2 as well now that iv a machine that can run it (more or less, kinda looks like Doom with my graphic settings) and the combined arms feel and massive battles it offers have been a blast (Punctuated by moments of mind numbing rage at SOE for having horrible hit detection and needing a better anti-cheat function) though I dont imagine myself giving them money, upwards to $10 for a single gun i'll only be able to use one a single character is pretty much crap on par with MC prices on standard mechs here.
#137
Posted 09 July 2013 - 03:39 PM
#138
Posted 09 July 2013 - 03:41 PM
#139
Posted 09 July 2013 - 03:43 PM
CancR, on 09 July 2013 - 03:39 PM, said:
See CancR, instead of a macro I'd use this, and this one is specifically for you:

#140
Posted 09 July 2013 - 03:47 PM
Brilig, on 09 July 2013 - 03:20 PM, said:
it's not like they're promising entirely new stuff. It'll be a mix of X-3 and Eve Online with boarding action. The only difference is that it'll be an FPS multiplayer experience.
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