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Stuck / Out-Of-World / Collision Feedback


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#41 p4r4g0n

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Posted 30 May 2014 - 03:26 AM

Team mate got stuck in HPG Manifold basement.

Conquest mode

Coordinates: 2696.4 2214.4 209.7

He was piloting an Ilya Muromets with 2 AC5s, 2 MLs and 1 LBX

#42 Wildstreak

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Posted 30 May 2014 - 06:50 AM

View PostNikolai Lubkiewicz, on 07 May 2014 - 05:14 PM, said:

  • The kind of collision issue. (What happened?)


Found enemy Jenner stuck on a wall.

View PostNikolai Lubkiewicz, on 07 May 2014 - 05:14 PM, said:

  • The map affected.


Terra Therma

View PostNikolai Lubkiewicz, on 07 May 2014 - 05:14 PM, said:

  • The game mode used.


Assault

View PostNikolai Lubkiewicz, on 07 May 2014 - 05:14 PM, said:

  • The grid tile affected.


F5 / E5 at one of the entrances to the center.

View PostNikolai Lubkiewicz, on 07 May 2014 - 05:14 PM, said:

  • The Mech and/or weapon used to achieve the collision issue.


Jenner seen as targetted.

View PostNikolai Lubkiewicz, on 07 May 2014 - 05:14 PM, said:

  • A screen or video capture to help locate the bug


You got it! Taken while Spectating.
Spoiler


#43 L Y N X

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Posted 30 May 2014 - 12:07 PM

View PostNikolai Lubkiewicz, on 07 May 2014 - 05:14 PM, said:

Stuck in a ditch?
Hit a pebble with the strength of a mountain?
Fell off the edge of the Earth?
Ran into an invisible wall?
Weapons strike the air around your cover?

In an effort to perform a total recall and regression on both new and old cases of collision mapping issues, as well as to help identify the most serious offenders: We are requesting all players begin a renewed effort to help us identify all such issues on our maps.

If you have already responded to our previous Patch-specific Collision feedback threads, please double check any collision issues in today's version of the game before reporting them again here! Thanks for your understanding!

[color=#00FFFF]Please attempt to respond to the following concerns in your responses:[/color]
  • The kind of collision issue. (What happened?)
  • The map affected.
  • The game mode used.
  • The grid tile affected.
  • The Mech and/or weapon used to achieve the collision issue.
  • A screen or video capture to help locate the bug.


Don't you guys realize the F9 key shows the X,Y, and Z coords and wouldn't you think providing those be much more accurate? I can't wait to hear why it would not be...

#44 LowSubmarino

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Posted 01 June 2014 - 07:04 AM

Damn, two times I get canyon network and meet a light with my shadowhawk. Then suddenly after shooting the first volley of ssrms I suddenly have no more sound, and cannot run anymore. I am litereally 'stuck' on completly flat ground.

I can only twist the torso. I stand there stuck and die.
I don't know what you guys did with the last patches (haven't played for a while) but that was so annoying that I quit right after the second game.

The game isn't so much fun anymore anyway, as the game modes are so utterly boring. But with bugs like that i won't play at all. Too frustrating. Feels like early beta gameplay.

#45 12Breacher

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Posted 02 June 2014 - 11:41 AM

There are no sounds for collisions with anything.... whats the deal?

#46 Redbackz

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Posted 03 June 2014 - 04:33 AM

MWO enviroment glitch Alpine peaks Pic shows the spot stuck.

JJ Mech, turned back the direction I came to screen cap.

Posted Image

#47 sabujo

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Posted 09 June 2014 - 03:02 AM

I really can't recall the last time I was stuck on a map, but just like the mechs, the maps need a profound pass regarding terrain hitboxes (or hit mesh, whatever it is used for the collision detection purpose). Starting with HPG (those pillars are the pinnacle of map making nonsense) and Canyon Network.

A micro-management game such as this cannot affort to have so many "invisible walls" issues that ruin the game and destroys immersion.

#48 Chemistry Warden

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Posted 11 June 2014 - 07:59 PM

HPG Manifold in a BJ-A, on the lower level in the center. It started as being stuck "falling" on some terrain, after I died, I fell forever.
POS: 2225.7 1928.3 142.7

#49 Why Run

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Posted 13 June 2014 - 11:12 AM

HPG & River City - buildings extending further than they appear. Can see mech poking out behind the corner, but even lasers hit invisible walls. Extremely repeatable in the doors in the generator room on HPG Manifold. Each of the door edges extends further than they appear.

#50 HisN

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Posted 14 June 2014 - 11:31 AM

  • The kind of collision issue. (What happened?)
  • The map affected.
  • The game mode used.
  • The grid tile affected.
  • The Mech and/or weapon used to achieve the collision issue.
  • A screen or video capture to help locate the bug.

Got Stuck on a Building
Map: Forest Colony
Game Mode: Skirmish
Grid : Tile B2/B3 in Front of Cave Entrance
Mech: Ember with JumpJets
Screens:

Posted Image Posted Image Posted Image Posted Image

#51 maniacos

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Posted 15 June 2014 - 12:38 PM

Crimson. Stuck totally after jumping around the corner no JJ no movement works, tried to turn a few times.

Posted Image

Edited by Jherek C, 15 June 2014 - 12:42 PM.


#52 Koniks

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Posted 17 June 2014 - 08:13 PM

Got stuck running my Stormcrow into the platform where it connects to the Citadel on River City Skirmish. It sent me into depths of the river.

Grid D3. Coordinates: 1901, 1185.

Posted Image

#53 Jonnara

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Posted 18 June 2014 - 01:30 PM

Stuck on Crimson near the entrance to the tunnel. Cant get out even with JJsPosted Image

#54 Fallingfloor

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Posted 18 June 2014 - 11:15 PM

I believe the reason they are asking for specific instances of these glitches is to only fix the ones commplained about the most. I'm sure they have played their own game and know what a mess it is... at least... i hope they play their own game...

#55 EisenKralle

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Posted 20 June 2014 - 07:45 AM

Posted Image

#56 X T R E M E

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Posted 21 June 2014 - 07:30 AM

HAVE BEEN LOCKED
Map: CRIMSON STRAIT
Game Mode: Skirmish
Grid : 2627.5 2744.2 185.6
Mech: Dragon Slayer with JumpJets
Screens:

Posted Image

Edited by XtremeAlex, 21 June 2014 - 07:33 AM.


#57 Koniks

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Posted 24 June 2014 - 06:56 AM

A Red Team Spider glitched into a building in B4 on Frozen City Night. A lot of the hits, especially to the CT weren't registering. I don't know how he got there. Game took place around 10:50 AM EDT.

Posted Image

#58 Jez

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Posted 24 June 2014 - 03:05 PM

Map: CRIMSON STRAIT
Game Mode: Skirmish
Grid : 1754.4 2048.8 244.8
Mech: Nova with JumpJets

Jumped and landed on that spot. Promptly got stuck. Can't move legs, JJ says no fuel, only able to move torso and fire

#59 charov

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Posted 25 June 2014 - 03:14 AM

• Jumping on roofs in River City, I felt down from an higher building and landed on the side of a smaller build;
• Assault;
• Kit Fox;



#60 Binnzer

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Posted 25 June 2014 - 11:52 AM

I fell under the world in HPG manifold. I seemed to have gotten stuck, and eventually fell through. It was with a clan mech.

Not sure how much this really helps, but I don't have more info





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