Nice Vlog. It was interesting to watch.
Oh and thanks a lot for calling it 4x3 btw!
Mystere, on 28 May 2014 - 10:20 AM, said:
1. Autocannons
I think they would be better "balanced" via ammo and repair costs (yes, I want Rearm and Repair back in some form), reduced ammo per ton, and increased chance of ammo explosions.
Well I think it's a good move to adjust the ranges. I'm not calling for a nerf, though. So if it turns out to be a bad move they'll hopefully tweak it further.
That being said I would really like to see repair and rearm back in the game, too. Not only because of ACs, but in general.
Not sure about an ammo reduction, though. I think the fact that you can carry as much ammo as you want is a bigger problem. Limited ammo was a big balancing factor in the TT, and here it should also be one.
How about
ammo hardpoints? Wouldn't that be a sound solution?
I guess from a mech engineering point of view it's safe to assume that you can't just cram ammo into some random free spot in the mech chassis. There have to be ammo feed mechanisms and stuff. Distributing your ammo all over a mech can't be a good and unproblematic solution, either. So there's enough good reason to limit ammo capacity.
Koniving, on 28 May 2014 - 10:32 AM, said:
Or back when we had delayed convergence, targeting computers could acquire targets more accurately or slightly faster.
Convergence, delayed convergence and limited convergence would be a great improvement for the game. The only problem I saw with the original implementation was the utter lack of feedback and control. Imagine some lock-on weapons like missiles without a missile lock indicator.. that would be similarly horrible.
And of course that idea for the targeting computer would be great on top of it.
Koniving, on 28 May 2014 - 10:32 AM, said:
(Also Clan Ultras and burst fire isn't changing the lore; it's restoring the lore. Single shot ACs are changing the lore.
)
Oh this is so true. My biggest griefs with regard to mechwarrior titles have been projectile'ish PPCs and single shot
autocannons. Just look at
http://www.sarna.net/wiki/Autocannon
It would be so much more awesome to have rapid firing big guns, roaring and thundering away at your enemy.