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Lrms Need To Be Nerfed


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#601 Kjudoon

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Posted 24 July 2014 - 09:41 PM

As an LRM pilot, I die to them rarely and I don't run AMS because I'd rather be stealthy and that thing gives away position fast. Also it's weight better put in ammo or a JJ or heatsink.

I use cover, speed and RaDerp. It's when I get caught trying something brave/stupid or the team just catches me with my pants down that I die to LRMs. I don't run mechs under 70kph if I can help it, and that is all I usually need to deal with being able to get near cover.

If you pilot your mech like you're driving to the store, you deserve to get LuRMed to death. You're not paying attention to the fact you're in a war zone with people trying to kill you... electronically speaking. IF you play the game like you could really get hurt or killed if you die, it's amazing how much better your play gets.

I see you play, Shin. You trust in your speed and cover to get you out of jams. You stick with extremely high speed mechs most times and you're very good at them. If it came to asking advice on how to pilot that way, you're a go-to guy IMHO. But when it comes to LRMs... dude... I've seen you do that too in Stalkers and Griffins... not so much. Know your strengths, revel in them and we will do ours. mmkay? :D

Edited by Kjudoon, 24 July 2014 - 09:41 PM.


#602 Biaxialrain

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Posted 24 July 2014 - 09:53 PM

They are just too much.

Constant messaging "Warning: Incoming Misslies"

It gets old and is ruining the fun.

Yes, I rarely get hit let alone killed from/by them, but they are too much.

#603 Kjudoon

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Posted 24 July 2014 - 09:55 PM

View PostBiaxialrain, on 24 July 2014 - 09:53 PM, said:

They are just too much.

Constant messaging "Warning: Incoming Misslies"

It gets old and is ruining the fun.

Yes, I rarely get hit let alone killed from/by them, but they are too much.

Yes, it can be crazy at times. Even I catch myself paraphrasing Captain Jack Sparrow screaming "STOP SHOOTING HOLES IN MY MECH!"

But use that info to your advantage. You might be able to look and see how many streams of missiles are pouring in and hitting your cover, and if so, you know where they're shooting from, adjust. When real soldiers get shelled or mortared, they take cover and wait it out. It's the same here. Once you stop getting that message, then you come back out and pound the little buggers! All part of warfare, simulated or real, and let's not strip all the real flavor out of this, mmkay?

Edited by Kjudoon, 24 July 2014 - 09:56 PM.


#604 Wolfways

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Posted 24 July 2014 - 10:05 PM

View PostBiaxialrain, on 24 July 2014 - 09:53 PM, said:

They are just too much.

Constant messaging "Warning: Incoming Misslies"

It gets old and is ruining the fun.

Yes, I rarely get hit let alone killed from/by them, but they are too much.

How can they be "too much" if you "rarely get hit let alone killed from/by them"? :D
Doesn't that mean they aren't good enough?

I say remove the warning and let LRM's actually be long range missiles.

#605 ShinVector

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Posted 25 July 2014 - 01:27 AM

View PostKjudoon, on 24 July 2014 - 08:28 AM, said:

...


Hey.... I resent that LRM comment... :)
I can't be decent at something I never practice much... :(

Edited by ShinVector, 25 July 2014 - 01:28 AM.


#606 Kjudoon

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Posted 25 July 2014 - 08:47 AM

It's like taking brawling tips from me, man. You just don't want to do that. :) It's kinda like this at 0:40-0:60



And I don't practice it so much either. So don't feel bad.

Edited by Kjudoon, 25 July 2014 - 08:48 AM.


#607 Hagoromo Gitsune

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Posted 25 July 2014 - 04:16 PM

View PostKjudoon, on 24 July 2014 - 09:55 PM, said:

Yes, it can be crazy at times. Even I catch myself paraphrasing Captain Jack Sparrow screaming "STOP SHOOTING HOLES IN MY MECH!"



Sit on Light-Mech, mount LPL or AC20 if it fits and go hunt those lurmish-boats. If every one goes 4 such practise soon lurmboat will be another dinosaur. :)

#608 A banana in the tailpipe

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Posted 25 July 2014 - 04:22 PM

LRMS are like that jerkhole who always takes the AWP on dust. Sure there are a few players who enjoy hunting them down with the deagle, but the AWP user is going to rack up a lot more kills in less time using far less skill.

#609 Hagoromo Gitsune

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Posted 25 July 2014 - 04:40 PM

View Postlockwoodx, on 25 July 2014 - 04:22 PM, said:

LRMS are like that jerkhole who always takes the AWP on dust. Sure there are a few players who enjoy hunting them down with the deagle, but the AWP user is going to rack up a lot more kills in less time using far less skill.

Thats why I still working on my skill to hunt those LURMS. Honestly, my spider needs a quad mount of UAC2 with silencers :).

#610 Kjudoon

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Posted 25 July 2014 - 06:03 PM

View PostHagoromo Gitsune, on 25 July 2014 - 04:16 PM, said:

Sit on Light-Mech, mount LPL or AC20 if it fits and go hunt those lurmish-boats. If every one goes 4 such practise soon lurmboat will be another dinosaur. :)

Yes, but I AM the Lurmboater doing that. Trust me, unless they nerf LRMs out of the game like the pavlovian crowd want... LRMs are gonna be sticking around.

#611 Mazzyplz

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Posted 25 July 2014 - 06:48 PM

this is screwed up, i didn't want to add to the list because i rarely had trouble with lrm for the year+ that i have been playing but matches are getting ridiculous -

either fix betty and nerf narc

or nerf the lrm by arc or speed

preferably the former because it really isn't the LRM fault, but being narcd is insta death.
and betty doesn't do it's job properly for the last few months, she's become mentally challenged

#612 Vlaitor

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Posted 25 July 2014 - 06:49 PM

For me, the lrm are back to being an enjoyment killer. As a game, I shouldn't have to wait behind a cliff for 8 minutes while both teams Missile the f*** out of themselves. AMS are ridiculously inefficient as it can shut 5-6 missiles before touchdown and will reveal your team positions if you're in a lance or bigger. Lrm's at this state are not unbeatable, simply unenjoyable. I am certain a lot of us are in the same situation and will slowly fade from this game if the sky are still filled with missiles.

#613 Mazzyplz

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Posted 25 July 2014 - 06:52 PM

i know i will,

the lrm can be beat by just charging ahead but GOOD LUCK WITH THAT!
90% of the time you end up charging alone

no it's more like 99%

the worst part is that i made me an lrm boat and i got several kills and 800 dmg but i had the most boring time in MWO i have had since i started.

it is truly brain-rotting monotony playing em so why do people do it? i can't understand

#614 Wolfways

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Posted 26 July 2014 - 03:49 AM

View Postlockwoodx, on 25 July 2014 - 04:22 PM, said:

LRMS are like that jerkhole who always takes the AWP on dust. Sure there are a few players who enjoy hunting them down with the deagle, but the AWP user is going to rack up a lot more kills in less time using far less skill.

Is the AWP also great for killing bad players but almost completely useless against good players? Does its effectiveness also depend more on how good the target is than the "twitch-skills" of the firer?

View PostMazzyplz, on 25 July 2014 - 06:52 PM, said:

it is truly brain-rotting monotony playing em so why do people do it? i can't understand

Because many people like to just "win", especially against easy targets.

#615 Wolfways

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Posted 26 July 2014 - 03:53 AM

View PostVlaitor, on 25 July 2014 - 06:49 PM, said:

For me, the lrm are back to being an enjoyment killer. As a game, I shouldn't have to wait behind a cliff for 8 minutes while both teams Missile the f*** out of themselves. AMS are ridiculously inefficient as it can shut 5-6 missiles before touchdown and will reveal your team positions if you're in a lance or bigger. Lrm's at this state are not unbeatable, simply unenjoyable. I am certain a lot of us are in the same situation and will slowly fade from this game if the sky are still filled with missiles.

Are people actually doing this? Waiting around for 8 minutes? Or is this just BS to "help the case"?
If it really happens i'm assuming its only at the bottom of the ELO barrel because i'm not a great player and the people i play with/against (in PUGs) generally know how to avoid LRM's the whole match.
I rarely remember they exist, and only use them when i want a challenge. My wife thinks i'm insane for even just having any on my mechs!

#616 Fut

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Posted 26 July 2014 - 07:19 AM

View PostMazzyplz, on 25 July 2014 - 06:52 PM, said:

the lrm can be beat by just charging ahead but GOOD LUCK WITH THAT!
90% of the time you end up charging alone


Seriously?
Are you charging straight at the LRMboat by any chance?
You know, if you skirt around to the sides, they probably won't even notice your approach - not until you're already up in their face... Just saying.

Also, once you're up <180m of them, you don't need a full Lance to help you. 1vs1 should do fine. Plus, if your'e really lucky some of your teammates will have LRMs of their own, and they'll be helping you from afar.

Edited by Fut, 26 July 2014 - 07:20 AM.


#617 King Arthur IV

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Posted 26 July 2014 - 07:29 AM

I.S. lrms are useless right now. plz don't nerf anymore

Edited by King Arthur IV, 26 July 2014 - 10:16 AM.


#618 El Bandito

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Posted 26 July 2014 - 09:55 AM

View PostVlaitor, on 25 July 2014 - 06:49 PM, said:

For me, the lrm are back to being an enjoyment killer. As a game, I shouldn't have to wait behind a cliff for 8 minutes while both teams Missile the f*** out of themselves. AMS are ridiculously inefficient as it can shut 5-6 missiles before touchdown and will reveal your team positions if you're in a lance or bigger. Lrm's at this state are not unbeatable, simply unenjoyable. I am certain a lot of us are in the same situation and will slowly fade from this game if the sky are still filled with missiles.


This is simply the most BS excuse I have ever seen. During all my matches to master the 5S a day ago, most of my games ended within 6-7 minutes. The Clan arrival made the game flow faster, not slower. Only time the game drags on is when the last enemy refuses to reveal himself.

View PostWolfways, on 26 July 2014 - 03:53 AM, said:

Are people actually doing this? Waiting around for 8 minutes? Or is this just BS to "help the case"? If it really happens i'm assuming its only at the bottom of the ELO barrel because i'm not a great player and the people i play with/against (in PUGs) generally know how to avoid LRM's the whole match. I rarely remember they exist, and only use them when i want a challenge. My wife thinks i'm insane for even just having any on my mechs!


It is only BS to help the case, pure and simple. Its BS level is on par with LRMs supposedly killing assault mechs under 2 seconds.

Edited by El Bandito, 26 July 2014 - 10:00 AM.


#619 Yokaiko

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Posted 26 July 2014 - 11:40 AM

View PostEl Bandito, on 26 July 2014 - 09:55 AM, said:


It is only BS to help the case, pure and simple. Its BS level is on par with LRMs supposedly killing assault mechs under 2 seconds.



Yeah go take a LRM 40+ boat go into the training gounds and see how much ammo it actually takes to kill a mech. I think I blew through like 4 tons on the Atlas alone testing when I came back. That would have been with an LRM 40 Stromcrow so you are looking at damn near a MINUTE AND A HALF of continuous fire to kill a 100 ton assault from the front....and that with line of sight

So by that metric even with THREE of those Crows you are looking at 30 seconds to find cover, more if you aren't a total derp and give them different angles to hit.

LRMs are FAR like WAY far from being OP, annoying? Sure. But OP, only if you are drooling down your shirt stupid.

#620 Slow and Decrepit

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Posted 26 July 2014 - 11:45 AM

While I guess I'm full of BS because I also have to wait out the LRM battle that take place at the beginning of a match. It's even worst in groups. When my son and I are trying to enjoy some matches, we end up against a LRM group complete with light spotters, players with narc, and a lance of biggies just waiting for you to try and take out their friend LRMers. If you think I'm full of it then just run with me anytime guy! This game if it is going to make it, it needs to have different skill levels. It's just way to hard for the noobs! The more advanced players just love to catch a noob out in the open for a easy kill, without realizing that they might just be biting the hand that feeds it. We need different skill levels bad! Let the mid level player deal with the LRM spam instead! They are much better equipped to deal with it, and are also far less likely to quit the game!





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