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Extended Patch Maintenance - 17-Jun-2014


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#141 Bulletsponge0

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Posted 17 June 2014 - 08:33 AM

View PostZerberus, on 17 June 2014 - 08:25 AM, said:

LMAO at how entitled some of my fellow europeans are. But the insults getting tossed around show us just how far the depths of humanity go down when it comes to being an idiot for no acceptable reason. Some of you might as well start screaming "White Power", "Kill all the white men" or similarly idiotic things. :ph34r:

In case you haven`t realized it yet, there are 24 different timezones on Earth (If you`re playing from the ISS; GTF back to work already :lol: ), with both land masses and players in each and every one of them. It doesn`t matter when they patch, it will ALWAYS "screw" somebody. And those people will always whine on the forums.

So it makes FINANCIAL sense for them to just have a normal workday instead of paying overtime and night shift bonus just to appease one set of whiners while pissing off another, providing no net benefit to anyone but a net loss to PGI.

I can`t play either, but do you see me whining about it? Get a grip and /or get a life. :D


Pixels is serious business

#142 Ben Morgan

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Posted 17 June 2014 - 08:33 AM

View PostNikolai Lubkiewicz, on 17 June 2014 - 08:27 AM, said:


GMT and UTC are synonymous :D


I am going to shoot myself now... Thanks ^^

Wait a moment. If GMT = UTC and I am GMT+1 and its 6:38 PM here... Ah, goddamn it. Daylight Saving Time. Why do we even have this?

Edited by Ben Morgan, 17 June 2014 - 08:36 AM.


#143 Bront

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Posted 17 June 2014 - 08:34 AM

View PostBen Morgan, on 17 June 2014 - 08:20 AM, said:

Shouldn't the servers be offline since about half an hour ago? Am I ******* up my time-zone conversions again?

Edit: Just noticed I indeed did. Well ****. Seems like I'll take a nap for 4-5 hours then.
And PGI: I would be really, really glad if you included GMT in your Announcement schedule. I fail my basic math check every damn time.

in about 25 minutes.

#144 MaddMaxx

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Posted 17 June 2014 - 08:35 AM

View PostHellJumper, on 16 June 2014 - 10:33 PM, said:

how big is the patch?


I am guessing it will be MASSiveAKARI in dimension. LOL :D

#145 mechbane

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Posted 17 June 2014 - 08:37 AM

BOOOO 10pm UK time that sucks, but iv waited 6 months I guess I can wait another day :D

#146 V3kter

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Posted 17 June 2014 - 08:40 AM

How can the clans be invading when there is no F*&^%&** community warfare to invade ! ?

#147 BARBAR0SSA

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Posted 17 June 2014 - 08:55 AM

View PostV3kter, on 17 June 2014 - 08:40 AM, said:

How can the clans be invading when there is no F*&^%&** community warfare to invade ! ?

What are you talking about, there's plenty of CW on the forums.

#148 Sauce Tomate

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Posted 17 June 2014 - 08:55 AM

Haha my shift starts when the patch is due to be finalized. Looks like a 2-AM clan mech pub sesh for this guy. Oh well, they look good, and very balanced too, so don't nerf them. Everyone's gonna whine though, especially the "omg lock target for loks plz" people that would rather just herpa derp themselves than learn how to play the game.

#149 Hangfire

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Posted 17 June 2014 - 08:57 AM

*shrugs* I can wait



HERE'S TO YOU AHAB!!!!

#150 Bront

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Posted 17 June 2014 - 10:15 AM

Woho! Forums are back up.

#151 Desintegrator

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Posted 17 June 2014 - 10:16 AM

Oh no - 4 hours for patching the servers...I wanna play...

#152 New Breed

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Posted 17 June 2014 - 10:16 AM

Man, that wallpaper is a real let down. In game shots?, I thought it might be drawn. The concept art is way better.

#153 Ngamok

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Posted 17 June 2014 - 10:21 AM

Posted Image

Soon™

View PostLou3b, on 16 June 2014 - 11:08 PM, said:

Well us UK/European players get stiffled big time. No clans for me until tomorrow :D


You can pay the guy that has to come in at 12 AM PDT to do the patch and test the stability if you want at a premium.

#154 Jarii246

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Posted 17 June 2014 - 10:22 AM

Thanks!

#155 New Breed

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Posted 17 June 2014 - 10:22 AM

According to the patch notes, they never adjusted the direwolf CT hit box.

Glad I didn't only just buy that, some people are going to be so pissed today. It's going to be a popcorn moment.

#156 BlackholeZ

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Posted 17 June 2014 - 10:22 AM

While I am very stoked to see the clans finally here, It is kind of sad that they can't have a couple guys come in a few hours early to start the patch. That's the life of development. If you have a launch coming, people are going to be billing OT. If you don't believe in OT you're in the wrong damn industry. They've already got the patch 90% there, proven by the PTS. Why a couple guys couldn't come in early to start the patch is beyond me. Hell why isn't it something that can be automated to start at 0:400PDT so the first guys in at 08:00 can confirm the patch and push the live button? IANAGameDev, so that's probably more work than it sounds, but the kind of thing once implemented would reduce required manpower in the future.

These are the little things that frustrate us and make us question you guys, PGI. It makes no difference for me if the server is up at 12:00PDT or 14:00 PDT, I'm probably not going to be on till 14:00 anyway, but when there are customers asking for a better patch schedule, it'd be nice for you to accommodate them.

#157 Nicholas Carlyle

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Posted 17 June 2014 - 10:24 AM

Patch notes don't mention things like Streak damage going from 2.5 to 2.0, or the Gauss change to make it so you can charge only 2 at a time.

Did these changes make it in?

#158 Ngamok

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Posted 17 June 2014 - 10:25 AM

View PostBattlestar3k, on 17 June 2014 - 02:40 AM, said:

Great, instead of bringing in the patch earlier, we can/could start playing with Clanmechs at 1am on Wednesday, that's what i call a BROKEN contract (Wednesday isnt the 17th, right?)! nice job, as usual, europe gets an asskick....


Good thing they are covered in the PDT timezone which is where their company is headquartered.

#159 Sevronis

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Posted 17 June 2014 - 10:26 AM

Bah. Figures that I make an excuse to leave work early, only to come home and find that I won't even get to play until after when my normal shift ends anyway ¬_¬


Fail.

#160 Koniving

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Posted 17 June 2014 - 10:27 AM

Waiting? Want to see stuff?

Dire Wolf ballistics, first public test.

Image is a screenshot taken by Lordred from the action in the second video here.

Dire Wolf ballistics and Warhawk, second public test

Image taken by Lordred of my Warhawk.

The Lucky Madcat; Kon's mixed rig. 777 damage.


Hitbox test. Commando beats Thor/Summoner repeatedly! Photoshoot.

All screens by Lordred.





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