Atheus, on 23 June 2014 - 05:32 PM, said:
This is pretty much all anecdote, and you finish with "I have friends with the clan pack who say it's OP. That's because they only look at damage numbers from weapons, and don't pay attention to all the mechanics in the game. It's missing the forest for all the trees."
One question:
Have your friends who own the clan pack also played the game, or have they just been fooling around with mech lab and some calculators this whole time?
Oh one more question:
Why is your anecdotal evidence better than theirs?
Last question:
You are aware that players have looked at all the weapon stats (not just damage values) and still have concerns, so why do you go out of your way to characterize your skeptical friends as knuckle-draggers who haven't considered the whole picture? Are they really, or are you just being unfair to their analysis?
1-The only anecdotal piece is khajja's run. So not "ALL" is anecdotal.
2-They play the game, much like many others. However, their mechanical understanding isn't the best out there. Just because they're my friends, doesn't mean they are infallible. I also have friends who say clan mechs are actually under-powered. I disagree with them too. They are underpowered compared to the actual clan mehcs in BT, but in this game, they are just fine. Some tweaking might be needed, but nothing stands out as glaringly powerful.
My friends did the same thing plenty here are doing. Focus on one aspect, or one number and declare everything OP. They're wrong. As for why my anecdotal evidence is better? I never said it was. I don't remember presenting anecdotal evidence from a lot of my friends.
In fact, only Khajja was cited by me, so far (unless I forgot someone else), and he is a much better pilot than I am. His numbers in that Flame speak for themselves. I would actually say, his anecdotal evidence is better than mine. I can't hit numbers that high with a Dragon, even though it's a good mech, and I know how to pilot it. I'm just not THAT good with it, and it's my fault, not the mech's, I do much better in lights than in almost any other weight class, and that's because lights are my specialty. I did not play a mech heavier than a medium until the phoenix mechs arrived and I got the Thunderbolt. Still haven't elited than one out yet. The Orion has been the really awesome heavy mech for me. I don't have a 4.0 KDR in it, but it's doing it's job, and since the SRM buff, and clan release, my numbers with it have gone up. I'm really good with lights, and assaults, heavies have been the weight that experimented with the least, and I can't wait to master the Orion chassis.
I'm better with mediums than I am with heavies, btw.
As for your last question:
yes, players have looked at all (1)weapon stats (firing time, cycle time, heat, damage, weight, slots, range, and ghost heat linking), and do have concerns. However, the ones that actually looked at weapon stats, (2)firing rates, (3)hitboxes (both layout and size), (4)crit slots, (5)speeds, (6)movement rates, (7)hardpoint layout (pods included), (8)equipment, and it's impact, and (9) modules and their own effects, aren't yelling that the end times are nigh, and in fact say that very few minor tweaks need to be done.
The ones that looked at only 1 aspect out of 9 (that's 11.11111, out of a 100) are freaking out, and causing too much ruckus, without full understanding. While the ones that considered the whole picture are saying "some tweaking here and there needs to be done, but all in all, it's pretty balanced, and nothing is OP".
Some things might be abit more efficient right now (like the ERSL), but nothing is Over Powered, not the mechs or the equipment. There's a difference between OP, and "this thing is working a bit better than it actually should"
oh, and as for the last part, No, I'm not being unfair to their analysis, after talking with a few of them, they really didn't consider the whole picture, and still focus onluy on the weapons and their damage. I intentionally ran a 2Gauss 3ERPPC Daishi yesterday, to prove my point. They were complaining about the 2xGauss 2xERPPC being OP. I gave them the roided up version of it. Stripped 30 points of armor from each leg, and walked out with a 60 point alpha (75 total damage). Got cought by a spider, and a jenner, and died in 20 seconds, on the first drop, dealing exactly 0 damage.
Next drop. I cored out an Atlas with 2 alphas. It took me almost 20+ seconds to launch the second alpha because a single alpha puts me at around 95% heat. Mind you, I cored him out. I didn't actually kill him, just stripped his armor.
The one after that. I ran into a 2 man poptart team (2 cataphract 3D). They proceeded to rip me to shreds in seconds, with me only dealing some damage to them, since I couldn't fire my PPCs after the opening salvo.
The one after that, I got 500 damage (measly considering I got 3+ games in a row with 800+ in my LBX20 set up), and 3 kills.
The one after that , my entire lance decided to move at my pace, and protect me (at one point our Atlas stepped in front of me to catch some of the enemy return fire, and give me a chance to cool down), and with all four of us moving at 53 Kph, we managed to destroy the enemy team, and took out 5 hostiles by ourselves by the end. I got 700 damage, but our team still lost in the end, because we had an entire lance sitting behind guarding one mech. (our entire team had a total of 8 kills)
Next drop, I turned a corner into an enemy Atlas and Battlemaster 1-D with UAC5+2xAC2s. Suffice to say, I fired one alpha, 1 more dual gauss shot, then got killed. 100 tons. 60 (75 if you count splash) point alpha mech,
and only about 300 damage per match for these drops (and that's because I either got lucky, or had to have an entire lance backing me up), and that's with full elites, and Advanced zoom. My COM-2D averages 400-500, by the way.
My performance with a 2xGauss 2xERPPC isn't that much better to be honest. There's about an 80-100 average damage increase. Yeah, the Daishi can mount a lot of guns, but if you move to the side, you should be fine. If you are in a light, it's pretty much a cakewalk against most clan mechs, and especially against Dire Wolves.