wanderer, on 22 June 2014 - 01:23 PM, said:
And there you go. Do you find it easy to use LRMs on those teams, given your opponents? Heck, do they even LET you use LRMs?
Either of us can line up a shot on some mouthbreather who stops dead center in the middle of an open spot on Arctic and level them while watching World Cup soccer or something. Against a good opponent, trying for missile kills is nowhere near easy. And that's the standard I hold a weapon to. Is it easy to shoot a good opponent with and kill them? No? Then it's not easy to use. It's easy to kill bads with, and any mediocre weapon can be used to mow down bads.
I'm quoting you wanderer because I agree with you 100%. I apologize to all for the following rant, but I've put up with this game and it's community's treatment and statements of LRM's since the beginning of CB and it's time I get this off my chest:
Ever since I first started CB, I loved my Founder's 'Cat. The default weapons config was just great for me, and to this day it remains mostly the same. I've always viewed and wished to play a fire support role: I'm not on the field to kill things, I'm on the field to help my team kill things. If I get kills, that's just a bonus. And I have continued to do so in my trusty Catapult and will continue to do so, even knowing that it's not meta. A look at my stats shows that my second-most played mech is the recent champion blackjack, with 3 matches played in it.
If the community considers 2 LRM 15's w/ Artemis LRM boating, well then I guess I'm a boater.
And I'm a pugger (mostly, I do have a clan but I'm usually online when they're not)
But LRM's have always been situational, thus I worked hard to mitigate that as much as I can. Learned early on that mobility is key. Sure I could load LRM 20's and just sit back... but that was too easy and very hit or miss. Couldn't trust teammates to keep locks, so even before ECM came along, LoS LRM's offered higher probability of hitting an enemy mech Learning optimal terrain locations to allow LoS, having to keep situational awareness of my comrades, quickly triaging enemy mechs based on damage as well as if they were brawling with a fellow teammate to select optimal target. Being ever-vigilant of that light mech who might take me for easy pray despite my armor and secondary weapons.
And then the changes came, some good, most bad. There were times that I completely agree that LRM's were OP, no denying that. ECM/Tag came along, that was a game changer. Now I had to learn yet another skillset: dealing and countering ECM all while keeping a big red beam that clearly gave away my position. I did become an excellent scout, usually the only one lighting up targets and getting to vantage points to call out enemy positions. Oh, and I lost a medium laser because in PGI's wisdom of role warfare, one side doesn't need a weapon slot to use but the other does... thus another concession made.
I played through all the continual LRM tweaking of trajectories and broken splash damage and damage per missile being abysmally low, And through it all, more times then I can count, in game chat, apparently despite all my experience and having to learn how to put what was for the longest time, and still is today, an inferior weapon and make it a viable contribution to the team. And oh how many times in chat was I told of how "easy" what I was doing was and how cheap I played, getting lumped in the same group of players who would just sit back and lob missiles.
But I took it all in stride, didn't have a choice.
Then there was some uplifting news: a speed increase in missiles. Finally, something good. Yea... should have known how much these forums would QQ over folks trying the new missile speeds out. We sure wouldn't want LRM's to be viable....
But now... yet again... another nerf, a module to cancel a module. The narc upgrade was great, but again situational whereas the target decay module always provided the same bonus.
And here I am, thinking I'd be jaded to it all by now, to all the less-skilled opponents crying fowl about LRM's but not minding getting cored by alpha pinpoint or the myriad other things that are much more worthy of discussion.
Ok, rant over. Sorry, that's been building up for a while.