DYSEQTA, on 18 July 2014 - 05:22 AM, said:
I find this all rather interesting. I told a commander in a game last night that it was annoying to have my lance split up and spread all around the map (he had taken command and started shuffling his group into Alpha lance). His response to that was to "Shut up nooob!" and "Get on team speak and into a group if you don't want to be shuffled around".
So that means one of two things:
- People on Teamspeak are actively forming groups then sync-dropping into the solo queue or;
- Groups are in the solo queue
First off that guy is a jerk, but at the same time, if you're dropping solo, what lance you're in is irrelevant really. You've nobody to coordinate with.
1. Yes, they are because it's more fun to playin group with your friends, even if you have to do Sync Drop to do it. Generally speaking this backfires half the time and you're facing off against at least half of your group. This has been the case since Closed Beta and nothing will stop it.
2. If there was a queue for 1-4 players mixed, this would be far less of a problem because the current 5+ group Queue is a disater of 12mans and other pro groups roflstomping everything in sight. It is forcing the issue by driving those who want to play with friends in a NON-COMPETATIVE manner to find other ways to enjoy the game, and that means Sync Dropping in the solo queue. If you want to be mad at someone you can look at hardcore units for ruining the alternative and PGI for not seeing that this would be a problem.
I'm not sure if you're being sarcastic or not Wanderer but tell me, would you want artificial delays on you being able to connect because you cannot tell a group is in TS sync dropping? Here, since so many do not have a clue as to what happens in a sync drop, it goes like this:
You and say 20 other guys get to gether to do a sync drop. You grab your fave mech (all have different elo ratings) and you count down '3..2..1..Bacon!' and press launch in the same mode. Now it goes spinny spinny for a while and people randomly drop into matches, in a group of 20 you might get groups of 2-5 that enter a match, which then gets split up on both sides. They then drop down to a TS channel and go smash heads just like the rest of you with a various combination of the amount of people who got in there based on Elo equalization et all. On RARE occasions you'll get a group of 7v7 or bigger, but generally speaking, that is an incredible rarity. I've done about 100 sync drops like this and only twice seen groups of larger than 5 on both sides from the sync drop. Oh, and they're about as coordinated as a bunch of high schoolers rough housing in the pool.
These are not hardcore groups but they are often good individual players. Ultimately, you can do nothing to stop it except provide a better place for them to play. This is why you should be looking angrilly at the two previous groups I mentioned. I could be glib and say 'don't hate the playa, hate the game', but this problem is caused completely by the game's lack of casual small group service.
Mystere, on 18 July 2014 - 06:03 AM, said:
They can sync drop for all I care ... as long as they shut their potty mouths.
Also, a bunch advertize their group quite obnoxiously (e.g. "You lost because you are not one of us!" -- or something to that effect). Really? People would actually want to join such groups?
They usually lose because they went into the PUG Zapper or charged the citadel or didn't take sniper peak. You know... the usual suspects.
Edited by Kjudoon, 18 July 2014 - 06:42 AM.