Ace Selin, on 23 July 2014 - 08:14 PM, said:
And yet in my Raven I still get 2-3 kills most matches, I see unkillable spiders, firestarters and jenners hitting & killing heavies/assaults from within them and run away virtually unscathed.
A single person's observations doesn't encompass the game as a whole. The only real metric we can use to judge the viability of a Weight class would be the %'ages we see waiting in Queue. When a Weight class dips to single digits consistently over significant lengths of time then there's something wrong.
It's probable that the Light pilots you see in-game are the die-hard pilots who enjoy the challenge - because that's the only thing Lights have going for them in this game's current state. If they enjoy the challenge then they have probably developed the skill set to be effective at what they do. There will always be that group of Light pilots who will play them regardless. This thread and the suggestions within aren't really applicable to those people. Any benefits those people get from an attempt to increase the Light pilot population is just a positive (hopefully) consequence.
Ace Selin, on 23 July 2014 - 08:14 PM, said:
Lights aren't popular because people don't know how to use them properly, and want more POWER, even though lights can easily mount 30 points of damage.
First, I don't think anyone here is asking for Light Mech to have more "POWER". True, there are discussions about reducing IS heat values on lasers and whatnot, but that's in the context of I.S. v. Clan.
If Lights aren't popular because people don't know how to use them, what makes you think people will take the time to learn how to pilot them effectively without any incentives? Why would a person who tried out a Light, didn't like it for <insert reason> and decided they'd rather get into a STOMP STOMP Mech that has more pew pew and wont blow up after being hit by most Alpha Strikes?
In this game, what matters most is damage and kills. Why would you want to bring a Mech that can have a component blown off or get one-shot by most payloads being used when you can bring another Mech with much higher survivability and firepower. For the dedicated Light pilots - for the challenge. For the casual light pilots - *silence*.
Change the *silence* to C-Bills. Pay the Player who decides to play the most vulnerable Mech in this veiled FPS. Make it rewarding.
Edited by Be Rough With Me Plz, 23 July 2014 - 08:41 PM.