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When Does The Test End.


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#21 Noth

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Posted 06 August 2014 - 12:27 PM

View PostAxeface, on 06 August 2014 - 12:25 PM, said:


Posturing. All posturing from the forums usual suspects. Yes you are wonderful, now please go roll an IS mech and post screens of the EOM screens. And don't be selective.


I'm not one of them. I'm pretty damn average at the game. I however don't blame any of my losses on the mechs. The players have more of an effect on the outcome of these fights than the mechs. New players are going to be far more abundant, and less skilled, with less understanding of the game, than the typical people that bought the clan packs. If the populations were switched, you'd be seeing the IS doing the stomping.

#22 damonwolf

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Posted 06 August 2014 - 12:29 PM

Bad, stupid, or tactic-challenged players dictate matches more than technology. I will not participate in this "test" as I don't trust PGI. I see it as their first step in nerfing Clan Mechs after people are done spending real money on them.

#23 Griggio

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Posted 06 August 2014 - 12:29 PM

Considering a Clan Star is 5 mechs I like the 10-12 idea. Though the last 3 matches the IS teams were really making it hard on themselves. Bunching up, exposing themselves to flank...etc.

Case in point an opposing player just stood there plinking away at something else while I stood off the side and hit em with lasers. Didn't move, didn't look around, nothing just took it until he died.

A fair assessment was made on the announcement, that a majority of the players using Clan Tech were more experienced player base, and I'm inclined to agree. Those experienced players without Clan Tech pretty much had their hands tied when the rest of their team charged off into a glorious death.

#24 PANZERKAT

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Posted 06 August 2014 - 12:32 PM

View PostNoth, on 06 August 2014 - 12:27 PM, said:


I'm not one of them. I'm pretty damn average at the game. I however don't blame any of my losses on the mechs. The players have more of an effect on the outcome of these fights than the mechs. New players are going to be far more abundant, and less skilled, with less understanding of the game, than the typical people that bought the clan packs. If the populations were switched, you'd be seeing the IS doing the stomping.


Yes, players have more of an outcome, that's why I think "testing" is fairly irrelevant. If peeved off pilots want to tank the testing they could simply suicide against Clan Mechs to mess with the results.

Machines and Mechs should have a value outside of player skill that balances them, not shifting nerfs around because a certain amount of really good pilots choose a certain configuration and are good with them. If PPC and Gauss is overpowering, raise their attached value so that if people are stacking those weapons, they'll run out of points and probably be dropping with 1- 2 less mechs.

#25 Axeface

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Posted 06 August 2014 - 12:32 PM

Quote

Bad, stupid, or tactic-challenged players dictate matches more than technology. I will not participate in this "test" as I don't trust PGI. I see it as their first step in nerfing Clan Mechs after people are done spending real money on them.

The players have more of an effect on the outcome of these fights than the mechs.


This is the garbage is find dispicable. It is irrelevant. The clan mechs are better.

FULLSTOP.

#26 Noth

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Posted 06 August 2014 - 12:34 PM

View PostAxeface, on 06 August 2014 - 12:32 PM, said:


This is the garbage is find dispicable. It is irrelevant. The clan mechs are better.

FULLSTOP.


They are better (and even worse in some ways), but not by the amount that would cause such one sided results. If the populations playing Clan and IS were switched, you'd see the IS stomping the clans.

Edited by Noth, 06 August 2014 - 12:34 PM.


#27 Heffey

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Posted 06 August 2014 - 12:37 PM

Just took on a TW, SC, and KF solo on frozen city. Killed the TW/SC, died to the KF. Had the only 2 kills in the match and almost 4 times the damage as the next highest player on my team.

Meanwhile the first person to die on my team was a Jag that ran straight at a DW.

I get the feeling that the people that complain about Clan mechs are the same ones complaining about LRMs.

#28 PANZERKAT

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Posted 06 August 2014 - 12:38 PM

They are better in the areas that count and they are supposed to be. That's why they should be experimenting with the 12vs10.

3 Timbers and 3 Dire Wolves, with whatever else and you'd still have a tough fight for IS. Which is fine.

#29 Sprouticus

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Posted 06 August 2014 - 12:39 PM

View PostAxeface, on 06 August 2014 - 12:05 PM, said:


Oh, sorry. I was under the delusion that I'm a customer of PGI, not an employee.


If you have given PGI money, then you are the customer.

If you have not, you are a part of the game being marketed to the people who pay to play. The is part of the FTP model. 'Free' players exist to keep the population up and the game viable. That is the ONLY reason any FTP game allows free players.

Im not saying you dont have value of should be ignored. But unless you have given $$ to PGI recently, you are not the customer.

View PostKOMMISSAR KITTY, on 06 August 2014 - 12:38 PM, said:

They are better in the areas that count and they are supposed to be. That's why they should be experimenting with the 12vs10.

3 Timbers and 3 Dire Wolves, with whatever else and you'd still have a tough fight for IS. Which is fine.


Rus has stated on twitter that 12v10 is not doable with the current MM setup. It is 12v12 or nothing. Not saying I would be against it, just that your idea is not doable at this time.

#30 damonwolf

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Posted 06 August 2014 - 12:39 PM

View PostAxeface, on 06 August 2014 - 12:32 PM, said:


This is the garbage is find dispicable. It is irrelevant. The clan mechs are better.

FULLSTOP.


Despicable? You keep using that word. I do not think it means what you think it means. - Inigo Montoya
And the reason they probably will nerf Clan Mechs on erroneous data is because of whiners like you.

Quote

I get the feeling that the people that complain about Clan mechs are the same ones complaining about LRMs.


THIS ^^^^

Edited by damonwolf, 06 August 2014 - 12:41 PM.


#31 Zen Hachetaki

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Posted 06 August 2014 - 12:40 PM

I have NEVER been more disgusted with PGI than at this moment. I have always been saying wait and see, be patient.

GODAMMIT!!!

I have limited play time between family and work obligations. I saw a new patch and decided to take some time and play. Where the HELL did this IS vs Clan 12 v 12 at same tonnage bullsh1t come from??? Seriously who the HELL decided this was a good idea. Go ahead, waste my time and make me hate the game. Good luck seeing me play this again for a few months, never mind spend money on it. I enjoyed the mixed tech, but this is just stupidity. Test - my a$$. It is buy or be gone. If you could even buy a clan mech with C-bills this would not be as insulting but this is a brazen attempt to get people to buy, buy, buy MC.

Go to hell PGI from a founder.

#32 Noth

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Posted 06 August 2014 - 12:40 PM

View PostKOMMISSAR KITTY, on 06 August 2014 - 12:38 PM, said:

They are better in the areas that count and they are supposed to be. That's why they should be experimenting with the 12vs10.

3 Timbers and 3 Dire Wolves, with whatever else and you'd still have a tough fight for IS. Which is fine.


Yet IS still has the better pinpoint damage, the thing that kills mechs fast. pinpoint damage is better than having your damage spray everywhere (why else do you think it has been such a dominant meta).

#33 PANZERKAT

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Posted 06 August 2014 - 12:41 PM

View PostSprouticus, on 06 August 2014 - 12:39 PM, said:


If you have given PGI money, then you are the customer.

If you have not, you are a part of the game being marketed to the people who pay to play. The is part of the FTP model. 'Free' players exist to keep the population up and the game viable. That is the ONLY reason any FTP game allows free players.

Im not saying you dont have value of should be ignored. But unless you have given $$ to PGI recently, you are not the customer.



Rus has stated on twitter that 12v10 is not doable with the current MM setup. It is 12v12 or nothing. Not saying I would be against it, just that your idea is not doable at this time.


Funny that they never thought about this back when they were designing the MM. They knew the Clans were coming and didn't have a handicap in mind. That tells us a very vivid tale.

#34 pbiggz

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Posted 06 August 2014 - 12:41 PM

I'm laughing at the people who actually think clan tech is objectively superior. IS tech is all front loaded, their engines are more flexible, and they have light mechs that go over 110 kph.

#35 Noth

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Posted 06 August 2014 - 12:42 PM

View PostZen Hachetaki, on 06 August 2014 - 12:40 PM, said:

I have NEVER been more disgusted with PGI than at this moment. I have always been saying wait and see, be patient.

GODAMMIT!!!

I have limited play time between family and work obligations. I saw a new patch and decided to take some time and play. Where the HELL did this IS vs Clan 12 v 12 at same tonnage bullsh1t come from??? Seriously who the HELL decided this was a good idea. Go ahead, waste my time and make me hate the game. Good luck seeing me play this again for a few months, never mind spend money on it. I enjoyed the mixed tech, but this is just stupidity. Test - my a$$. It is buy or be gone. If you could even buy a clan mech with C-bills this would not be as insulting but this is a brazen attempt to get people to buy, buy, buy MC.

Go to hell PGI from a founder.




#36 Axeface

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Posted 06 August 2014 - 12:44 PM

View Postdamonwolf, on 06 August 2014 - 12:39 PM, said:

Despicable? You keep using that word. I do not think it means what you think it means. - Inigo Montoya
And the reason they probably will nerf Clan Mechs on erroneous data is because of whiners like you.


yes, despicable. Deserving of hatret and respect, it's exactly the word I want to use.

Quote

If you have given PGI money, then you are the customer.


I have spent more money on this game since june than I have spent on any other game in the past decade.
But whatever, I'm a bad, apprently, and I can't spell, and I whine about clan mechs... so THAT makes my opinion irrelevant here.

#37 Sug

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Posted 06 August 2014 - 12:45 PM

View PostSprouticus, on 06 August 2014 - 12:39 PM, said:

Rus has stated on twitter that 12v10 is not doable with the current MM setup. It is 12v12 or nothing.



Just have the servers dc' two ramdom people from one team like they do in every match. Boom 12v10.

#38 Noth

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Posted 06 August 2014 - 12:46 PM

View PostAxeface, on 06 August 2014 - 12:44 PM, said:


yes, despicable. Deserving of hatret and respect, it's exactly the word I want to use.



I have spent more money on this game since june than I have spent on any other game in the past decade.
But whatever, I'm a bad, apprently, and I can't spell, and I whine about clan mechs... so THAT makes my opinion irrelevant here.


If the only reason that you can fathom your team losing to clan mechs is because they are better, then yes you are bad, you don't understand the population differences, and you also don't understand the clan mechs themselves.

#39 Sprouticus

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Posted 06 August 2014 - 12:47 PM

View PostAxeface, on 06 August 2014 - 12:32 PM, said:


This is the garbage is find dispicable. It is irrelevant. The clan mechs are better.

FULLSTOP.



for the umteenth time. 'clan mechs are OP' is simply not true.

There is one clan mech which requires some nerffage (TW).
There is an argument that a few clan weapons need tweaking (CGuass, cERML, cSRM). Others have suggested buffing the ISML instead, but that is Symantec.

There are 4 clan mechs that are just bad (Adder/Summoner/both Assaults) compared to their IS counterparts. The kitfox is decent but not a scout and the IS lights eat it for lunch. The 2 clan mediums are good(novA) and great(SCrow), but only equal to the best IS mediums. Both are worse than the SHawk.

Show me a large # of matches with no champion mechs and we can talk about the actual value of clan mechs. All I see now is noob stomping during low population times of day.

PGI needs to do clan trial mechs and then rerun this test just to shut everyone up.

#40 damonwolf

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Posted 06 August 2014 - 12:49 PM

View PostAxeface, on 06 August 2014 - 12:44 PM, said:


I have spent more money on this game since june than I have spent on any other game in the past decade.
But whatever, I'm a bad, apprently, and I can't spell, and I whine about clan mechs... so THAT makes my opinion irrelevant here.


You have every right to post your opinion here, but YOU'RE the one calling others' opinions despicable. And it's obvious you hate the Clanners and their Mechs. Give me proof that Clan Mechs are superior on the battlefield...PROOF.
In my experience Bad, stupid, or tactic-challenged players dictate matches more than technology. Period!





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