Sandpit, on 08 August 2014 - 08:01 PM, said:
it's not "balance" it's simply the same cycle of nerfs we've had since day 1
We have a problem!
Ok lets nerf this!
Ok... we still have the problem it just involves a different weapon now
Ok we'll nerf that!
Ok... uhm we STILL have the same problem it's just a different combo now
Ok we'll nerf that too!
Uhm... you do realize that you've tried this for 3 years now and it hasn't worked because your nerfs aren't solving the underlying issue right?
We'll just nerf that too!
Uhm... huh?
We want your feedback!
Ok.... well since you asked.... here's how you can actually fix this
We're going to nerf instead and ignore every single idea you gave us!
What about the LRM/Narc Suggestion thread that was a buff to those systems that you were very vocal on that got implemented?
BAP negating ECM.
PPC ECM effects.
What about SRM improvements, tightening of artemis and damage buffs?
Lowered heat to some laser weapons, e.g. pulse?
Increased range to short range weaponry?
What about mech quirk improvements and hit box changes to help with some mech fragility?
Increase to arty and air strike effectiveness (though now perceived needing a nerf?)
and so on ....
It hasnt always been about nerf balance changes and most of these suggestions have mostly come from the community wish list.