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Public Test - Mass Production / Hyperpulse Transmitted - Industrial Map Bugs


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#121 MuonNeutrino

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Posted 21 August 2014 - 07:42 PM

Kind of issue: non-solid geometry
Game mode: testing grounds
Grid tile: E3 (coordinates 2025.9 1238.6 441.8)
Mech: SDR-5D

This bit of geometry is on top of a large crane-like structure that can be reached by jumping from the platform between theta and the sigma/epsilon area by mechs with sufficient numbers of jump jets. If you land on the long 'arm' of the crane and walk towards where the arm joins a vertical wall, at the intersection of the two you will fall through into the body of the crane, since the geometry there is not solid.

#122 captaincoffee

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Posted 21 August 2014 - 08:00 PM

I got stuck jumping around.

Game mode is skirmish

Mech is nova

Coordinates somewhat visible in screenshot

Posted Image

#123 sandworm16

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Posted 21 August 2014 - 08:22 PM

stuck on map here
Posted Image

#124 Snowseth

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Posted 21 August 2014 - 08:22 PM

Skirmish.
Spectating. Applies to enemy mech not self or teammate.

Teammates position: E3 / 2107.3 1300.6
Shooting at enemy.
Enemy was stuck.
Upon death enemy 'fell into' the ground and appeared about 1 mech length to the right (relative to view, see image) and freely rotated.

Posted Image

#125 RightHook

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Posted 21 August 2014 - 08:27 PM

in b3 between a ramp and storage tank there are shadows that completely hid you from normal vision and night vision. I show up on heat but night will not penetrate it. you can see the ground or surroundings no matter what vision mode you use.
I was trying to get screen shots but just kept getting killed.

#126 Agent Cooper

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Posted 21 August 2014 - 08:28 PM

i got stuck on some pipes running on the line from d3 to c3

#127 Accused

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Posted 21 August 2014 - 08:31 PM

Still have floating hanging around.

Posted Image

#128 Lurch180

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Posted 21 August 2014 - 08:32 PM

Stuck
Anansi spider
Skirmish
2065.6 1399.0 318.7

Posted Image

#129 xeromynd

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Posted 21 August 2014 - 08:40 PM

So far: 3/11 games, my client crashed.

Was able to rejoin, but still.

Edited by xeromynd, 21 August 2014 - 08:47 PM.


#130 doodlemander

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Posted 21 August 2014 - 08:43 PM

Not sure if this one was pegged yet...
  • Kind of Issue: Stuck in Terrain
  • I think it was Skirmish, but I have them all checked in the launcher
  • 1999.0, 2438.9, 347.2
  • The X5
  • No screencap, but it was on the corner of the ramp (at the above coords) where it connects to the upper platform. Right in the corner with the piece of machinery is a hole that I could not escape from.
As a sidenote, and probably unrelated to the map, every match I was in had dc's and desyncs. A third of them I was desyncing and I rarely got them before. Oh and 2 client crashes. Out of maybe 10 games tonight.
Great map though...

#131 xeromynd

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Posted 21 August 2014 - 08:51 PM

  • The kind of issue. (What happened?): Floating Objects (This Dish)
  • The game mode used. Skirmish
  • The grid tile affected. D2, POS 1406 1878 337
  • The Mech and/or weapon used to achieve the collision issue. (if applicable) CTF-IM


Posted Image

Edited by xeromynd, 21 August 2014 - 08:52 PM.


#132 Snowseth

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Posted 21 August 2014 - 08:55 PM

Stuck bug
Skirmish
D3 / 1963.5 1926.6 362.4
Teammate, I was spectating

Posted Image

#133 amenophis

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Posted 21 August 2014 - 08:56 PM

At the cords 1895.7 2170.2 349.6 there were 4 of us stuck in a row. I started by falling through the floor then rising up to the point where I was stuck. The others got stuck as they tried to walk around me until there were 4 of us sitting between the walkway and some pipe along the side.

Also the match maker was very slow.

I also was not in a single match where the winner lost more than 2 mechs and I played for about 3 hrs.

Also I was being stopped for no reason and could not go forward but could turn and walk back but when I turned back to see what stopped me there was nothing there. This was only happing with my slower mech like my stalker but I did not have that problem with my med or lite mechs that were faster.

There seemed to be a lot of people getting stuck every match.

That's it for now. Hope something here is helpful.

#134 Darwins Dog

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Posted 21 August 2014 - 08:57 PM

Playing on skirmish. I stepped off a ledge in D2 and fell behind two storage tanks. None of the gaps were big enough to fit my mech through, and I was stuck there until someone killed me.
http://imgur.com/zbxpzbg

#135 Enchiridion

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Posted 21 August 2014 - 09:00 PM

First game. I'm good at this. Little gap between a building and a wall next to Theta... Can't move. Counts as flying, I guess, so also can't recharge the ol' jump jets.

Posted Image

#136 Xeren KelDar

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Posted 21 August 2014 - 09:01 PM

Bug: Stuck on terrain.
Location: Gird C3-4 and D3-4
Gamemode: Skirmish
Mech Used: Nova S

While maneuvering with Jumpjets, I landed between those four grid in between building and got stuck. Movement was removed, jumpjet fuel would not regen after an attempted escape, and upon death I fell through the map. I was able to torso twist and shoot weapons.

Screenshot below.
Spoiler

Edited by Xeren KelDar, 21 August 2014 - 09:01 PM.


#137 TamCoan

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Posted 21 August 2014 - 09:01 PM

stuck bug/fell through map
Skirmish
D3/C3 on stairs 1892.9 1350.6 707.2

Mech stuck on small stairs until destroyed. Then fell through the map forever.

#138 sandworm16

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Posted 21 August 2014 - 09:02 PM

stuck here too Posted Image

#139 Fallengrace

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Posted 21 August 2014 - 09:12 PM

tabbing into the game causes my client to lock up every time

#140 FREDtheROLF

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Posted 21 August 2014 - 09:13 PM

Stuck on Map

Posted Image
Posted Image





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