1)
GRID-IRON - Basically the same as my standard 4G loadout, although that one trades the extra heat sink for extra ammo. The 4G was my third mech and has been my go-to workhorse almost since I started playing. I love this thing...
2)
HBK-4SP - Since the fixing of SRMs, this has been one of my new favorite mechs. I had switched to a build running a STD275 with 2xSRM6 due to the terrible hit reg, but the fix has allowed me to go back to this bad boy that has ASRMs and more ammo.
3)
HBK-4H - Little cousin of the 4G/Grid Iron workhorse. The AC/10 gives me room for an extra ML as well as reloads faster and carries more ammo than the AC/20. I still prefer my AC/20, but this can be a fun one to run, especially since the extra range on the AC/10 gives more flexibility in terms of engagement range.
4)
HBK-4J - I didn't own a 4J for a LONG time, because it just seemed like something I couldn't make a build for where another HBK could perform better. Then there was the day when they updated the assets on the Hunchbacks and the Hunchless Hunchback became possible. Now this things gets run as a surprisingly fast and heat efficient laser boat with no magnet hunch to get blown off half way through a fight.
5)
HBK-4P - Second mech I ever owned. This is a modified
Party Back with 2xML's in the arms for some extra range capabilities beyond 100m. It doesn't always work, but when it does, this is a FUN mech to ride in.
Edit: And yes, all my favorite Mediums are Hunchbacks. I own Cents, BJ's, Kintaros, Griffons and Wolverines as well...but I always keep coming back to the old, reliable Hunchback.
Edited by Doctor Proctor, 27 August 2014 - 03:52 PM.