What will make this new game successful?
First off, we have some great space sim games in development now (Elite: Dangerous and Star Citizen). These games already offer many great features and seem hard to compete with. What will your game offer that will set it apart from the others?
The next thing we need to look at is funding. So far it seems your current audience is the MechWarrior Online community. I would think that most people here are looking for Mech Combat and not a Space sim. Sure there can be overlapping interest but this brings me to my next point, reputation.
Most MechWarriors know of the funding and development patterns of MWO. I believe that most people will be very wary about buying into any kind of Founders package that may be presented with this game.
We also have to worry about the speed and quality of development. We know that you have a small team. How can development of this new game keep up against the teams behind Elite and Star Citizen? Even if amazing features could be developed, would it even get developed in time to earn recognition before Elite or Star Citizen release something new and great.
I guess what I am trying to say with all this, is that I believe MechWarrior is the game that will be successful for you. I think a lot of potential spenders on MWO left during the beginning growing pains. However there still seem to be a bunch that will spend. If the team for this new game was used to supplement the MWO team, I think that the increased speed and quality of development could really help. CW, more maps, more game modes and some of the popular Mechs released would really help this game.
MWO is different. We need MWO. We don't need another space sim. Especially if it will be lesser quality than others.
Thanks for reading and I look forward to your responses on Monday.
Edited by FoXabre, 06 September 2014 - 11:30 AM.