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Please No Single Player.


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#81 Mad Strike

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Posted 11 September 2014 - 01:24 PM

That's a weird question right there........but i'll answer it even if it's obvious.....ready?

BECAUSE PEOPLE LIKE IT.

just that , they grew with it. Personally i like the idea since that's how i started on MW

Edited by strikebrch, 11 September 2014 - 01:25 PM.


#82 Grimvid

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Posted 11 September 2014 - 02:57 PM

Yes to single player

Or just a campaign with a human OPFOR.

#83 Appogee

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Posted 11 September 2014 - 03:19 PM

I'd love to see a single player campaign, because I love to take part in a good story.

However, do you really think there's any chance at all PGI will ever get around to making one...? No. It's all just a sop of the MAYBE ONE DAY™ variety, trotted out in a week where they don't want the players to get even more disappointed than we already are..

#84 GRiPSViGiL

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Posted 11 September 2014 - 06:26 PM

Again it seems that MWO was developed backwards from what the majority of responses in this thread offer. I am an athlete so I love competition in any form. Even in a pixelated environment it scratches my itch to compete. Based on the people I saw and met at the launch party I tend to forget I am on an island considering my background compared to the real fans of the genre.

I played the old single player mechwarrior games as well but I have never been in to the fiction of anything. Give me non-fiction any day. If a single player can be developed after the core of CW is in place and polarizing to a certain degree then fine by me. I just don't want what seems like a n already thin resource thinned out for something I have no interest in and that is looking at it as selfish as possible.

You people who want a SP part of this game primarily seem to forget it was rolled out as a FPS MP game from the get go.

#85 Bhael Fire

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Posted 11 September 2014 - 06:31 PM

Many players enjoy a good narrative, not just action, when playing a game.

Single-player content would only improve the overall value and quality of MWO and make for a more immersive experience for players.

#86 Kjudoon

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Posted 11 September 2014 - 06:41 PM

View PostGRiPSViGiL, on 11 September 2014 - 04:16 AM, said:

Please don't waste time or resources on single player. I don't know why anyone wants it. Who likes to play against an AI? I prefer competing with other live players.

If you want SP, why?

Nobody wants it? I know about 10 people plus myself who want it and want it badly. Why would you want to deny other people getting a way to enjoy the game just because you got yours already?

As for WHY I want it, it's because there are times I'm sick of the boring fight with no impact advancement or reason. A grind without purpose or story is well... boring. This whole game's been boring since the only thing that exists is this arena deathmatch without consequence. Story? There is no story. heck there's not going to be a story with CW unless they start creating campaigns and storylines. It's just going to be a different variation of arena deathmatch... but now NEW and IMPROVED with CONSEQUENCES!

DCUO does it right. You can buy storylines and extra toys to play on your own in PvE, as well as play PvP for those who want that sort of thing. I do not play DCUO for PvP. That itch is scratched here... but if we had a better gaming experience through a single person game with storylines, characters, out
of mech play this game would be far far far far FAR superior to every MW game that came before it since MW was first released as a TTRPG back in the mid/late 1980s.

That is why we must have PvE and single player games.



TL:DR - I want it because this is boring and I'm looking for excuses to quit.

Edited by Kjudoon, 11 September 2014 - 06:48 PM.


#87 GRiPSViGiL

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Posted 11 September 2014 - 06:50 PM

View PostKjudoon, on 11 September 2014 - 06:41 PM, said:

Nobody wants it? I know about 10 people plus myself who want it and want it badly. Why would you want to deny other people getting a way to enjoy the game just because you got yours already?

I didn't say nobody wants it. I said I don't know why people would.

The game was rolled out as a FPS MP game . We don't even have that completed yet with CW. So it isn't so much denying people what they might want as to show that I would be displeased with resources spent towards Sp when MP isn't even fleshed out as advertised.

#88 Tarl Cabot

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Posted 11 September 2014 - 06:55 PM

I would not mind if for MMO there were PVE. It would allow different types of game play as well allow a different mix for planetary conquest. This is coming from one of the players who played GEnie 3025. At the beginning of either fighting or defending a planet, players started out in lights and it moved up from there. And depending on the both PC/NPC units involved (only so many units could be played, but pilots from other units could coop with an active unit on planet) the NPC units could be a roll over or make the fight difficult.

The other difference between PVP and PVE would be population size. At times of day where there are very few people on, they can continue dropping vs NPC. Not sure how I would like the coop method with PC and NPC on one side though....

I do not see that happening anytime soon, if at all though due to the limited resources.

Edited by Tarl Cabot, 11 September 2014 - 06:55 PM.


#89 MischiefSC

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Posted 11 September 2014 - 06:56 PM

View PostGRiPSViGiL, on 11 September 2014 - 06:50 PM, said:

I didn't say nobody wants it. I said I don't know why people would.

The game was rolled out as a FPS MP game . We don't even have that completed yet with CW. So it isn't so much denying people what they might want as to show that I would be displeased with resources spent towards Sp when MP isn't even fleshed out as advertised.


Here's the thing - MP is never going to be done. That's part of what makes MP awesome. SP would, however, salve a LOT of people who are feeling burned, which could in turn generate a lot of revenue. I'd pay a hell of a lot more for SP DLC/content expansions/missions/whatever than I would for hero mechs or MC.

That's money that can, in turn, go back into fleshing out CW and MP content. A big problem with CW/MP content is that it doesn't monetize as well. How do you make providing CW to the players profitable? What do you give them a serious reason to buy without upsetting the entire F2P cost balance?

That is a *huge* advantage to singleplayer/co-op, you can sell content directly in the context of 'you buy it or you ain't got it and having it is worth spending money'.

I have absolutely no issue what so ever with a steady stream of SP content/expansions/DLC rolled out and most the profits used to fund expansion of the less easily monetized CW/MP aspect.

#90 Kjudoon

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Posted 11 September 2014 - 06:56 PM

We ought to be used to PGI misallocating resources by now to be honest. At least now they're allocating them much better in rolling out CW, and the next big thing would be fleshing out the universe by not committing the same sin FASA did when it created BattleTech... incredible backdrop... but no connection to it. Compared to every other RPG of it's era, BT was a joke in this regard because it had zero out of cockpit experience or support. The player was left to figure it out for themselves. Shadowrun was a good job in fixing that. Earthdawn went WAY too far in trying to do that and failed in the other direction. Another good example of this would be Car Wars which was one part joke, and a second part deliberate to make the cars the characters.

This is boring to those of us who want more out of their game than Atari 2600 level of character development which was all in the booklet and nothing more than worthless flavor text.

We need to separate the pilot from the mech and make this game something more.

#91 That Dawg

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Posted 11 September 2014 - 07:01 PM

HELL yes to single player,
Offline campaigns, etc

bring it, AI degrees from easy to hard
and offline, for all those times the server is down, and god forbid, PGI folds its doors I can still play offline campaigns till someone down the road picks it up again

#92 Apnu

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Posted 11 September 2014 - 07:05 PM

View PostGRiPSViGiL, on 11 September 2014 - 04:16 AM, said:

Please don't waste time or resources on single player. I don't know why anyone wants it. Who likes to play against an AI? I prefer competing with other live players.

If you want SP, why?


My son is interested in Mechwarrior because I am. He sees the mini's I have and as been around a TT game. He sees the wallpapers I have and has watched the mech intro videos on Youtube. Mechs are pretty cool and the game looks very good.

However, I have no intention of putting him in a game with the players of this game. An SP campaign is a great way to learn how to play the game and drive a mech.

#93 BumbleBee

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Posted 11 September 2014 - 07:25 PM

This is something I want REALLY BADLY. I can wait until after CW though.

A tutorial system ala MW2:31CC (the best tutorial of them all IMHO) should be fairly easy to implement as there is only turrets, an instructor, and a Mech to fight on the last mission that require any form of AI, the rest is just waypoint and target destruction scripting AFAIK, and a single voice actor. This is something that should have been in the game before launch.

As for a full campaign, maybe ripped from or heavily inspired by MW2:Mercs. I think there would be enough interest for PGI to crowd fund it. I'd certainly chip in. Maybe $20-$30 for funding, sell as an expansion pack for $30-$40 after completion.

Maybe have an exclusive Chassis unlock at the end of the campaign as has been mentioned (insert Urbie here).

Hell, if it is an Urbie to be rewarded, at least there can be no genuine claims of P2W :P

Edited by BumbleBee, 11 September 2014 - 07:26 PM.


#94 Mazikar

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Posted 11 September 2014 - 07:35 PM

The best is a combo of both, say a battalion of tanks and infantry defending a base and you attacking with a lance of attack choppers as well as the normal mech brawl, or the co-op for those days the match maker hates you.

Bring on variety please.

#95 Griggio

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Posted 11 September 2014 - 07:43 PM

Considering that from the Town Hall Russ specifically said that CW and polish were a priority and a single player would be something to work on after that, I'm for it. I never was a big fan of the E-sports crowd.

I see development on that to be beneficial, with work dedicated to creating new assets, new maps which would enhance the CW aspect significantly.

I for one would be tickled pink to see little foot soldiers and civilians fleeing for their lives while brawling it out with the freebirth scum!

#96 Livewyr

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Posted 11 September 2014 - 07:49 PM

View PostGRiPSViGiL, on 11 September 2014 - 06:26 PM, said:

You people who want a SP part of this game primarily seem to forget it was rolled out as a FPS MP game from the get go.

View PostGRiPSViGiL, on 11 September 2014 - 06:50 PM, said:

The game was rolled out as a FPS MP game .


Actually, the Squeal of excitement I had was at:


This game only became Online PvP in order to be a crowdfunded F2P -> Get a publisher.

Not that I mind it being PvP, I very much like PvP... but I also like immersion into a heavily lore based campaign. (Reading the BT novels certainly helps in that regard.)

#97 Scratx

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Posted 11 September 2014 - 08:37 PM

View PostSatan n stuff, on 11 September 2014 - 06:46 AM, said:

For the truly determined, there's I Wanna Be the Guy, a 2D platformer that's explicitly designed to be hellishly difficult. Words really don't do it justice but hundreds of deaths just to get past a single screen aren't uncommon. I'd have a 5 digit death count by now if it didn't crash as often as it does.


And for the saner but still insane crowd, go get Syobon Action. :)

#98 CocoaJin

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Posted 11 September 2014 - 10:01 PM

View PostGRiPSViGiL, on 11 September 2014 - 04:16 AM, said:

If you want SP, why?




#99 DeathlyEyes

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Posted 11 September 2014 - 10:03 PM

View PostGRiPSViGiL, on 11 September 2014 - 04:16 AM, said:

Please don't waste time or resources on single player. I don't know why anyone wants it. Who likes to play against an AI? I prefer competing with other live players.

If you want SP, why?

I want it to get the casuals playing with joysticks out of the queue. I am sick of this game being balanced for people who can't handle the game and cannot aim.

#100 GRiPSViGiL

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Posted 11 September 2014 - 11:03 PM

View PostDeathlyEyes, on 11 September 2014 - 10:03 PM, said:

I want it to get the casuals playing with joysticks out of the queue. I am sick of this game being balanced for people who can't handle the game and cannot aim.


Hadn't thought of it that way. Good point.





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