Jump to content

The Heat Issue: Thoughts From A Bt Table Topper


231 replies to this topic

#121 Lefty Lucy

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 3,924 posts
  • LocationFree Tikonov Republic

Posted 19 September 2014 - 09:59 AM

View PostKraftySOT, on 19 September 2014 - 09:56 AM, said:

I mean we can load up megamek you know and test all this stuff.


Im just telling you from my personal experience with the TT, the only thing that insta kills me in anything, is the backshot, the headshot...and ffs lifesupport critical hits with unconcious pilots.




Yes it is TT

Its just a Maxtech rule.


Find the rule in Tac Ops and provide a page number. Only current rules and not something pulled out of some magazine from 1994 please.

#122 KraftySOT

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • 3,617 posts

Posted 19 September 2014 - 10:02 AM

And the shutdown mech cant fire the next turn...which is leaving him open to being kicked to death by a swarm of light mechs...lol

Or, if youre using level 3 rules...trip him, punch face. Dead warhawk.

#123 Lefty Lucy

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 3,924 posts
  • LocationFree Tikonov Republic

Posted 19 September 2014 - 10:02 AM

View PostKoniving, on 19 September 2014 - 09:59 AM, said:

In tabletop, in order to function an 8 PPC build must fire one at a time, repeatedly overriding to achieve 8 PPCs in a single turn. You may notice that they hit different locations. There's also 10 seconds of time going from start to finish.
You don't think that a mech fires once, sits there for 10 seconds, then shuts down, then falls over?

The mech shutsdown, it collapses, the pilot passes out and typically receives damage.
You've done enough damage to basically render half of your mech useless.
If you had ammo, that pilot will be dead.


In the actual rules it's a relatively easy pilot check to avoid falling as long as your mech hasn't taken 20 damage, and even then you get another piloting check to avoid pilot damage, and even if you take 1 point of pilot damage from the fall that's a 3+ to stay conscious as long as you haven't taken previous pilot damage from head hits, etc.

#124 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 19 September 2014 - 10:03 AM

View PostKoniving, on 19 September 2014 - 09:59 AM, said:

In tabletop, in order to function an 8 PPC build must fire one at a time, repeatedly overriding to achieve 8 PPCs in a single turn. You may notice that they hit different locations. There's also 10 seconds of time going from start to finish.
You don't think that a mech fires once, sits there for 10 seconds, then shuts down, then falls over?

The mech shutsdown, it collapses, the pilot passes out and typically receives damage.
You've done enough damage to basically render half of your mech useless.
If you had ammo, that pilot will be dead.

:huh:
Nooo. Not necessarily true. Though Canon is not rules, There is plenty of times where Pilot Bob switched this that and the other to the main trigger to fire something while cooling off, One trigger pull and bang.

On TT you say what you are firing then roll dice, there is not separation enforced at all.

Edited by Joseph Mallan, 19 September 2014 - 10:12 AM.


#125 Mahoromatic

    Clone

  • PipPip
  • 41 posts

Posted 19 September 2014 - 10:04 AM

This is not a Table Top, this is MMO. Wrong idea for wrong game. If topic starter just wants to show how useful he is, he picked a wrong forum, wrong community and wrong topic to talk about.

#126 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 19 September 2014 - 10:04 AM

View PostLefty Lucy, on 19 September 2014 - 09:59 AM, said:


Find the rule in Tac Ops and provide a page number. Only current rules and not something pulled out of some magazine from 1994 please.

Cant do that. Thats cherry picking. Our RoF is not out of a core rulebook, our heat *snicker* scale is not out of Mostly Warfare either. ;)

#127 KraftySOT

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • 3,617 posts

Posted 19 September 2014 - 10:05 AM

View PostLefty Lucy, on 19 September 2014 - 09:59 AM, said:


Find the rule in Tac Ops and provide a page number. Only current rules and not something pulled out of some magazine from 1994 please.



Pretty sure its total warfare...or maxtech, not TacOps...im lookin.

#128 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 19 September 2014 - 10:06 AM

View PostMahoromatic, on 19 September 2014 - 10:04 AM, said:

This is not a Table Top, this is MMO. Wrong idea for wrong game. If topic starter just wants to show how useful he is, he picked a wrong forum, wrong community and wrong topic to talk about.

And a MechWarrior is a pilot of a giant walking robot in BattleTech. ;)

#129 Lefty Lucy

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 3,924 posts
  • LocationFree Tikonov Republic

Posted 19 September 2014 - 10:07 AM

View PostJoseph Mallan, on 19 September 2014 - 10:04 AM, said:

Cant do that. Thats cherry picking. Our RoF is not out of a core rulebook, our heat *snicker* scale is not out of Mostly Warfare either. ;)


Yeah, I know, I'm arguing that we can't really implement a TT-style heat scale without making our heat system significantly closer to TT as well.

A heat scale with current cap/dissipation rates would simply be a death to energy weapons.

View PostKraftySOT, on 19 September 2014 - 10:05 AM, said:

Pretty sure its total warfare...or maxtech, not TacOps...im lookin.


Maxtech is not current rules, it has been supplanted by rules in TacOps and StratOps. Total Warfare has the same ol' heat scale as forever, where you don't take pilot damage unless you have an ammo explosion (two damage and two consciousness checks) or life support crit.

#130 KraftySOT

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • 3,617 posts

Posted 19 September 2014 - 10:08 AM

Found it, though its taking forever for the pdf to load so I can mark it for you.

The advanced heat scale has pilot damage. So thar!

#131 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 19 September 2014 - 10:08 AM

View PostKoniving, on 19 September 2014 - 09:59 AM, said:

In tabletop, in order to function an 8 PPC build must fire one at a time, repeatedly overriding to achieve 8 PPCs in a single turn. You may notice that they hit different locations. There's also 10 seconds of time going from start to finish.
You don't think that a mech fires once, sits there for 10 seconds, then shuts down, then falls over?

The mech shutsdown, it collapses, the pilot passes out and typically receives damage.
You've done enough damage to basically render half of your mech useless (from the mech collapsing). Since 7 PPCs almost always winds up in falling over, I guarantee 8 will make it fall over.
If you had ammo, that pilot will be dead.

How many Heat sinks does this theoretical Mech have Kon? Cause I bet I can fire more than One at a time. The HellStar can fire all 4 of its PPCs on one pull thanks to the plethora of Double sinks it has.

Edited by Joseph Mallan, 19 September 2014 - 10:10 AM.


#132 KraftySOT

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • 3,617 posts

Posted 19 September 2014 - 10:09 AM

View PostMahoromatic, on 19 September 2014 - 10:04 AM, said:

This is not a Table Top, this is MMO. Wrong idea for wrong game. If topic starter just wants to show how useful he is, he picked a wrong forum, wrong community and wrong topic to talk about.


Youre on an island.

#133 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 19 September 2014 - 10:10 AM

View PostKraftySOT, on 19 September 2014 - 10:08 AM, said:

Found it, though its taking forever for the pdf to load so I can mark it for you.

The advanced heat scale has pilot damage. So thar!

Yes the optional rules

View PostKraftySOT, on 19 September 2014 - 10:09 AM, said:

Youre on an island.

We don't say that any more, An apology and explaination was given.

#134 Lefty Lucy

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 3,924 posts
  • LocationFree Tikonov Republic

Posted 19 September 2014 - 10:11 AM

View PostKraftySOT, on 19 September 2014 - 10:08 AM, said:

Found it, though its taking forever for the pdf to load so I can mark it for you.

The advanced heat scale has pilot damage. So thar!


Just use the snipping tool.

#135 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 19 September 2014 - 10:11 AM

View PostLefty Lucy, on 19 September 2014 - 10:07 AM, said:


Yeah, I know, I'm arguing that we can't really implement a TT-style heat scale without making our heat system significantly closer to TT as well.

A heat scale with current cap/dissipation rates would simply be a death to energy weapons.



Maxtech is not current rules, it has been supplanted by rules in TacOps and StratOps. Total Warfare has the same ol' heat scale as forever, where you don't take pilot damage unless you have an ammo explosion (two damage and two consciousness checks) or life support crit.

Not if heat worked as intended. We take far to long to vent our heat here.

#136 KraftySOT

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • 3,617 posts

Posted 19 September 2014 - 10:11 AM

View PostLefty Lucy, on 19 September 2014 - 10:07 AM, said:




Maxtech is not current rules,


Dude.

Stop trolling.

None of MWO is the "current rules" youre cherry picking to make your argument. Theres no reason PGI cant cherry pick the Btech rules that make sense.

Theres an advanced heat scale in Maxtech, whether or not you want to say Maxtech is legitimate or not, its freaking there. Max tech came up with the reactive armor and reflective armor, and that was in MW4...so theres precendent here.

Youre being purposefully obtuse for no reason.

#137 Lefty Lucy

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 3,924 posts
  • LocationFree Tikonov Republic

Posted 19 September 2014 - 10:13 AM

View PostJoseph Mallan, on 19 September 2014 - 10:11 AM, said:

Not if heat worked as intended. We take far to long to vent our heat here.


TT rules are an abstraction of real-time combat. Just because the heat phase is at the end of the turn doesn't mean that mechs only "vent heat" once every 10 seconds.

#138 KraftySOT

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • 3,617 posts

Posted 19 September 2014 - 10:15 AM

View PostJoseph Mallan, on 19 September 2014 - 10:10 AM, said:

Yes the optional rules


We don't say that any more, An apology and explaination was given.



This would be a good time to use that option.

And I thought that was hilarious, both the comment, and the apology.

We have people talking about using Solaris rules where it makes sense...why not Maxtech?

Id rather punish the 8 ppc stalker, rather than EVERYONE ELSE WHO PLAYS THE GAME. I mean if the goal was to stop boating, why not punish just the boaters? Kill their mechs. Leave everyone else alone.

Its like were in highschool. Some kid pisses off the teacher so everyones staying after school. Its lame.

View PostLefty Lucy, on 19 September 2014 - 10:13 AM, said:


TT rules are an abstraction of real-time combat. Just because the heat phase is at the end of the turn doesn't mean that mechs only "vent heat" once every 10 seconds.



But theres no reason they cant vent heat every 10 seconds in MWO.

What difference does it make? You wont care, and CBT TT players will be happy. Maybe even a few might spend some money.

Its a fantasy sci fi game. Theres no reason you cant do really whatever you want within the license given by the TT and lore.

#139 Hagoromo Gitsune

    Member

  • PipPipPipPipPipPipPip
  • 579 posts
  • LocationLuthien, Draconic Combine, outscirts

Posted 19 September 2014 - 10:16 AM

View PostJoseph Mallan, on 19 September 2014 - 10:06 AM, said:

And a MechWarrior is a pilot of a giant walking robot in BattleTech. ;)

Not more than that if it goes into MMO world.

View PostKraftySOT, on 19 September 2014 - 10:09 AM, said:

Youre on an island.

Actually you guys are on island. From more than 1kk player there is only 600 around the forum. We can make a voting anouncment do we need that or not? Guess who gonna be on tiny island than? :rolleyes:

#140 BLOOD WOLF

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Jaws
  • The Jaws
  • 6,368 posts
  • Locationnowhere

Posted 19 September 2014 - 10:19 AM

View PostKraftySOT, on 19 September 2014 - 10:15 AM, said:

This would be a good time to use that option.

And I thought that was hilarious, both the comment, and the apology.

We have people talking about using Solaris rules where it makes sense...why not Maxtech?

Id rather punish the 8 ppc stalker, rather than EVERYONE ELSE WHO PLAYS THE GAME. I mean if the goal was to stop boating, why not punish just the boaters? Kill their mechs. Leave everyone else alone.

Its like were in highschool. Some kid pisses off the teacher so everyones staying after school. Its lame.




But theres no reason they cant vent heat every 10 seconds in MWO.

What difference does it make? You wont care, and CBT TT players will be happy. Maybe even a few might spend some money.

Its a fantasy sci fi game. Theres no reason you cant do really whatever you want within the license given by the TT and lore.

you do realize boating is not just 8ppc's or missles.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users