Johnny Reb, on 27 September 2014 - 10:08 PM, said:
My problem with the only limit to drop being tonnage currently would be the clans (mainly) to field:
36 Timbers or
48 Maddogs
Which would just be pathetic/unfair to IS teams against them.Very reason I think some sort of, if not 1/1/1/1, then some other limiting criteria should be involved.
Please read better. What you are frightened about is not possible. Its 4 mechs, no tonnage gimmicks, max 240.
Under 1/1/1/1, all clan teams would bring 12 Mad Cats + 12 Stormcrows. Because 1/1/1/1 means bring 35/55/75/100 unless you have a great reason not to.
Under the 240 system each clanner could potentially bring 75+75+55+35, so we've doubled the number of Mad Cats to 24 and kept all 12 Stormcrows. But that clan team also has 0 assaults of any kind. The 1/1/1/1 team brought 12 assaults obviously.
It is literally impossible to get more than 24 Mad Cats. You can get 48 Vultures if you wanted to run a pure Vulture composition.
Geck0, on 27 September 2014 - 10:18 PM, said:
While I agree there shouldn't be a a resolution denied because it doesn't help all players, I do believe there is a much higher consideration being given to lighter pilots than heavier ones.
That is not what is happening. What is happening is players are being given more choice. A "heavy mech purist" (if such a thing exists) can pilot more heavy mechs than they used to be able to. Ditto an assault purist. So EVERYBODY literally wins.
The sour grapes are that a medium pilot could use 4 mediums (or 4 lights) but in all likelyhood the medium guy will take 1 heavy or assault mech to max out his tonnage and in order to max out tonnage you probably will never take 3-4 lights.
So the sour grapes got even stupider. People in this thread are literally demanding a tonnage floor because someone might do something. We can wait and see on that. Adding restrictions for the sake of restrictions is asinine.
Kjudoon, on 28 September 2014 - 01:15 AM, said:
I dunno about the whole tonnage aspect. Having people just bringing 2 dire whales/atlas to the fight and just have the game devolve into Lights and Assaults vs more of the same thing. Kinda... blah to me. At least this way we won't see so much meta assaults and lights. We'd get heavies and mediums too unlike a straight tonnage limit.
You want to get rid of a system that offers more team composition flexibility than this game has ever had because someone might try to bring 2 DWF even though that forces them to use 2 twenty tonners because you imagine that might be unfair or something.
The 1/1/1/1 system is more of the same, it means at least half the chassis in the game are incredibly sub optimal and will almost never be seen in CW.
The 4 mechs @ 240 tons system might result in seeing a 48 Vulture team or a 24 Atlas 24 Locust team. That's funny and exciting to me. I highly doubt you will see it often but let people try to build gimmick teams or interesting teams. 48 Quickdraws new meta?
Edited by Hoax415, 28 September 2014 - 06:21 AM.