Hoax415, on 28 September 2014 - 06:15 AM, said:
That is not what is happening. What is happening is players are being given more choice. A "heavy mech purist" (if such a thing exists) can pilot more heavy mechs than they used to be able to. Ditto an assault purist. So EVERYBODY literally wins.
The sour grapes are that a medium pilot could use 4 mediums (or 4 lights) but in all likelyhood the medium guy will take 1 heavy or assault mech to max out his tonnage and in order to max out tonnage you probably will never take 3-4 lights.
So the sour grapes got even stupider. People in this thread are literally demanding a tonnage floor because someone might do something. We can wait and see on that. Adding restrictions for the sake of restrictions is asinine.
Unfortunately this is untrue. I know too many people who will literally just take 4 lights, or 4 meds because they can and want to. You assuming they won't is just as flawed as assuming there are no heavy/assault specialist pilots. I love my heavy mechs and my assaults, and have a grand total of 1 game played in my founder jenner years ago.
Just because I can play more heavies than a 1/1/1/1 doesn't make it ideal. Better for sure but not ideal. I'm sure we can find a better solution. But with tonnage light/med pilots are easily getting the best deal here as they don't have to compromise anything. And literally bring the mechs they want and not bring ones they don't. Let's not for a moment pretend they aren't completely benefiting from this.
That being said I still think its the best idea on the table for solo players. For group play I still maintain a shared tonnage pool is ideal. Even if you can only restrict certain group sized because of technical requirements. It literally has the best of both worlds. It imposes tonnage limits while allowing teams to stick pilots in the mechs of their choice.
For solo play I think maybe an extra slot more than the spawns you get could be useful. In this example we assume we have the same amount of spawns (4). You could increase the tonnage by 50-60 tons but require a 5th mech be chosen. This means you will have one mech that's not going to be used. Then impose a minimum tonnage limit.
The benefits of this are: A heavy/assault player can fill this with the lightest thing they can to maximize the tonnage on the 4 they will bring. Light/mediums can fill this slot with assault/heavies just in case the situation warrants it and to meet the minimum tonnage limit. And a flexible player will benefit most from this as they will have 5 mechs to choose from to best suit the situation. In this case (as you said it) everyone wins.
I think this is reasonable.