Gargoyle New King Of The Battlefield
#61
Posted 07 October 2014 - 11:35 AM
#62
Posted 11 October 2014 - 09:28 AM
Redshift2k5, on 26 September 2014 - 05:44 PM, said:
If someone wants to stay at the back and shoot long range weapons in a Gargoyle, they brought the wrong mech there are much better options for that style of play.
it is a clan mech, that has ranged options *direct fire* that are worth using. if in team play, ranged options work well. and usually, the team that uses their range and maneuverability can win matches consistently. Brawling only mindset for assaults shows lack of tactical thinking in this game.
the gargoyle will have a wonderful place on the battlefield, will require some skill to use, and will have a place in many unit's tactics.
#63
Posted 11 October 2014 - 09:41 AM
With the removal of 1/1/1/1 restrictions in favor of only tonnage and 4 mech requirement, I think players will just bring an extra Timber Wolf and save 5 tons.
#65
Posted 11 October 2014 - 10:20 AM
#66
Posted 11 October 2014 - 10:30 AM
Redshift2k5, on 26 September 2014 - 05:44 PM, said:
If someone wants to stay at the back and shoot long range weapons in a Gargoyle, they brought the wrong mech there are much better options for that style of play.
Agreed!
Put x3 Gargoyles and x3 imbawolves together=a world of hurt for your opponents. Played aggressively I predict some major tears incoming:)
#68
Posted 13 October 2014 - 03:11 AM
Second point the Timberwolf has Endo Steel, Gargoyle not. Another 4 tons loss.
And last but not least, the Gargoyle has 1 more fixed heat sink.
So if you put as much armor on the Gargoyle as on the Timber Wolf, your payload is 7 tons lower than on the Timber Wolf at the same speed, that is not very encouraging.
#69
Posted 13 October 2014 - 03:57 AM
kamiko kross, on 11 October 2014 - 10:30 AM, said:
Put x3 Gargoyles and x3 imbawolves together=a world of hurt for your opponents. Played aggressively I predict some major tears incoming:)
Tears from laughing.
Edited by FearNotDeath, 13 October 2014 - 03:58 AM.
#70
Posted 13 October 2014 - 05:01 AM
Golden Vulf, on 06 October 2014 - 04:41 PM, said:
Proof of that claim is needed.
The revised second printing of the original TRO 3050 (which is not to be confused with the separate book TRO 3050, Revised; note the different ISBNs) indicates on page 36 that the base Man O' War always came with Standard Internal Structure & Ferro-Fibrous Armor.
#71
Posted 13 October 2014 - 08:40 AM
Edited by Pariah Devalis, 13 October 2014 - 08:40 AM.
#73
Posted 13 October 2014 - 10:55 AM
Pariah Devalis, on 13 October 2014 - 08:40 AM, said:
I have been playing Battletech Tabletop since almost 25 years and can`t remember a Gargoyle with Endosteel.
I even checked my old rulebooks and TRO 3050 (1st Edition, but 3rd printing) and the old record sheet book, that came with the Reinforcements 2 box. No Endosteel for the Gargoyle.
You are right many of the first clan Mechs got reconfigured, because of some calculation "errors" that were made in their configuration, for example endosteel and xl-engines were calculated with quarter tons and not rounded to the next half ton. So in some cases you had a half ton more loadout (the Timber Wolf aka Mad Cat is such an example). But they only fixed these errors and didn´t change the Mechconfiguration.
#74
Posted 13 October 2014 - 11:07 AM
JayKay17, on 13 October 2014 - 10:55 AM, said:
I even checked my old rulebooks and TRO 3050 (1st Edition, but 3rd printing) and the old record sheet book, that came with the Reinforcements 2 box. No Endosteel for the Gargoyle.
You are right many of the first clan Mechs got reconfigured, because of some calculation "errors" that were made in their configuration, for example endosteel and xl-engines were calculated with quarter tons and not rounded to the next half ton. So in some cases you had a half ton more loadout (the Timber Wolf aka Mad Cat is such an example). But they only fixed these errors and didn´t change the Mechconfiguration.
This.
Timber Wolf Prime had an ER Small Laser in the side torso.
If you play MW2, you will see the pre-fix configurations of the Clan mechs.
#75
Posted 13 October 2014 - 11:09 AM
#76
Posted 13 October 2014 - 11:10 AM
(these Falcons must be really good to win with the crappiest mechs out there)
#77
Posted 13 October 2014 - 12:22 PM
Odanan, on 13 October 2014 - 11:10 AM, said:
...
(these Falcons must be really good to win with the crappiest mechs out there)
Exactly, Falcons are damn good warriors if you would look at their conquest results from the perspective of their galaxies composition in comparison to similar indicators of other Wave I Clans - especially Jaguars, who would roll everything in MWO with such a heavy force. On the other hand, such a 'wolf share' of cheezewolves and fatwolves could completely explain Wolves' success during Invasion
Back to the topic now: mock the Gargoyle however you want, I still will be piloting mine. Alt. Config. D for the win!
#79
Posted 13 October 2014 - 01:42 PM
Morang, on 13 October 2014 - 12:37 PM, said:
Links here:
Odanan, on 27 June 2012 - 10:48 AM, said:
[spoiler]MWO IS mechs (year 3039):
The second Draconis Combine column is for Kurita A rated units (they have much more old Star League stuff).
Generally, variants follow the logic: D = Davion, M = Marik, K = Kurita, L = Liao, S = Steiner.
And the Clans, 3050 (invading force):
Info compiled from here and here. (thanks to Sennin for finding these links).
Edited by Odanan, 13 October 2014 - 01:42 PM.
#80
Posted 13 October 2014 - 01:46 PM
Featherwood, on 13 October 2014 - 12:22 PM, said:
Back to the topic now: mock the Gargoyle however you want, I still will be piloting mine. Alt. Config. D for the win!
Indeed.
Interesting thing is: Timber Wolf and Dire Wolf are top tier in their classes both in MWO and TT.
And how Kit Fox, Summoner and Gargoyle are bad in both.
Edited by Odanan, 13 October 2014 - 01:46 PM.
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