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Reseen Marauder


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#41 Mavairo

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Posted 27 September 2014 - 07:11 PM

View PostIceSerpent, on 27 September 2014 - 03:20 PM, said:


"Old Guard" are the only people who even know what a Marauder is, you can easily fool the rest of the playerbase by creating an oversized Shadow Hawk and naming it "Marauder". The big question is if it's not an original, why bother with it at all?

By the way, "reseen" Marauder is very ugly:

Posted Image



So ugly I want 3

#42 Whatzituyah

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Posted 27 September 2014 - 07:12 PM

View PostKyocera, on 27 September 2014 - 06:53 PM, said:

Either way the "Marauder" must follow certain design cues. HG will then pick up on the Marauder name and find these certain "cues" in its design. They are happy to proceed tentative legal action which neither PGI nor the players here want.

For crying out loud just look at the unseen and reseen Marauder (those reseen with big unseen cues). How much does this mech NOT fit in with everything Alex has done with this game so far?

The Marauder just does not work within IS lore at all! And this is coming from an IS fan! It is a mech, which we know and love massively, that just doesn't have a place within the design structure of MWO.

I want to see it too but for crying out loud, IT JUST WILL NOT WORK. Please, for this generation just put the Marauder to bed for the love of Kerensky.


Without the Marauder where would your precious Mad Cat lore start? This is like basically asking for the Timber Wolf to be put to bed as well.

Edited by Whatzituyah, 27 September 2014 - 07:14 PM.


#43 DivineEvil

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Posted 27 September 2014 - 07:15 PM

I think PGI just need to make it happen. Seeing Alex creative tecnique, as an artist myself, I can believe strongly he's more than just capable of reworking the design enough to both better resemble IS chassis silhouette and less resemble what most people used to consider a Marauder, including HG pigs. That doesn't mystically suggests it had to be ugly.

The problematic of Marauder isn't really that MW game or MWO player base can't live without it, but the very fact, that Marauder and Black Knight are the only two chassie that are exist to make an addition to Orion in 75 ton weight group at the present timeline, and the only one which isn't humanoid.

#44 Dimento Graven

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Posted 27 September 2014 - 07:17 PM

View PostBumbleBee, on 27 September 2014 - 03:11 PM, said:

I'd love to see it in game too, but a lot of the "Old Guard" (a very vocal minority) will not accept anything that isnt &"the original" and the screams and tears that will ensue would be like nothing you have ever witnessed before.
Dude, I'd consider myself "Old Guard" and let me say this:

If PGI did put together more "re-seen" packs with Hatchetman, Rifleman, Warhammer, and Marauder (with because you bought some previous pack you get the "bonus" Urbanmech", and as long as it looked 'somewhat' similar, I'd be absolutely stupid enough to pay ANOTHER 125 dollars for it, AND YES, I'd buy the next reinforcement pack of Panther, Valkrie, Grasshopper, and Goliath.

Those 'original' BT 'mechs have a LARGE part in all of us "Old Gaurd's" hearts.

Sentimentality wins over pragmatism almost every bloody time...

#45 1453 R

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Posted 27 September 2014 - 07:20 PM

View PostIceSerpent, on 27 September 2014 - 03:20 PM, said:


"Old Guard" are the only people who even know what a Marauder is, you can easily fool the rest of the playerbase by creating an oversized Shadow Hawk and naming it "Marauder". The big question is if it's not an original, why bother with it at all?

By the way, "reseen" Marauder is very ugly:

Posted Image


This would actually make for a pretty damn solid design in MWO. That RT cannon is Shadow Hawk height, and with quad arm-mounted energy hardpoints at the minimum, it'd be like a 75-ton Flame. Great sniping/hill-peeking ballistics, agile energy for close duels, and with it being tall and gangly like that it'd present a more difficult target at a distance. Probably die to legging more often than other heavies (Quicklegged excepted), but it'd hold up better in the Pokey Snipey Scaredycats phase of the match.

I'd pilot one, and I'm all but exclusively a Clan driver at this point.

#46 Whatzituyah

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Posted 27 September 2014 - 07:20 PM

Fun fact "Marauder was also in the original Mechwarrior game the very first for the DOS but there was not an issue with HG then!"


Edited by Whatzituyah, 27 September 2014 - 07:21 PM.


#47 JoolNoret

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Posted 27 September 2014 - 07:33 PM

View PostWhatzituyah, on 27 September 2014 - 07:20 PM, said:

Fun fact "Marauder was also in the original Mechwarrior game the very first for the DOS but there was not an issue with HG then!"


I played the hell out of that game. Much nostalgia.

#48 Milocinia

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Posted 27 September 2014 - 07:48 PM

View PostWhatzituyah, on 27 September 2014 - 07:12 PM, said:


Without the Marauder where would your precious Mad Cat lore start? This is like basically asking for the Timber Wolf to be put to bed as well.

I understand that but what I mean is when you look at the IS mechs we have now and all of their design cues, something like the MAD just looks too much out of place.

I know there's lore this and lore that but the "Mad Cat" is here now and we have the Catapult... but no Marauder.

View PostIron Riding Cowboy, on 27 September 2014 - 07:08 PM, said:

5

when the king crab looks much like the reseen Marauder i think it fits in with IS just fine hell chang the name to Mad crab so HG will not pick up on it ill be okay with that

Posted Image



Posted Image


All Zoidberg needs is a big fatass cannon on his head then we're good to "shoot that white stuff out of our manhood". For goodness sake PGI do you really need to censor j**z, j**m or ejacul*te?

Edited by Kyocera, 27 September 2014 - 07:50 PM.


#49 Hans Von Lohman

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Posted 27 September 2014 - 08:18 PM

Best you can hope for is a more symetrical Cataphract. By the way, the Cataphract legs and right arm are already from the Marauder.

Posted Image

If we could get an option to have the left arm be a mirror image of the right arm, then we could work with it.

As for a Warhammer clone, well either get a BattleAxe or a Guilotine. Those are fairly close, especially the BattleAxe. In fact, I would probably prefer the BattleAxe as the Warhammer would have fairly insane hardpoints with 6 energy, 2 ballistic, and 1 missile. The Battleaxe would have 2 (possibly4) energy and 3 missile, and jump jets.

Posted Image

Edited by Hans Von Lohman, 27 September 2014 - 08:21 PM.


#50 Milocinia

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Posted 27 September 2014 - 08:28 PM

View PostHans Von Lohman, on 27 September 2014 - 08:18 PM, said:

Best you can hope for is a more symetrical Cataphract. By the way, the Cataphract legs and right arm are already from the Marauder.

So if we add the Catapult's egg face for the torso we end up with...

...an IS Timberwolf!

Yay go me, I'm such a genius.

Edited by Kyocera, 27 September 2014 - 08:28 PM.


#51 Fiona Marshe

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Posted 27 September 2014 - 08:36 PM

View PostRedshift2k5, on 27 September 2014 - 03:47 PM, said:

The non-Harmony Gold unseen were sourced from companies willing to play along and allows use of the mechs.

Redesigns are not enough!

Sort of. HG only has an artwork licence/distribution agreement. Miniatures are an entirely separate licence/distribution which HG can't touch (they REALLY want the mini/figure licence but can't get it due to screwing the Japanese companies that own the lot.)

One reason you can still get Unseen lead miniatures on occasion. HG don't have a leg to stand on there (but advertising them is impossible, as soon as you put artwork up, their lawyers kick in).

#52 Dimento Graven

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Posted 27 September 2014 - 08:39 PM

View PostFiona Marshe, on 27 September 2014 - 08:36 PM, said:


Sort of. HG only has an artwork licence/distribution agreement. Miniatures are an entirely separate licence/distribution which HG can't touch (they REALLY want the mini/figure licence but can't get it due to screwing the Japanese companies that own the lot.)

One reason you can still get Unseen lead miniatures on occasion. HG don't have a leg to stand on there (but advertising them is impossible, as soon as you put artwork up, their lawyers kick in).
The Ral Partha figurines for those mechs are still for sale actually. I've recently purchased a few myself.

#53 Grey Ghost

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Posted 27 September 2014 - 08:42 PM

View PostKyocera, on 27 September 2014 - 08:28 PM, said:

So if we add the Catapult's egg face for the torso we end up with...

Spoiler


#54 DivineEvil

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Posted 27 September 2014 - 08:46 PM

Quote

Best you can hope for is a more symetrical Cataphract. By the way, the Cataphract legs and right arm are already from the Marauder.

Cataphract legs and structure frame are from Catapults, not Marauders.

#55 CocoaJin

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Posted 27 September 2014 - 08:56 PM

Meh, the Marauder looks to be a poor man's Awesome.

#56 MoonUnitBeta

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Posted 27 September 2014 - 09:01 PM

Held a Marauder contest last year. If you guys missed it you should check out and see what people came up with. There's some really awesome stuff.

Main contest
The winners

Edited by MoonUnitBeta, 27 September 2014 - 09:02 PM.


#57 Dimento Graven

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Posted 27 September 2014 - 09:04 PM

View PostGrey Ghost, on 27 September 2014 - 08:42 PM, said:

Spoiler

Close enough, I'd buy it.

#58 Iron Riding Cowboy

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Posted 27 September 2014 - 09:48 PM

View PostKyocera, on 27 September 2014 - 07:48 PM, said:

I understand that but what I mean is when you look at the IS mechs we have now and all of their design cues, something like the MAD just looks too much out of place.

I know there's lore this and lore that but the "Mad Cat" is here now and we have the Catapult... but no Marauder.



All Zoidberg needs is a big fatass cannon on his head then we're good to "shoot that white stuff out of our manhood". For goodness sake PGI do you really need to censor j**z, j**m or ejacul*te?
make a 75 ton king crab and call it MAD Crab with a high mounted ballistics STs
Posted Image

Edited by Iron Riding Cowboy, 27 September 2014 - 09:51 PM.


#59 Lightfoot

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Posted 27 September 2014 - 11:12 PM

Bandersnatch

"The Bandersnatch is the brainchild of Felifious Bander and is built around the concept of an affordable and effective BattleMech for sale to mercenary units. The Bandersnatch is built using some common components with the Marauder in an attempt to make the 'Mech cheaper and easier to repair. The 'Mech has a top speed of 64.8 kph which is average for a 'Mech of its weight. The Bandersnatch also uses double heat sinks for their superior heat dissipation capabilities, allowing a heavy weapons payload to be used by the 'Mech. Finally, the Bandersnatch carries a respectable eleven tons of armor. While not the maximum amount of armor that the chassis can handle, the 'Mech is still well protected."

Just saying if we can't have a key 75 ton mech like the Marauder, getting the Bandersnatch a few months early fits TT lore.

#60 Archon

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Posted 27 September 2014 - 11:31 PM

Don't mechs like the Cataphract and especially the Timberwolf already look a lot like the Marauder? HG hasn't sued over those. I think a reseen could work.





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