1453 R, on 04 October 2014 - 10:31 AM, said:
It's hilarious that you people think randomizing hit locations on every shot you throw will somehow encourage people to throw less fire instead of more.
"You can be accurate with one medium laser, but if you fire TWO medium lasers instead? Well hell son, that's just not kosher! Your targeting computer just ain't up to the burden of getting two lasers in the same arm to hit the same spot! Those lasers, why, they're going to be hitting anywhere in a fifty-miliradiancone because BattleTech is known for being anachronistic!"
Okay, cool. You've now removed groups of less than six or seven medium lasers from contention, and also made SRM splatboats utterly, crushingly dominant because they've never cared about your meaningless accuracy penalties anyways. if you can't be accurate with reasonable weapons groups, and thus your choice is to be accurate with puny little singleton lasers or be inaccurate with the biggest alpha strike you can bring to bear and just pray the dice like you better than the other guy, which of those do you think players will go for?
You want this game to be about nothing but mindless point-blank facehugging in order to bypass all those severe, crippling accuracy penalties on firing enough weapons to matter?
You really are not reading. But let's take YOUR example since you like that kind of situation.
1453 R, on 04 October 2014 - 10:31 AM, said:
More like your laser on the same arm will both hit the same place they were targeting, but the other arm will hit a slighty different location. Same for the weapon on your torso.
Lot's of people telling bullshit, saying bullshit, thinking bullshit.
Special mention to Aresye who clearly prooved he was just here to create even more flame like he usually does.
It's not specially the number of weapon fired that would influence, especially NOT the laser who are recoilless!
But if you fire all your weapon who create recoil, yes. Your mech should need to recalibrate on the target dot.
Same if you take heavy fire like AC/10/20, LBX, SRM or huge amount of LRM.
When you are moving, there also should be a little shift. Not a huge one like some morons here try to convince. But a little one who avoid the perfect pin-point accuracy at 81km/h on rocking ground.
Ho, and for the facehugging, I the closer you are from a target, the harder it is for your weapon to get all on the center-torso at the exact same spot. (I did not say harder to hit the CT, but harder to hit the exact same spot). It would required your arm to actually turn on the direction of the CT.
Meaning, it should hit at different location close to where you are aiming, but not all weapon on the exact pixel.