Elizander, on 07 October 2014 - 09:06 PM, said:
This does not hold true right now. Most mechs need to upgrade to Double Heat Sinks and we still have this archaic c-bill drain where Lights and Mediums cost 1.5 million to upgrade to DHS. In some cases for lights, this upgrade alone costs more than the entire Light mech itself and it puts an incredible burden on any player piloting mediums.
I do think the upgrade costs need to go down for the lower end of the scale to make them even more accessible to players. This is of course on top of other changes that will make playing a medium or light more rewarding.
War Cost is the total cost of everything over the course of a war.
War Cost factors, cost of replacing/repairing a destroyed Mech (Very costly to replace/repair a upgraded Mech and may not be cost efficient), rearming, if it can fill more then one role you many not need another Mech to fill a second role (Saves on pay role cost).
War Cost doesn't translate into MWO at all (It may in CW in some way. But, not likely). We don't have a set budget to work with over a long running campaign. We also, don't have to replace destroyed Mech, repair a damaged Mech, or rearm a Mech. We don't have to bargain with contractors, either.
Current in any BattleTech/MechWarrior setting, War Cost exists in lore and TT only.
Edited by Eddrick, 07 October 2014 - 09:37 PM.