

It Should Not Be My Problem That Large Groups Can't Find Matches. Force Teams To Have An Equal # Of Groups.
#1
Posted 13 October 2014 - 02:08 PM
I am tired of being meat for the grinder; my enjoyment sacrificed for the enjoyment of others. This is not sustainable.
This specific reason is why I have not purchased a Clan Wave II package. I have no faith the game will be made enjoyable to play with friends again.
#2
Posted 13 October 2014 - 02:09 PM
#3
Posted 13 October 2014 - 02:11 PM
It should not be my problem small groups get crushed, they should try harder, or get in bigger groups.
Or is it only fair to say that from your end?
#4
Posted 13 October 2014 - 02:12 PM

#5
Posted 13 October 2014 - 02:16 PM
#6
Posted 13 October 2014 - 02:19 PM
Squally160, on 13 October 2014 - 02:11 PM, said:
It should not be my problem small groups get crushed, they should try harder, or get in bigger groups.
Or is it only fair to say that from your end?
Trying harder will never match that level of coordination. And if we all got into large groups, none of us would be able to play.
This way, everyone would be able to. A small group with a big group, a medium group with a medium group. Even groups of 12, so long as there is at least one other group of 12 playing.
So what's the real reason you're against it?
#7
Posted 13 October 2014 - 02:19 PM
Squally160, on 13 October 2014 - 02:11 PM, said:
It should not be my problem small groups get crushed, they should try harder, or get in bigger groups.
I doubt you enjoy playing as a large group versus smalls one. You play with large group because you want a more organized type of gameplay against greater challenges, not because you want an illusion of achievement playing easy mode.
Everybody wins.
#8
Posted 13 October 2014 - 02:20 PM
The pug queue is just pure pain and suffering regardless of ELO imbalance. It's just a mess.
#9
Posted 13 October 2014 - 02:23 PM
Dock Steward, on 13 October 2014 - 02:09 PM, said:
Anything larger than the group he's dropping in I assume.
DAYLEET, on 13 October 2014 - 02:19 PM, said:
I doubt you enjoy playing as a large group versus smalls one. You play with large group because you want a more organized type of gameplay against greater challenges, not because you want an illusion of achievement playing easy mode.
Everybody wins.
No, I play in large groups because we have a lot of really cool guys in our unit who are a lot of fun to drop with.
#10
Posted 13 October 2014 - 02:25 PM
2 man only queue - you see the problem there
Put 2 man teams in the solo queue - you see the problem there
Have the MM balance teams by sizes - guess the problem there
#11
Posted 13 October 2014 - 02:30 PM
I thought it would be fun to queue up with pre-made 4man lances; or even a straight 4v4 or 8v8 mode would be cool. Hopefully the community will grow enough to support more game modes like this, if that's the problem.
#12
Posted 13 October 2014 - 02:32 PM
Felio, on 13 October 2014 - 02:08 PM, said:
Promote the game, expand the playerbase. The game was niche as it is, and the, shall we say streamlined development pipeline of PGI has left out some things and that made the game a bit stale. So there aren't a lot of groups for the matchmaker to choose from.
But that can be changed!
Edited by Rebas Kradd, 13 October 2014 - 02:33 PM.
#13
Posted 13 October 2014 - 02:33 PM
#14
Posted 13 October 2014 - 02:33 PM
Felio, on 13 October 2014 - 02:19 PM, said:
Trying harder will never match that level of coordination. And if we all got into large groups, none of us would be able to play.
This way, everyone would be able to. A small group with a big group, a medium group with a medium group. Even groups of 12, so long as there is at least one other group of 12 playing.
So what's the real reason you're against it?
Youre whole statement is basically "I dont want to play against them, so who cares how long their wait times are"
No, I do not want to play agaisnt a bunch of unorganized players. But I still want to PLAY.
Waiting in q* (typoooo) for a half hour isnt playing.
Protip: Back in the day, it was 12 man or nothing in the group q, guess how many groups were playing then? barely any. You could wait all night and not get a match.
Now you want to push us back into that because you feel like you need special treatment?
Edited by Squally160, 13 October 2014 - 02:34 PM.
#15
Posted 13 October 2014 - 02:35 PM
Fragnot, on 13 October 2014 - 02:30 PM, said:
I thought it would be fun to queue up with pre-made 4man lances; or even a straight 4v4 or 8v8 mode would be cool. Hopefully the community will grow enough to support more game modes like this, if that's the problem.
I'm pretty sure it's this.
#16
Posted 13 October 2014 - 02:40 PM
Felio, on 13 October 2014 - 02:08 PM, said:
I am tired of being meat for the grinder; my enjoyment sacrificed for the enjoyment of others. This is not sustainable.
This specific reason is why I have not purchased a Clan Wave II package. I have no faith the game will be made enjoyable to play with friends again.
Whilst some of your reasons for displeasure are true I think your solution is faulty.
I can think of a few rounds where I've seen a small group utterly stamp a 12 man into oblivion.
The key to making the game more enjoyable to play with friends is to improve just that, teamwork and how accessible it is to everyone.
If my group of friends and your group of friends can play together better on the battlefield then the quality of games will be higher and more consistent.
#17
Posted 13 October 2014 - 02:42 PM

#18
Posted 13 October 2014 - 02:45 PM
WhiteRabbit, on 13 October 2014 - 02:42 PM, said:

QFT.
This has been hashed out so many times.
It boils down to:
Not enough people play this game for everyone to be happy, so we both get not so ideal games, to be able to play at all.
#19
Posted 13 October 2014 - 02:58 PM
Edited by Yoseful Mallad, 13 October 2014 - 02:59 PM.
#20
Posted 13 October 2014 - 03:00 PM
Edited by UrsusMorologus, 13 October 2014 - 03:02 PM.
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