Combat Loss Grouping, on 16 October 2014 - 04:16 PM, said:
I suspect in my case they were aimbotting as well.
and here we have problems.
a good organized team with trained players are able to prime on the same target in an instant you don't even have to make a mistake - they prime you - and you get hit by multiple weapons.... you don't need an aimbot for this - if your training is good enough.
Question is how can you part the cheater from the trained? No chance.
Same for the magical turning after you approached from the rear - i also though three or four times - those guys are cheating.... but what about the legal wall hack - called seismic detector?
While you may don't know what is behind the next corner -they know where you will surround the corner - take can aim ... and in the moment you become visible - they fire maybe even before you recognize that there is something.
Not to mention the PING difference - if the enemy has a lower ping it could happen that you get damage without even see the enemy fire - same for low pinter as high pingers you can hit them even if you see that your shot does not connect.
So Mercules - idea of articially reduce the ping for all players at 150 isn't that bad
so tldr the only chance to part the cheater from the trained is constant reporting - weird behaviour - hope that the server data is capable to recognize this weird behaviour either.
as a personal statment:
there are hitboxe glitches with JJ hopping, you can turn faster while using -toggle arms, and center torso buttons, there are macros, there are stupid simple builds - that are things that make MWO easyer or smarter for you.
Its not what i want from this game - i don't want one shot kills - i don't want only 2 weapon groups - I want a challenging game - if you think you need meta builds, workarounds or abuse game mechanics - its your personal fault.
Most of my builds should also be able to carry their weight in a TableTop game - and no "competive" would ever be able to beat me in a real BattleTech game - and you know that is enough for me to when those KISS build players destroy my mech after game after game.
Edited by Karl Streiger, 16 October 2014 - 10:45 PM.