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Centurion Mechlab Retrofit


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#121 divinedisclaimer

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Posted 17 October 2014 - 05:26 PM

I wish you'd stop calling design mulligans, aside from being horrible aesthetically the new Catapult boxes basically break one of the variants: every time I see someone sporting the larger boxes I just shoot their thinly spread 40 armor off.

#122 Impyrium

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Posted 17 October 2014 - 05:28 PM

Posted Image

Posted Image

#123 ImperialKnight

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Posted 17 October 2014 - 05:28 PM

oh god the ballistics arm. please fix soon.

please get your mech engineers to stop messing up the design on the mechs. if this is the "cost" of customised looks, i'll do with the non-customised looks any day.

#124 Flying Blind

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Posted 17 October 2014 - 05:33 PM

View PostNathan Foxbane, on 17 October 2014 - 03:28 PM, said:

I like how the shield says VERDANDI.
interesting!

Does this mean the Atlas and King Crab loyalty mechs skins will have Urd and Skuld on them or will they too be Verdandi?

I mean if you want loyalty, Belldandy is your girl. I smell an anime fan around here . . .

Calling it right now: if there is an Urd and Skuld then Urd is the Atlas and Skuld is the King Crab. It totally fits

Edited by Flying Blind, 17 October 2014 - 05:42 PM.


#125 Bishop Steiner

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Posted 17 October 2014 - 05:43 PM

View PostFlying Blind, on 17 October 2014 - 05:33 PM, said:

interesting!

Does this mean the Atlas and King Crab loyalty mechs skins will have Urd and Skuld on them or will they too be Verdandi?

I mean if you want loyalty, Belldandy is your girl. I smell an anime fan around here . . .

Calling it right now: if there is an Urd and Skuld then Urd is the Atlas and Skuld is the King Crab. It totally fits

Yup..probably not. Probably use the same generic Norn for all 3.

#126 aniviron

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Posted 17 October 2014 - 06:32 PM

View PostThat Guy, on 17 October 2014 - 03:00 PM, said:

i am not to pleased with the new geometry, especially in the missiles :(


and it seems that this would have been a better looking and and quicker re-model for the ballistic arm:
Posted ImagePosted ImagePosted ImagePosted Image

and i must apologize, i dont remember this guys forum user name: its the teacher or agent cooper.

http://reversedisabled.blogspot.co.uk/


Gotta agree with you on this one. The dynamic hardpoints tend to look like they take the path of least effort, and while the Cent doesn't look as bad as the Catapult or a few of the others, I just keep hoping that they forget about the dynamic hardpoints before getting to any more of the old chassis. The old models are just dripping with personality, and they all look great. The dynamic hardpoints always look bland at best and hideous at worst.

Giving the CN9s arms like the above would have had much better visual impact, but I'm not all at surprised it didn't happen, given the track record on the subject.

#127 Excalabur50

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Posted 17 October 2014 - 07:17 PM

Love the look of this Centy sexy as

#128 That Guy

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Posted 17 October 2014 - 11:06 PM

View PostLordKnightFandragon, on 17 October 2014 - 05:22 PM, said:



Wait, are those really good looking CGI models or did someone make RL toy models of those mechs?

Either way, pretty amazing job.


those are real models. bloody amazin they is.


and the cent use to have a very good hitbox for the CT (one of the mechs only beneficial traits), however last year when PGI started making adjustments to the hitboxes the CT box was stretched out to around 50% of each of the side torsos.

back then a good cent pilot could regularly end a game with just a CT left, but since the change (and the addition of clan mechs) its very, very difficult to pull of a zombie. makes me sad

#129 Vassago Rain

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Posted 17 October 2014 - 11:17 PM

View PostThat Guy, on 17 October 2014 - 11:06 PM, said:


those are real models. bloody amazin they is.


and the cent use to have a very good hitbox for the CT (one of the mechs only beneficial traits), however last year when PGI started making adjustments to the hitboxes the CT box was stretched out to around 50% of each of the side torsos.

back then a good cent pilot could regularly end a game with just a CT left, but since the change (and the addition of clan mechs) its very, very difficult to pull of a zombie. makes me sad


It was broken.

#130 Escef

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Posted 17 October 2014 - 11:25 PM

View PostBill Lumbar, on 17 October 2014 - 08:27 AM, said:

It would be nice if they are put back on for some way to know you have them open when you open them or close them.


You know you have an indicator light for that, right? :huh:

View PostRuss Bullock, on 17 October 2014 - 09:35 AM, said:

As a tier 4 mech it gets 4 quirks but 2 of those four quirks are spent on the LB10X - so it is getting a 20% tier 4 weapons specific quirk x 2.


Right now I run a normal AC10 on that thing... I might swap to an LB10X with a cooldown module and an extra ton of ammo just to see how much of an auto-shotgun this thing ends up with.

#131 That Guy

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Posted 17 October 2014 - 11:27 PM

it was only "broken" because no one realized the whole pelvis was CT hitbox at the time. and i would argue that it was not broken. it was the only good thing the old cent had going for it. hunchies have better weapon points and agility, the 55tonners were always better, and the BJ had far better weapons points and placements. the treb... well no one likes to talk about it. when was the CN9 ever "op"?

#132 Wolfways

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Posted 17 October 2014 - 11:39 PM

View PostJody Von Jedi, on 17 October 2014 - 08:19 AM, said:

Holy Moly! That looks awesome!!!!!!

Great work on this one!! Celtic knots and a real shield!

Keep up the great work.

Jody

If that was celtic art on a mech called the Centurion I'd take it as a personal insult and do anything, even throw games just to kill them on sight :angry:

Fortunately it's germanic so it's not my problem :P

#133 Escef

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Posted 17 October 2014 - 11:44 PM

View PostThat Guy, on 17 October 2014 - 11:27 PM, said:

when was the CN9 ever "op"?

Not sure if "op", but it was quite strong at the same time the CPLT-A1 was widely considered OP. At the time, SRMs were bugged, and doing more damage than they were supposed to. Combine this with the CN9's narrow CT hitbox and the damage soaking ability of the arm stumps (AC20 to the right arm stump, damage halved and transferred to side torso, and if it was on the right side, the RT was usually empty, and if destroyed would transfer half damage to CT... So, an AC20 to a mostly dead CN9 would deal deal a whopping 5 damage to the CT if the pilot was on top of his twist-tanking. Even if sloppy, still only 10, because the CT hitbox was very narrow and easy to protect.)

Edited by Escef, 17 October 2014 - 11:45 PM.


#134 Elizander

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Posted 18 October 2014 - 12:29 AM

I gotta say I'm not liking how the ballistic arm turned out. :unsure:

It looks like a flat box with two sticks sticking out right now.

Edited by Elizander, 18 October 2014 - 12:29 AM.


#135 LordKnightFandragon

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Posted 18 October 2014 - 12:30 AM

View PostElizander, on 18 October 2014 - 12:29 AM, said:

I gotta say I'm not liking how the ballistic arm turned out. :unsure:

It looks like a flat box with two sticks sticking out right now.



Like a wall plug?

#136 Torgun

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Posted 18 October 2014 - 01:40 AM

View PostLordKnightFandragon, on 18 October 2014 - 12:30 AM, said:



Like a wall plug?


Or one of those airplane adapters

Posted Image

#137 SweetJackal

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Posted 18 October 2014 - 02:05 AM

View PostThat Guy, on 17 October 2014 - 11:27 PM, said:

it was only "broken" because no one realized the whole pelvis was CT hitbox at the time. and i would argue that it was not broken. it was the only good thing the old cent had going for it. hunchies have better weapon points and agility, the 55tonners were always better, and the BJ had far better weapons points and placements. the treb... well no one likes to talk about it. when was the CN9 ever "op"?

No, it was very broken. Even after the CT got enlarged slightly and shrunk the STs the Cent could still Zombie incredibly well. What made the Cent Zombie broken was that there was geometry that was incorrectly assigned on the mech. You would hit certain portions of the mech and the damage would be magically transferred to the LA. Fixing this brought the Cent to about on par with the 4SP Zombie build. The 4SP often sported more potential firepower than Cents before getting Zombified while the Cent was a little more durable at this point as well as more center aligned weapons.

If you want to talk about what slayed the Zombie Meta it was HSR fudging SRM Hitreg (a big deal because SRMs were big damage dealers on Zombie Builds) and the release of the Shad, a Medium Mech that by Meta Standards could actually function in a straight up fight. "Hunchback's firepower without the hunch and with jumpjets." It slayed almost every medium build in terms of "Meta Standards."

You can accurately say that before the release of the Shad every medium was in a poor spot in comparison to the other weight classes. The Shad blew minds at how good it was and set a new bar for performance in the medium band, something that surpassed the Zombies of the day.

Edited by SuckyJack, 18 October 2014 - 02:06 AM.


#138 kapusta11

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Posted 18 October 2014 - 02:36 AM

Posted Image

#139 VagGR

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Posted 18 October 2014 - 04:02 AM

View Postkapusta11, on 18 October 2014 - 02:36 AM, said:

Posted Image

yeah..i ve been screaming about it a few pages back..others too..but we got no response regarding that arm so i dont think they are going to change it...we only got a respone about theweapon scaling which is good...but that arm is killing me..i might actually have to go and take screenshots of my Cents so i can remember how bad ass they looked before we got the plug

#140 Bishop Steiner

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Posted 18 October 2014 - 04:21 AM

View PostVagGR, on 18 October 2014 - 04:02 AM, said:

yeah..i ve been screaming about it a few pages back..others too..but we got no response regarding that arm so i dont think they are going to change it...we only got a respone about theweapon scaling which is good...but that arm is killing me..i might actually have to go and take screenshots of my Cents so i can remember how bad ass they looked before we got the plug

Welcome to the club. K2 jocks have been crying in their beer for over a year about this.





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