The worst mech ever!
#101
Posted 13 July 2012 - 12:42 AM
80t with 5 Small Lasers... 5/8 movement is not helping there...
#102
Posted 13 July 2012 - 12:43 AM
#103
Posted 13 July 2012 - 12:46 AM
Med- Assassin...such a great name for such a crappy mech
Hvy- Bombardier....take a great concept with the Archer and ruin it by making it completely ammo dependent
Assault- Charger....even the upgrade doesn't make the mech excel in any specfic field(now the Capellan Confederation had the best idea for this mech and dropped its speed and gave it 2 srm 6's, AC 20 and 1 med laser)
Edited by Wolftrap, 13 July 2012 - 12:50 AM.
#104
Posted 13 July 2012 - 01:07 AM
#105
Posted 13 July 2012 - 01:07 AM
#106
Posted 13 July 2012 - 07:07 AM
http://www.sarna.net...art_(BattleMech)
It has good speed, but is not able to take any sort of hard hit. This would be less of an issue if it could hit targets BEYOND 3 HEXES and deal 10 points of damage!
#107
Posted 13 July 2012 - 09:08 AM
I'm going with the Black Hawk "Nova." Not because it's actually bad, but because it's f*cking stupid looking.
#108
Posted 13 July 2012 - 03:20 PM
Captain Fabulous, on 13 July 2012 - 09:08 AM, said:
I'm going with the Black Hawk "Nova." Not because it's actually bad, but because it's f*cking stupid looking.
Dude the Blawk Hawk is awesome, this Mech is all about keeping a low profile. Just try fighting this Mech in a limited sight environment like a rain forest or a heavily boulder-ed canyon. You'll constantly loose sight of it, only to have it pop up with it's jump jets to slag your armor, before disappearing again.
#109
Posted 13 July 2012 - 03:49 PM
Not only useless in a fight, but amazingly ugly as well.
#110
Posted 13 July 2012 - 03:53 PM
#112
Posted 13 July 2012 - 03:57 PM
#113
Posted 13 July 2012 - 04:03 PM
#114
Posted 13 July 2012 - 04:03 PM
Papertarget, on 25 June 2012 - 10:30 AM, said:
Papertarget, on 25 June 2012 - 10:30 AM, said:
HECK YES!!!!!!!!!!
#115
Posted 13 July 2012 - 04:09 PM
#116
Posted 13 July 2012 - 04:16 PM
Monsoon, on 13 July 2012 - 03:20 PM, said:
Dude the Blawk Hawk is awesome, this Mech is all about keeping a low profile. Just try fighting this Mech in a limited sight environment like a rain forest or a heavily boulder-ed canyon. You'll constantly loose sight of it, only to have it pop up with it's jump jets to slag your armor, before disappearing again.
Oh I know how it's used and it's designed well for it, but I still think it's just really bloody ugly. Every mech has a purpose (INCLUDING BOTH THE CHARGER AND THE URBIE), and if you know how to exploit it well then it's a good mech.
#117
Posted 13 July 2012 - 04:32 PM
Donovan Jenks, on 13 July 2012 - 03:57 PM, said:
Yes, because an 80 km/h charge from an 80 ton mech is laughable. The Charger (much like the Banshee) is a brawler mech in that it's designed to get up close and beat the living crap out enemy scouts with physicals.
As for the Urbie, it's designed to hide behind/in buildings and wait for the enemy to get to it. Look into the Tabletop's rules on hidden units if you want to see why the Urbanmech is so deadly. An AC/20 at a 4 to-hit roll is a terrible thing no matter what mech you're driving.
Edited by Captain Fabulous, 13 July 2012 - 04:46 PM.
#118
Posted 13 July 2012 - 04:45 PM
Edited by Captain Fabulous, 13 July 2012 - 04:46 PM.
#119
Posted 13 July 2012 - 04:49 PM
#120
Posted 13 July 2012 - 07:58 PM
Captain Fabulous, on 13 July 2012 - 04:16 PM, said:
Heh, you're right every mech has a use, but too bad the Chargers use is 'target practice', I'm sure Liao has leant that one a few times. lol
Oh, and your ugly is my awesome sauce.
I loved playing one and for whatever reason I love it's look.
Edited by Monsoon, 13 July 2012 - 08:00 PM.
3 user(s) are reading this topic
0 members, 3 guests, 0 anonymous users