kazlaton, on 02 December 2014 - 09:09 AM, said:
There is only a single mech that cannot bring AMS, the Cicada X5. Unless you have been using that exclusively, there is no excuse.
I believe he was referring to the vast majority of 'mechs that are limited to ONE AMS, and the other VAST majority of 'mechs that can't equip ECM.
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Or maybe, just maybe, they have been around long enough to figure something out that you haven't yet.
Caustic Valley and Forest Colony (to some degree) have limited cover for LRMs.
In Caustic Valley the enemy has to "cooperate" to allow you to move without being spotted, and Forest Colony has large areas that can't be crossed without exposing yourself, UNLESS you want try going through the cave, which in my experience and opinion is a horrible choice. Yes, volunteer to put yourself into a bottleneck. The enemy REALLY has to play stupidly for that to work...
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You're doing it wrong. Here are the steps to doing it right.
I'll respond to some of your over simplification here.
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1. Here the incoming missle alert
2. Get behind cover, until you break there lock.
On #2 - Get behind cover, hope that no UAV or spotter is somewhere you haven't yet noticed. Also hope that the elevation difference between you and the missile launcher isn't such that the LRM path algorithm doesn't create an overly steep arc. You can see this in practice when the missile launcher is at a lower elevation than its target.
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3. Now it is safe to step out of cover and shoot. There will be something to shoot, whether its the LRM boat, the spotter, or a UAV. By the time the LRM boat can reaquire your lock and fire, you should have time to fire at least 1 or 2 alpha strikes at the target.
4. When you here the incoming missle alert again, step back behind cover.
5. Repeat as needed.
You usually only have time for ONE alpha actually. Considering artemis and then the stacking of TAG and NARC, and the general availability of UAV's, LRM locks can happen pretty darn fast. With a UAV or spotter up, even having the Target Depravation module loaded won't help either.
I know in my own experience, I have stepped out from cover only to have, one second later, "Incoming Missiles" blaring at me.
I'm fascinated by how quickly those LRMs can be locked.
But yes, HOPEFULLY, someone has noticed the UAV and is attempting to shoot it down (usually they do so under fire) and HOPEFULLY the UAV isn't behind some bad map texture that's made it impervious (I have a vid of that too), and if it's not a UAV, hopefully they're chasing the spotter, if they've found it.
A good spotter for LRMs is worth more than the LRMs itself, he's the one taking the risk...
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If the LRM boat or spotter are in in line of sight, you will eventually destroy them while taking almost no damage from LRMs. If they retreat, congratulations! Now press the advantage, move up to the next piece of cover, and continue.
It would depend on the LRM boat's build vs. your build. Keep in mind some LRM builds using chain fire can fire a nearly continuous stream of LRMs at you and with cockpit shake aiming pin point weapons under that circumstance is... Tricky at best. HOPEFULLY they are at a range where you can get a few shots off before the missiles start landing on you to discourage them from maintaining their focus on you. Of course if your build is a "medium range brawler", and they're at 600 meters or more from you... Well... Good luck, your only chance is to try to find sufficient cover and/or hope you have Target Depravation loaded and/or they don't have Target Retention loaded.
Keep in mind there are FAR MORE options to enhance LRM performance than there are for degrading it, and considering that a majority of those options STACK... Yeesh...